Burger: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Miscellaneous food}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Burger | ||
| | |model=Burger_Model.png | ||
| | |icon=Burger.png | ||
|icon_name=Burger | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 19: | Line 20: | ||
|unhappy_change=-10 | |unhappy_change=-10 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Burger | ||
}}{{About|burgers that spawn naturally|burgers made by the player| | }} | ||
A '''burger''' is a [[ | {{About|burgers that spawn naturally|burgers made by the player|Recipe ingredients#Sandwich & burger ingredients|in-game fast food chain|Burgers}} | ||
A '''burger''' is a perishable [[food]] [[Items|item]]. | |||
==Usage== | ==Usage== | ||
=== Consumable properties === | ===Consumable properties=== | ||
Burgers can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | Burgers can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = Burger.png | |image = Burger.png | ||
|hunger = -25 | |hunger = -25 | ||
|unhappiness = -10 | |unhappiness = -10 | ||
|unrotten hunger = -19 | |unrotten hunger = -19 | ||
|unrotten boredom = +10 | |unrotten boredom = +10 | ||
Line 41: | Line 43: | ||
==Distribution== | ==Distribution== | ||
Burgers can be found inside [[refrigerator]]s | The loot distributions can be found in the table(s) below. | ||
<!--BOT FLAG|Burger|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Burger distribution | |||
<span class="mw-customtoggle-togglebox-Burger" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Burger"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Paperbag_Spiffos | |||
| {{ll|Paperbag_Spiffos}} | |||
| 30.41% | |||
|- | |||
| Paperbag_Spiffos | |||
| {{ll|Paperbag_Spiffos}} | |||
| 60.41% | |||
|- | |||
| bandkitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| breakroom | |||
| {{ll|fridge}} | |||
| 10.78% | |||
|- | |||
| burgerkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| burgerkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| daycare | |||
| {{ll|fridge}} | |||
| 10.78% | |||
|- | |||
| dinerkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| dining | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| dining | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| motelroomoccupied | |||
| {{ll|fridge}} | |||
| 4.01% | |||
|- | |||
| restaurant | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| restaurant | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| spiffo_dining | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| spiffo_dining | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| spiffoskitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| spiffoskitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| westernkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| westernkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Burger" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Burger|41.78.16--> | |||
Burgers can be found inside [[refrigerator]]s or on tables alongside other food items such as [[fries]] in Spiffo's or Burger restaurants or the [[trunk]] of a [[Franklin Valuline#Spiffo's Van|Spiffo's van]]. | |||
==Gallery== | |||
<gallery> | |||
Burger Model.png|Burger model | |||
BurgerRotten Model.png|Rotten burger model | |||
</gallery> | |||
== Code == | == Code == | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
Weight | | start = 5551 | ||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
DaysTotallyRotten = 5, | | code = | ||
item Burger | |||
{ | |||
Carbohydrates = | DisplayName = Burger, | ||
Proteins | DisplayCategory = Food, | ||
Type = Food, | |||
Weight = 0.3, | |||
Icon = Burger, | |||
EatType = 2handforced, | |||
DaysFresh = 3, | |||
DaysTotallyRotten = 5, | |||
HungerChange = -25, | |||
UnhappyChange = -10, | |||
Calories = 440, | |||
Carbohydrates = 0, | |||
Lipids = 37, | |||
Proteins = 25, | |||
StaticModel = Burger, | |||
WorldStaticModel = Burger_Ground, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
* [[Fries]] | *[[Fries]] | ||
* [[Fried Chicken]] | *[[Fried Chicken]] | ||
* [[Corndog]] | *[[Corndog]] | ||
{{Navbox items|food}} | |||
[[Category:Perishable food]] |
Latest revision as of 12:12, 30 April 2024
- This article is about burgers that spawn naturally. For burgers made by the player, see Recipe ingredients. For in-game fast food chain, see Burgers.
A burger is a perishable food item.
Usage
Consumable properties
Burgers can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Paperbag_Spiffos | Paperbag_Spiffos | 30.41% |
Paperbag_Spiffos | Paperbag_Spiffos | 60.41% |
bandkitchen | fridge | 19.27% |
breakroom | fridge | 10.78% |
burgerkitchen | restaurantdisplay | 23.28% |
burgerkitchen | restaurantdisplay | 41.14% |
daycare | fridge | 10.78% |
dinerkitchen | restaurantdisplay | 23.28% |
dinerkitchen | restaurantdisplay | 41.14% |
dining | restaurantdisplay | 23.28% |
dining | restaurantdisplay | 41.14% |
motelroomoccupied | fridge | 4.01% |
restaurant | restaurantdisplay | 23.28% |
restaurant | restaurantdisplay | 41.14% |
restaurantkitchen | restaurantdisplay | 23.28% |
restaurantkitchen | restaurantdisplay | 41.14% |
spiffo_dining | restaurantdisplay | 23.28% |
spiffo_dining | restaurantdisplay | 41.14% |
spiffoskitchen | restaurantdisplay | 23.28% |
spiffoskitchen | restaurantdisplay | 41.14% |
westernkitchen | restaurantdisplay | 23.28% |
westernkitchen | restaurantdisplay | 41.14% |
Burgers can be found inside refrigerators or on tables alongside other food items such as fries in Spiffo's or Burger restaurants or the trunk of a Spiffo's van.
Gallery
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Burger
{
DisplayName = Burger,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Burger,
EatType = 2handforced,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -25,
UnhappyChange = -10,
Calories = 440,
Carbohydrates = 0,
Lipids = 37,
Proteins = 25,
StaticModel = Burger,
WorldStaticModel = Burger_Ground,
}