Banana: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Fruit}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Banana | ||
| | |model=Banana_Model.png | ||
| | |icon=Banana.png | ||
| | |icon_name=Banana | ||
| | |icon2=BananaRotten.png | ||
|icon_name2=Banana (Rotten) | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=0.2 | |weight=0.2 | ||
|days_fresh=5 | |days_fresh=5 | ||
|days_rotten= | |days_rotten=7 | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=-17 | |hunger_change=-17 | ||
Line 21: | Line 21: | ||
|carbohydrates=26.95 | |carbohydrates=26.95 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Banana | ||
}} | }} | ||
'''Banana''' is a perishable [[food]] [[Items|item]]. | |||
==Usage== | ==Usage== | ||
===Trapping=== | ===Trapping=== | ||
{{Main|Trapping}} | {{Main|Trapping}} | ||
Banana can also be used in [[Trapping|traps]] to capture [[ | Banana can also be used in [[Trapping|traps]] to capture [[Dead Rabbit|rabbits]]. | ||
===Consumable properties=== | ===Consumable properties=== | ||
Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = Banana.png | |image = Banana.png | ||
|hunger = -16 | |hunger = -16 | ||
Line 48: | Line 49: | ||
}} | }} | ||
== Crafting == | ==Crafting== | ||
=== Evolved recipes === | {{Main|Cooking}} | ||
{{EvolvedRecipesForItem| | |||
===Evolved recipes=== | |||
{{EvolvedRecipesForItem|bread=16|cake=16|fruitsalad=8|pancakes=8|waffles=8|muffin=8|coneicecream=4|pie=16|oatmeal=4|sandwich=8}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|rowspan="3"|all | |||
|[[fridge]] | |||
|4 | |||
|2 | |||
|- | |||
|[[fridge]] | |||
|4 | |||
|2 | |||
|- | |||
|[[fridge]] | |||
|4 | |||
|2 | |||
|- | |||
|bakery | |||
|[[fridge]] | |||
|4 | |||
|8 | |||
|- | |||
|breakroom | |||
|[[fridge]] | |||
|4 | |||
|8 | |||
|- | |||
|cafe | |||
|[[fridge]] | |||
|4 | |||
|8 | |||
|- | |||
|rowspan="2"|gigamart | |||
|[[grocerstand]] | |||
|4 | |||
|1 | |||
|- | |||
|[[grocerstand]] | |||
|4 | |||
|2 | |||
|- | |||
|kitchen_crepe | |||
|[[fridge]] | |||
|4 | |||
|8 | |||
|} | |||
Banana are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | Banana are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Banana Model.png|Banana model when placed in the world | |||
BananaRotten Model.png|Rotten banana model when placed in the world | |||
</gallery> | </gallery> | ||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1652 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Banana | |||
{ | { | ||
DisplayName = Banana, | DisplayName = Banana, | ||
Line 84: | Line 146: | ||
StaticModel = CylinderFood_Yellow, | StaticModel = CylinderFood_Yellow, | ||
WorldStaticModel = Banana_Ground, | WorldStaticModel = Banana_Ground, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
Line 90: | Line 154: | ||
*[[Peach]] | *[[Peach]] | ||
{{Navbox | {{Navbox items|plants}} | ||
[[Category:Perishable food]] |
Revision as of 06:21, 14 April 2024
Banana is a perishable food item.
Usage
Trapping
- Main article: Trapping
Banana can also be used in traps to capture rabbits.
Consumable properties
Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Product | Nutrition |
---|---|
Fruit Salad |
8 |
Sandwich |
8 |
Pie (savory) |
16 |
Cake |
16 |
Muffin |
8 |
Pancakes |
8 |
Waffles |
8 |
Oatmeal |
4 |
Ice Cream Cone |
4 |
Bread |
16 |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
fridge | 4 | 2 | |
bakery | fridge | 4 | 8 |
breakroom | fridge | 4 | 8 |
cafe | fridge | 4 | 8 |
gigamart | grocerstand | 4 | 1 |
grocerstand | 4 | 2 | |
kitchen_crepe | fridge | 4 | 8 |
Banana are often found in refrigerators and grocery displays.
Gallery
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Banana
{
DisplayName = Banana,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Banana,
EvolvedRecipe = Bread:16;Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:16;Oatmeal:4;Sandwich:8;Sandwich Baguette:8,
FoodType = Fruits,
DaysFresh = 5,
DaysTotallyRotten = 7,
HungerChange = -16,
ThirstChange = -5,
Calories = 105,
Carbohydrates = 26.95,
Lipids = 0.39,
Proteins = 1.29,
CustomEatSound = EatingMushy,
StaticModel = CylinderFood_Yellow,
WorldStaticModel = Banana_Ground,
}