Apple: Difference between revisions
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===Evolved recipes=== | ===Evolved recipes=== | ||
Apple is a [[cooking]] [[Recipe ingredients|ingredient]]. | Apple is a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem| | {{EvolvedRecipesForItem | ||
|cake=16 | |||
|fruitsalad=8 | |||
|pancakes=8 | |||
|waffles=8 | |||
|muffin=8 | |||
|pie=16 | |||
|oatmeal=4 | |||
|salad=8 | |||
}} | |||
===Sack of Apples=== | ===Sack of Apples=== |
Revision as of 01:29, 9 April 2024
An apple is a perishable food item.
Usage
Trapping
- Main article: Trapping
Apple can be used as bait in traps to capture rabbits, mice, rats, and squirrels.
Consumable properties
Apple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Apple is a cooking ingredient.
Product | Nutrition |
---|---|
Salad |
8 |
Fruit Salad |
8 |
Pie (savory) |
16 |
Cake |
16 |
Muffin |
8 |
Pancakes |
8 |
Waffles |
8 |
Oatmeal |
4 |
Sack of Apples
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Apple ×12 |
Sack of Apples ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
fridge | 4 | 2 | |
bakery | fridge | 4 | 8 |
breakroom | fridge | 4 | 8 |
cafe | fridge | 4 | 8 |
gigamart | grocerstand | 4 | 1 |
grocerstand | 4 | 2 | |
kitchen_crepe | fridge | 4 | 8 |
Apple is often found in refrigerators and grocery displays. As of build 41, they can also be found while foraging.
Sacks of apples can be found in grocery stores and warehouses.
Code
Base.Apple
Source: ProjectZomboid\media\scripts\items_food.txt
item Apple
{
DisplayName = Apple,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Apple,
EvolvedRecipe = Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;PieSweet:16;Oatmeal:4;Salad:8,
FoodType = Fruits,
DaysFresh = 5,
DaysTotallyRotten = 8,
HungerChange = -16,
ThirstChange = -7,
Calories = 95,
Carbohydrates = 25.13,
Lipids = 0.31,
Proteins = 0.47,
CustomEatSound = EatingFruit,
StaticModel = RoundFood_Red,
WorldStaticModel = Apple_Ground,
}
Base.SackProduce_Apple
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Apple
{
DisplayName = Sack of Apples,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 5,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}