Bottle of Disinfectant: Difference between revisions
mNo edit summary |
m (Distribution table fix) |
||
(36 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Header|Project Zomboid|Items|Medical items}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Bottle of Disinfectant | ||
| | |model=BottleOfDisinfectant_Model.png | ||
|icon=Alcohol.png | |||
|weight = 0.3 | |weight=0.3 | ||
|primary_use = Sterilize [[bandages]] | |primary_use=Sterilize [[bandages]] | ||
|secondary_use = Disinfect [[Health#Types of | |secondary_use=Disinfect [[Health#Types of injuries|wounds]] directly | ||
|max_units = 10 | |max_units=10 | ||
|contents = Alcohol | |contents=Alcohol | ||
|alcohol_power = 3.0 | |alcohol_power=3.0 | ||
| | |item_id=Base.Disinfectant | ||
}}{{ | }} | ||
{{Quote|text=Fights wound infection. Use on Bandages to improve healing.|author=In-game tooltip.}} | |||
A '''bottle of disinfectant''' is an [[Items|item]] used in [[First Aid|first aid]]. | |||
==Usage== | ==Usage== | ||
A bottle of disinfectant can be used to disinfect items such as clean [[ | A bottle of disinfectant can be used to disinfect items such as clean [[bandage]]s, [[Cotton Balls|cotton balls]], and clean [[Ripped Sheets|ripped sheets]] in order to disinfect a [[Health#Types of Injuries|wound]]. This allows for the prevention of infection. The bottle has 10 uses before it is exhausted. | ||
If no bandages, cotton balls, or ripped sheets are carried, the bottle can also be used to apply directly to a wound, although this is less effective. | If no bandages, cotton balls, or ripped sheets are carried, the bottle can also be used to apply directly to a wound, although this is less effective. | ||
==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|bandage_sterilized_bandage | |||
|ripped_sheets_sterilized_rag | |||
|cotton_balls_cotton_balls_doused_in_alcohol | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Disinfectant|41.78.16--> | ||
{{Clear}} | |||
{{ | <div class="togglebox theme-red"> | ||
< | <div>Disinfectant distribution | ||
<span class="mw-customtoggle-togglebox-Disinfectant" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Disinfectant"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Bag_DoctorBag | |||
| {{ll|Bag_DoctorBag}} | |||
| 6.41% | |||
|- | |||
| Bag_MedicalBag | |||
| {{ll|Bag_MedicalBag}} | |||
| 12.41% | |||
|- | |||
| FirstAidKit | |||
| {{ll|FirstAidKit}} | |||
| 6.41% | |||
|- | |||
| MedicalCache1 | |||
| {{ll|MedicalBox}} | |||
| 19.27% | |||
|- | |||
| Nurse | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| Nurse | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| SafehouseLoot | |||
| {{ll|medicine}} | |||
| 19.27% | |||
|- | |||
| all | |||
| {{ll|junk}} | |||
| 1.61% | |||
|- | |||
| all | |||
| {{ll|militarycrate}} | |||
| 10.78% | |||
|- | |||
| bathroom | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| bathroom | |||
| {{ll|medicine}} | |||
| 6.29% | |||
|- | |||
| bathroom | |||
| {{ll|shelves}} | |||
| 6.29% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| dentiststorage | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| hospitalstorage | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| kennels | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| kennels | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| laboratory | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| laboratory | |||
| {{ll|desk}} | |||
| 19.27% | |||
|- | |||
| laboratory | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| medical | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| medical | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| medical | |||
| {{ll|wardrobe}} | |||
| 19.27% | |||
|- | |||
