Bangle: Difference between revisions
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The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
<!--BOT FLAG|Bracelet_BangleRightSilver|41.78.16--> | |||
{ | {{clear}} | ||
<div class="togglebox theme-red"> | |||
<div>Bracelet_BangleRightSilver distribution | |||
<span class="mw-customtoggle-togglebox-Bracelet_BangleRightSilver" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bracelet_BangleRightSilver"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|- | |+ {{ll|Containers}} | ||
| | ! Building / Room | ||
| | ! Container | ||
|4 | ! Rolls | ||
|4 | ! Chance | ||
|- | |- | ||
|departmentstore | | Not referenced | ||
| | | {{ll|DepartmentStoreJewelry}} | ||
|4 | | 4 | ||
| | | 6.0 | ||
|- | |- | ||
|jewelrystorage | | bandlivingroom | ||
| | | {{ll|locker}} | ||
|4 | | 4 | ||
| | | 8.0 | ||
|} | |- | ||
| departmentstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| jewelrystorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 8.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Bracelet_BangleRightSilver" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Bracelet_BangleRightSilver|41.78.16--> | |||
<!--BOT FLAG|Bracelet_BangleRightGold|41.78.16--> | |||
{ | {{clear}} | ||
<div class="togglebox theme-red"> | |||
<div>Bracelet_BangleRightGold distribution | |||
<span class="mw-customtoggle-togglebox-Bracelet_BangleRightGold" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bracelet_BangleRightGold"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|- | |+ {{ll|Containers}} | ||
| | ! Building / Room | ||
| | ! Container | ||
|4 | ! Rolls | ||
| | ! Chance | ||
|- | |- | ||
|departmentstore | | Not referenced | ||
| | | {{ll|DepartmentStoreJewelry}} | ||
|4 | | 4 | ||
| | | 4.0 | ||
|- | |- | ||
|jewelrystorage | | all | ||
| | | {{ll|plankstash}} | ||
|4 | | 4 | ||
| | | 4.0 | ||
|} | |- | ||
| departmentstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 6.0 | |||
|- | |||
| jewelrystorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 4.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Bracelet_BangleRightGold" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Bracelet_BangleRightGold|41.78.16--> | |||
===Buildings=== | ===Buildings=== |
Revision as of 17:07, 24 April 2024
A bangle is a cosmetic item. It has no functionality.
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
Not referenced | DepartmentStoreJewelry | 4 | 6.0 |
bandlivingroom | locker | 4 | 8.0 |
departmentstore | displaycase | 4 | 10.0 |
jewelrystorage | metal_shelves | 4 | 8.0 |
Building / Room | Container | Rolls | Chance |
---|---|---|---|
Not referenced | DepartmentStoreJewelry | 4 | 4.0 |
all | plankstash | 4 | 4.0 |
departmentstore | displaycase | 4 | 6.0 |
jewelrystorage | metal_shelves | 4 | 4.0 |
Buildings
- See more: Businesses
Bangles can be found in jewelry and department stores inside display cases.
NPCs
- See more: NPC
Zombies will sometimes be found wearing bangles.
Remove from world
As bangles can often create clutter on a multiplayer server, they can be removed by editing the SandboxVars.lua
file and adding the following to the WorldItemRemovalList
:
Base.Bracelet_BangleRightGold,Base.Bracelet_BangleLeftGold,Base.Bracelet_BangleRightSilver,Base.Bracelet_BangleLeftSilver
Variants
Icon | Name | Item ID | ||
---|---|---|---|---|
Gold Bangle | 0.1 | Wrist Right | Base.Bracelet_BangleRightGold | |
Gold Bangle | 0.1 | Wrist Left | Base.Bracelet_BangleLeftGold | |
Silver Bangle | 0.1 | Wrist Right | Base.Bracelet_BangleRightSilver | |
Silver Bangle | 0.1 | Wrist Left | Base.Bracelet_BangleLeftSilver |
Code
Base.Bracelet_BangleRightGold
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleRightGold
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Gold Bangle,
ClothingItem = Bracelet_BangleRightGold,
BodyLocation = RightWrist,
Icon = Bracelet_Bangle,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleLeftGold,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_Bangle_Ground,
}
Base.Bracelet_BangleLeftGold
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleLeftGold
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Gold Bangle,
ClothingItem = Bracelet_BangleLeftGold,
BodyLocation = LeftWrist,
Icon = Bracelet_Bangle,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleRightGold,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_Bangle_Ground,
}
Base.Bracelet_BangleRightSilver
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleRightSilver
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Silver Bangle,
ClothingItem = Bracelet_BangleRightSilver,
BodyLocation = RightWrist,
Icon = Bracelet_BangleSilver,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleLeftSilver,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_BangleSilver_Ground,
}
Base.Bracelet_BangleLeftSilver
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleLeftSilver
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Silver Bangle,
ClothingItem = Bracelet_BangleLeftSilver,
BodyLocation = LeftWrist,
Icon = Bracelet_BangleSilver,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleRightSilver,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_BangleSilver_Ground,
}