Cake Slice: Difference between revisions
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===Cooking=== | ===Cooking=== | ||
A player-made [[Recipe ingredients#Cake ingredients|cake]] can be cut into slices using [[Kitchen Knife|kitchen knife]] or [[Hunting Knife|hunting knife]]. This is a lossy crafting recipe (not 1:1), making it worse, than just eating from a whole cake. | A player-made [[Recipe ingredients#Cake ingredients|cake]] can be cut into slices using [[Kitchen Knife|kitchen knife]] or [[Hunting Knife|hunting knife]]. This is a lossy crafting recipe (not 1:1), making it worse, than just eating from a whole cake. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|cake_slice | |||
}} | |||
==Distribution== | ==Distribution== |
Revision as of 12:38, 8 April 2024
- This article is about cake slices that spawn naturally. For cake slices made by the player, see Recipe ingredients.
A naturally spawned cake slice is a perishable food item.
Note that the player made cake slice doesn't go bad and is currently non-perishable.
Usage
Consumable properties
Cake slice can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Cooking
A player-made cake can be cut into slices using kitchen knife or hunting knife. This is a lossy crafting recipe (not 1:1), making it worse, than just eating from a whole cake.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Cake Slice ×5 |
One of: Kitchen Knife ×1 Hunting Knife ×1 Butter Knife ×1 Bread Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Cake (Cooked) ×1 |
none | none | none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | displaycasebakery | 4 | 1 |
displaycasebakery | 4 | 2 | |
breakroom | fridge | 4 | 4 |
cafeteria | displaycasebakery | 4 | 8 |
Cake slice can be found in refrigerators and bakery display cases.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item CakeSlice
{
DisplayName = Cake Slice,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = CakeSlice,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -7,
UnhappyChange = -10,
Calories = 70,
Carbohydrates = 1,
Lipids = 5,
Proteins = 5,
StaticModel = CakeSlice,
WorldStaticModel = CakeSlice,
}