Trap Box: Difference between revisions

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{{Languages}}{{Header|Project Zomboid|Items|type=Trap|version=Version 40|incver=43}}{{Infobox trap
{{Header|Project Zomboid|Items|Trapping}}
|display_name=Trap Box
{{Page version|41.78.16}}
|name_colour=Trap
{{Infobox tile
|name_text_colour=Trap
|name=Trap Box
|image=BoxTrapAnim.gif
|image=BoxTrapAnim.gif
|image_width=
|icon=TrapBox.png
|alternate_image=TrapBox.png
|icon_name=Trap Box
|alternate_name=Trap Box
<!--General-->
|alternate_link=
|category=Trapping
|category=Item
|weight=1.0
|weight=1.0
|size=1
|function=Catch [[animals]]
<!--Properties-->
|health=50
|strength=15
|strength=15
|animals=[[File:Rabbit.png|link=Rabbit]] [[File:Squirrel.png|link=Squirrel]]
|animals=[[File:Rabbit.png|link=Rabbit]] [[File:Squirrel.png|link=Squirrel]]
|placement=
<!--Build-->
|ingredients=4 × {{T|Plank}}<br>7 × {{T|Nails}}
|crafting=true
|class_name=Base.TrapBox
|build_skill=[[The Hunter Magazine|The Hunter Magazine Vol. 3]]
}}A '''trap box''' is a medium sized trap used by apprentice trappers.
|build_skill2=[[Carpentry]]
|build_skill3=[[Trapping]]
|build_level2=1
|build_level3=2
|build_tool_tag=Saw
|ingredients=[[Plank]] × 4<br>[[Nails]] × 7
<!--Disassemble-->
|destroy=true
|products=[[Scrap Wood]]<br>[[Nails]] × 2
<!--Technical-->
|item_id=Base.TrapBox
|tile_id=constructedobjects_01_4
}}
A '''trap box''' is a medium sized trap used by apprentice trappers.


==Usage==
==Usage==
A trap box is one of several traps used in {{T|trapping}} to catch a variety of {{T|animals|wildlife}}.
A trap box is one of several traps used in [[trapping]] to catch a variety of [[animals|wildlife]].


===Trapping===
===Trapping===
{{Main|Trapping}}
{{Main|Trapping}}
Trap boxes can be used to catch {{T|rabbit}}s and {{T|squirrel}}s.
Trap boxes can be used to catch [[rabbit]]s and [[squirrel]]s.
{| width="100px" style="text-align:left;"
{| width="100px" style="text-align:left;"
|+ '''''Catch chance:'''''
|+ '''''Catch chance:'''''
Line 31: Line 47:


==Crafting==
==Crafting==
To craft a trap box, the player must have picked either the "[[Occupation|Park Ranger" occupation]] or {{T|Traits|"Hunter" trait}} during character creation. Otherwise it will be learnt after reaching trapping level 2 and {{T|carpentry}} level 1, or reading ''[[The Hunter Magazine|The Hunter Magazine Vol.3]]''
To craft a trap box, the player must have picked either the "[[Occupation|Park Ranger" occupation]] or [[Traits|"Hunter" trait]] during character creation. Otherwise it will be learnt after reaching trapping level 2 and [[carpentry]] level 1, or reading ''[[The Hunter Magazine|The Hunter Magazine Vol.3]]''


===Trapping===
===Trapping===
{{Main|Trapping}}
{{Main|Trapping}}
{{Crafting header|ing=3}}
{{Crafting/sandbox2
{{Crafting hunting|004|ing=3}}
|trap_box
|}
}}


==Code==
{{CodeBox|


 
===Item===
{{clear}}
{{CodeSnip
==Distribution==
The loot distributions can be found in the table(s) below.
 
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
!Building/Room
!Container
! style="width: 3.2em;" |Rolls
! style="width: 3.2em;" |Chance
|}
 
==Code==
{{CodeBox
| {{CodeSnip
   | lang = java
   | lang = java
   | line = false
   | line = true
  | start = 2323
   | source = newitems.txt
   | source = newitems.txt
   | retrieved = true
   | retrieved = true
   | version = 41
   | version = 41.78.16
  | incver = 50
   | code =
   | code =
item TrapBox
item TrapBox
{
    {
    Weight         = 1,
        DisplayCategory = Trapping,
    Type           = Normal,
        Weight = 1,
    DisplayName     = Trap Box,
        Type = Normal,
    Icon           = TrapBox,
        DisplayName = Trap Box,
    Trap           = true,
        Icon = TrapBox,
}
        Trap   =   true,
    }
}}
 
===Tile===
{{CodeSnip
  | lang = lua
  | line = false
  | path = ProjectZomboid\media\lua\server\Traps
  | source = TrapDefinition.lua
  | retrieved = true
  | version = 41.78.16
  | code =
local trapBox = {};
trapBox.type = "Base.TrapBox";
trapBox.sprite = "constructedobjects_01_4";
trapBox.northSprite = "constructedobjects_01_7";
trapBox.closedSprite = "constructedobjects_01_5";
trapBox.northClosedSprite = "constructedobjects_01_6";
trapBox.trapStrength = 15;
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" };
table.insert(Traps, trapBox);
   }}
   }}
}}
}}


==See also==
==See also==
*{{T|Cage Trap}}
*[[Cage Trap]]
*{{T|Trap Crate}}
*[[Trap Crate]]
*{{T|Snare Trap}}
*[[Snare Trap]]
*{{T|Stick Trap}}
*[[Stick Trap]]
 
{{Navbox equipment}}


[[Category:Trapping]]
{{Navbox items|survival}}

Latest revision as of 12:58, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Trap Box
BoxTrapAnim.gif
[[File:{{{icon2}}}|Trap Box|]]
[[File:{{{icon3}}}|Trap Box|]]
[[File:{{{icon4}}}|Trap Box|]]
[[File:{{{icon5}}}|Trap Box|]]
General
Category
Trapping
EncumbranceMoodle Icon HeavyLoad.png
1.0
Size
1 tile
Function
Catch animals
Properties
Health
50
Strength
15
Animals
Rabbit.png Squirrel.png
Crafting
Tool(s)
Ingredients
Plank × 4
Nails × 7
Destroy
Products
Technical
Item ID(s)
Base.TrapBox
Tile ID(s)
constructedobjects_01_4

A trap box is a medium sized trap used by apprentice trappers.

Usage

A trap box is one of several traps used in trapping to catch a variety of wildlife.

Trapping

Main article: Trapping

Trap boxes can be used to catch rabbits and squirrels.

Catch chance:
Rabbit 30%
Squirrel 25%

Crafting

To craft a trap box, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise it will be learnt after reaching trapping level 2 and carpentry level 1, or reading The Hunter Magazine Vol.3

Trapping

Main article: Trapping
Product Ingredients Tools Requirements Workstation XP
TrapBox.png
Trap Box
Plank.png Plank ×4
Nails.png Nails ×7

Handsaw.png
Saw (tag)
Carpentry 1
(and)
Trapping 2
none 1 Carpentry

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item TrapBox
    {
        DisplayCategory = Trapping,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	Trap Box,
        Icon	=	TrapBox,
        Trap    =   true,
    }

Tile

Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua

Retrieved: Build 41.78.16
local trapBox = {};
trapBox.type = "Base.TrapBox";
trapBox.sprite = "constructedobjects_01_4";
trapBox.northSprite = "constructedobjects_01_7";
trapBox.closedSprite = "constructedobjects_01_5";
trapBox.northClosedSprite = "constructedobjects_01_6";
trapBox.trapStrength = 15;
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" };
table.insert(Traps, trapBox);

See also