| medicalstorage | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| medicalstorage | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| morgue | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| morgue | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| pharmacy | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| pharmacy | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| pharmacystorage | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| pharmacystorage | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| pharmacystorage | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 19.27% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Ambulance | |||
| {{ll|Truck Bed}} | |||
| 23.28% | |||
|- | |||
| Doctor | |||
| {{ll|Truck Bed}} | |||
| 23.28% | |||
|- | |||
| Fire | |||
| {{ll|Truck Bed}} | |||
| 19.27% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Disinfectant" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Disinfectant|41.78.16--> | |||
== | ==Code== | ||
{{Navbox | {{CodeBox | ||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2189 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Disinfectant | |||
{ | |||
DisplayCategory = FirstAid, | |||
Type = Drainable, | |||
UseDelta = 0.1, | |||
UseWhileEquipped = FALSE, | |||
DisplayName = Bottle of Disinfectant, | |||
Icon = Alcohol, | |||
Weight = 0.3, | |||
AlcoholPower = 3, | |||
Tooltip = Tooltip_Disinfectant, | |||
Medical = TRUE, | |||
WorldStaticModel = Disinfectant, | |||
Tags = Disinfectant, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[First Aid]] | |||
*[[Alcohol Wipes]] | |||
*[[Bourbon]] | |||
{{Navbox items|first_aid_materials}} | |||
[[Category:First aid materials]] |
Latest revision as of 17:37, 30 April 2024
A bottle of disinfectant is an item used in first aid.
Usage
A bottle of disinfectant can be used to disinfect items such as clean bandages, cotton balls, and clean ripped sheets in order to disinfect a wound. This allows for the prevention of infection. The bottle has 10 uses before it is exhausted.
If no bandages, cotton balls, or ripped sheets are carried, the bottle can also be used to apply directly to a wound, although this is less effective.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Sterilized Bandage |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Bandage ×1 |
none | none | none | none |
Sterilized Rag |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Ripped Sheets ×1 |
none | none | none | none |
Cotton Balls Doused in Alcohol |
One of: Bottle of Disinfectant ×1 unit(s) Bourbon ×10 unit(s) Each of: Cotton Balls ×1 |
none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Bag_DoctorBag | Bag_DoctorBag | 6.41% |
Bag_MedicalBag | Bag_MedicalBag | 12.41% |
FirstAidKit | FirstAidKit | 6.41% |
MedicalCache1 | MedicalBox | 19.27% |
Nurse | crate | 19.27% |
Nurse | metal_shelves | 19.27% |
SafehouseLoot | counter | 19.27% |
SafehouseLoot | medicine | 19.27% |
all | junk | 1.61% |
all | militarycrate | 10.78% |
bathroom | counter | 6.29% |
bathroom | medicine | 6.29% |
bathroom | shelves | 6.29% |
closet | crate | 19.27% |
dentiststorage | metal_shelves | 19.27% |
garagestorage | crate | 19.27% |
hospitalstorage | metal_shelves | 19.27% |
kennels | counter | 19.27% |
kennels | metal_shelves | 19.27% |
laboratory | crate | 19.27% |
laboratory | desk | 19.27% |
laboratory | metal_shelves | 19.27% |
medical | counter | 19.27% |
medical | metal_shelves | 19.27% |
medical | wardrobe | 19.27% |
medicalstorage | counter | 19.27% |
medicalstorage | metal_shelves | 19.27% |
morgue | metal_shelves | 23.28% |
morgue | metal_shelves | 41.14% |
pharmacy | counter | 19.27% |
pharmacy | metal_shelves | 19.27% |
pharmacystorage | counter | 19.27% |
pharmacystorage | metal_shelves | 19.27% |
pharmacystorage | shelves | 19.27% |
storageunit | crate | 19.27% |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item Disinfectant
{
DisplayCategory = FirstAid,
Type = Drainable,
UseDelta = 0.1,
UseWhileEquipped = FALSE,
DisplayName = Bottle of Disinfectant,
Icon = Alcohol,
Weight = 0.3,
AlcoholPower = 3,
Tooltip = Tooltip_Disinfectant,
Medical = TRUE,
WorldStaticModel = Disinfectant,
Tags = Disinfectant,
}