Bleach: Difference between revisions
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==Usage== | ==Usage== | ||
===Cleaning=== | ===Cleaning=== | ||
It can be used in conjunction with a [[mop]], [[Bath Towel|bath towel]] or [[Dish Towel|dish towel]] to clean bloodstains from surfaces. As of [[build 38]], rotten [[Containers#Corpses|corpses]] will make the [[player]] feel [[ | It can be used in conjunction with a [[mop]], [[Bath Towel|bath towel]] or [[Dish Towel|dish towel]] to clean bloodstains from surfaces. As of [[build 38]], rotten [[Containers#Corpses|corpses]] will make the [[player]] feel [[Sick|ill]] and [[Unhappiness|sad]]. However, blood splatters do not, meaning that cleaning blood is purely cosmetic. If the player has both a bottle of bleach and a [[mop]], [[bath towel]] or [[Dish Towel|dish towel]], when right-clicking a blood splatter, the option "Clean Blood" will appear. | ||
===Poisoning=== | ===Poisoning=== |
Revision as of 04:53, 12 April 2024
Bleach is a consumable item.
Usage
Cleaning
It can be used in conjunction with a mop, bath towel or dish towel to clean bloodstains from surfaces. As of build 38, rotten corpses will make the player feel ill and sad. However, blood splatters do not, meaning that cleaning blood is purely cosmetic. If the player has both a bottle of bleach and a mop, bath towel or dish towel, when right-clicking a blood splatter, the option "Clean Blood" will appear.
Poisoning
Suicide
Bleach is a poison , therefore if the player drinks a full bottle, they will become sick and unhappy, followed shortly by death. If the player is zombified, they will still reanimate as a zombie.
Food
Bleach can be added to any completed meal with at least 3 ingredients, where spice is not considered an ingredient. Upon adding bleach to a meal, the icon will not be displayed on the tooltip, meaning it can be given to other players without them knowing it is poisoned. However, if enough poison is added to the meal, a poisonous skull icon will appear over the meal's icon. Therefore, the player must be cautious when aiming to poison a fellow survivor. If a poisoned meal is consumed, the player will begin to see signs of sickness and begin to lose health. This will not always kill a player, so long as they have not consumed too much of the poison.
Empty bottle
Bleach will be replaced by an empty bleach bottle when emptied.
Crafting
Product | Nutrition |
---|---|
Soup |
|
Stew |
|
Salad |
|
Stir Fry |
|
Roasted Vegetables |
|
Sandwich |
|
Burger |
|
Pie (savory) |
|
Cake |
|
Rice Pot/Saucepan |
|
Pasta Pot/Saucepan |
|
Beverage |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
armysurplus | counter | 4 | 8 |
closet | crate | 4 | 1 |
gasstorage | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 | |
counter | 4 | 2 | |
counter | 4 | 1 | |
counter | 4 | 2 | |
kitchen | counter | 4 | 8 |
laundry | counter | 4 | 1 |
mechanic | wardrobe | 4 | 8 |
morgue | metal_shelves | 4 | 1 |
metal_shelves | 4 | 1 | |
metal_shelves | 4 | 2 | |
metal_shelves | 4 | 2 |
Trivia
- Empty bleach bottles can be found sitting on corpses, suggesting that the Knox Event drove them to suicide.
Gallery
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Bleach
{
DisplayName = Bleach,
DisplayCategory = Household,
Type = Food,
Weight = 1.6,
Icon = Bleach,
CantBeFrozen = TRUE,
EatType = BleachBottle,
Poison = true,
PoisonDetectionLevel = 7,
PoisonPower = 120,
ReplaceOnUse = BleachEmpty,
UseForPoison = 38,
ThirstChange = -60,
UnhappyChange = 99,
CustomContextMenu = Drink,
CustomEatSound = DrinkingFromBottlePlastic,
StaticModel = BleachBottle,
WorldStaticModel = BleachBottle,
}