Trap Box: Difference between revisions
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{{Header|Project Zomboid|Items|Trapping}} | |||
{{Page version|41.78.16}} | |||
{{Infobox tile | |||
|name=Trap Box | |||
|image=BoxTrapAnim.gif | |||
|icon=TrapBox.png | |||
|icon_name=Trap Box | |||
<!--General--> | |||
|category=Trapping | |||
|weight=1.0 | |||
|size=1 | |||
|function=Catch [[animals]] | |||
<!--Properties--> | |||
|health=50 | |||
|strength=15 | |||
|animals=[[File:Rabbit.png|link=Rabbit]] [[File:Squirrel.png|link=Squirrel]] | |||
<!--Build--> | |||
|crafting=true | |||
|build_skill=[[The Hunter Magazine|The Hunter Magazine Vol. 3]] | |||
|build_skill2=[[Carpentry]] | |||
|build_skill3=[[Trapping]] | |||
|build_level2=1 | |||
|build_level3=2 | |||
|build_tool_tag=Saw | |||
|ingredients=[[Plank]] × 4<br>[[Nails]] × 7 | |||
<!--Disassemble--> | |||
|destroy=true | |||
|products=[[Scrap Wood]]<br>[[Nails]] × 2 | |||
<!--Technical--> | |||
|item_id=Base.TrapBox | |||
|tile_id=constructedobjects_01_4 | |||
}} | |||
A '''trap box''' is a medium sized trap used by apprentice trappers. | |||
==Usage== | |||
A trap box is one of several traps used in [[trapping]] to catch a variety of [[animals|wildlife]]. | |||
===Trapping=== | |||
{{Main|Trapping}} | |||
Trap boxes can be used to catch [[rabbit]]s and [[squirrel]]s. | |||
{| width="100px" style="text-align:left;" | |||
|+ '''''Catch chance:''''' | |||
| [[File:Rabbit.png|32px|link=Dead Rabbit|Rabbit]] || 30% | |||
|- | |||
| [[File:Squirrel.png|32px|link=Dead Squirrel|Squirrel]] || 25% | |||
|} | |||
==Crafting== | |||
To craft a trap box, the player must have picked either the "[[Occupation|Park Ranger" occupation]] or [[Traits|"Hunter" trait]] during character creation. Otherwise it will be learnt after reaching trapping level 2 and [[carpentry]] level 1, or reading ''[[The Hunter Magazine|The Hunter Magazine Vol.3]]'' | |||
===Trapping=== | |||
{{Main|Trapping}} | |||
{{Crafting/sandbox2 | |||
|trap_box | |||
}} | |||
==Code== | |||
{{CodeBox| | |||
{| | ===Item=== | ||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2323 | |||
| source = newitems.txt | |||
{{ | | retrieved = true | ||
| version = 41.78.16 | |||
| code = | |||
item TrapBox | |||
{ | |||
DisplayCategory = Trapping, | |||
Weight = 1, | |||
Type = Normal, | |||
DisplayName = Trap Box, | |||
Icon = TrapBox, | |||
Trap = true, | |||
} | |||
}} | |||
===Tile=== | |||
{{CodeSnip | |||
| lang = lua | |||
| line = false | |||
| path = ProjectZomboid\media\lua\server\Traps | |||
| source = TrapDefinition.lua | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
local trapBox = {}; | |||
trapBox.type = "Base.TrapBox"; | |||
trapBox.sprite = "constructedobjects_01_4"; | |||
trapBox.northSprite = "constructedobjects_01_7"; | |||
trapBox.closedSprite = "constructedobjects_01_5"; | |||
trapBox.northClosedSprite = "constructedobjects_01_6"; | |||
trapBox.trapStrength = 15; | |||
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" }; | |||
table.insert(Traps, trapBox); | |||
}} | |||
}} | |||
==See also== | |||
*[[Cage Trap]] | |||
*[[Trap Crate]] | |||
*[[Snare Trap]] | |||
*[[Stick Trap]] | |||
{{Navbox items|survival}} |
Latest revision as of 12:58, 14 April 2024
A trap box is a medium sized trap used by apprentice trappers.
Usage
A trap box is one of several traps used in trapping to catch a variety of wildlife.
Trapping
- Main article: Trapping
Trap boxes can be used to catch rabbits and squirrels.
30% | |
25% |
Crafting
To craft a trap box, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise it will be learnt after reaching trapping level 2 and carpentry level 1, or reading The Hunter Magazine Vol.3
Trapping
- Main article: Trapping
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Trap Box |
Plank ×4 Nails ×7 |
Saw (tag) |
Carpentry 1 (and) Trapping 2 |
none | 1 Carpentry |
Code
Item
Source: ProjectZomboid\media\scripts\newitems.txt
item TrapBox
{
DisplayCategory = Trapping,
Weight = 1,
Type = Normal,
DisplayName = Trap Box,
Icon = TrapBox,
Trap = true,
}
Tile
Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua
local trapBox = {};
trapBox.type = "Base.TrapBox";
trapBox.sprite = "constructedobjects_01_4";
trapBox.northSprite = "constructedobjects_01_7";
trapBox.closedSprite = "constructedobjects_01_5";
trapBox.northClosedSprite = "constructedobjects_01_6";
trapBox.trapStrength = 15;
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" };
table.insert(Traps, trapBox);