Catfish: Difference between revisions
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{{Header|Project Zomboid|Items|Food|Protein|Fish}} | {{Header|Project Zomboid|Items|Food|Protein|Fish}} | ||
{{Page version|41. | {{Page version|41.78.16}} | ||
{{Reupload|Missing 3D | {{Reupload|Missing cooked and burnt 3D models}} | ||
{{Infobox item | {{Infobox item | ||
|name=Catfish | |name=Catfish | ||
|model=Catfish_Model.png | |model=Catfish_Model.png | ||
|icon=FishCatfish.png | |icon=FishCatfish.png | ||
|icon_name=Catfish | |icon_name=Catfish (Uncooked) | ||
|icon2=FishCatfishCooked.png | |icon2=FishCatfishCooked.png | ||
|icon_name2=Catfish (Cooked) | |icon_name2=Catfish (Cooked) | ||
|icon3=FishCatfishRotten.png | |||
|icon3= | |icon_name3=Catfish (Rotten Uncooked) | ||
|icon_name3=Catfish ( | |||
|icon4=FishCatfishRotten.png | |icon4=FishCatfishRotten.png | ||
|icon_name4=Catfish (Rotten) | |icon_name4=Catfish (Rotten Cooked) | ||
|icon5=FishCatfishOverdone.png | |||
|icon5= | |icon_name5=Catfish (Burnt) | ||
|icon_name5= | |||
Fish Fillet | Fish Fillet | ||
<!--GENERAL--> | <!--GENERAL--> | ||
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==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
A catfish can be eaten raw, which will provide the player with some positive effects, or improved by cooking, | A catfish can be eaten raw, which will provide the player with some positive effects, or improved by cooking. However, these will become negative the longer it's left to perish. | ||
==Crafting== | ==Crafting== | ||
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|1 | |1 | ||
|} | |} | ||
===Fishing=== | ===Fishing=== | ||
{{Main|Fishing}} | {{Main|Fishing}} | ||
Catfish can be caught using a [[Fishing Rod|fishing rod]]. When caught, they can be small(15cm-25cm), medium(25cm-35cm), or large(35cm-55cm). Catfish are fairly easy to catch, | Catfish can be caught using a [[Fishing Rod|fishing rod]]. When caught, they can be small (15cm-25cm), medium (25cm-35cm), or large (35cm-55cm). Catfish are fairly easy to catch. In fact, small ones can be caught at low fishing skills with a [[Wooden Spear|fishing spear]], making it an easily acquired early game food source if the player is near a large body of water. | ||
===Vehicles=== | ===Vehicles=== | ||
Catfish can be found in the bed of a fisherman's truck. | Catfish can be found in the bed of a fisherman's truck. | ||
==Trivia== | |||
*The Rotten Uncooked and Cooked models have no texture. When placed in-game, they are shown as a checkered red-white model instead. | |||
==Code== | ==Code== | ||
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{{Navbox items|meat}} | {{Navbox items|meat}} | ||
[[Category:Perishable food]] | [[Category:Perishable food]] |
Revision as of 23:14, 7 April 2024
A catfish is a perishable food item used in cooking.
Usage
Consumable properties
A catfish can be eaten raw, which will provide the player with some positive effects, or improved by cooking. However, these will become negative the longer it's left to perish.
Crafting
A catfish can be used in various cooking recipes.
Cooking
- Main article: Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Fish Fillet x2 |
10 Cooking | none | (keep) |
(consumed) | |
Catfish (Cooked) |
2.5 Cooking | none | Heat source (Cooked: 20 mins) |
Catfish (Uncooked) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
butcher | displaycasebutcher | 4 | 1 |
Fishing
- Main article: Fishing
Catfish can be caught using a fishing rod. When caught, they can be small (15cm-25cm), medium (25cm-35cm), or large (35cm-55cm). Catfish are fairly easy to catch. In fact, small ones can be caught at low fishing skills with a fishing spear, making it an easily acquired early game food source if the player is near a large body of water.
Vehicles
Catfish can be found in the bed of a fisherman's truck.
Trivia
- The Rotten Uncooked and Cooked models have no texture. When placed in-game, they are shown as a checkered red-white model instead.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Catfish
{
DisplayName = Catfish,
DisplayCategory = Food,
Type = Food,
Weight = 0.4,
Icon = FishCatfish,
BadCold = true,
BadInMicrowave = true,
DangerousUncooked = TRUE,
GoodHot = true,
IsCookable = true,
OnCreate = Fishing.OnCreateFish,
RemoveUnhappinessWhenCooked = true,
MinutesToCook = 20,
MinutesToBurn = 60,
DaysFresh = 4,
DaysTotallyRotten = 8,
HungerChange = -15,
UnhappyChange = 20,
Calories = 215,
Carbohydrates = 1,
Lipids = 4,
Proteins = 28,
StaticModel = Catfish,
WorldStaticModel = Catfish,
}