Fishing Line: Difference between revisions

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{{languages|Fishing Line}}
{{Header|Project Zomboid|Items|Materials|Fishing materials}}
{{header|The Game World|Items|type=Water|version=Version 39|incver=67.5}}{{Notice|Improve}}{{Infobox drainable
{{Page version|41.78.16}}
|display_name=Fishing Line
{{Infobox item
|name_colour=Water
|name=Fishing Line
|name_text_colour=Water
|model=FishingLine_Model.png
|image = Fishing Line.png
|icon=Fishing_Line.png
|weight = 0.1
|icon_name=Fishing Line
|weight=0.1
|max_units=10
|max_units=10
|contents=Fishing Line
|contents=Fishing Line
|class_name=Base.FishingLine
|item_id=Base.FishingLine
}}A '''fishing line''' is a drainable item used in [[fishing]].
}}
A '''fishing line''' is a drainable item used in [[fishing]].


==Usage==
==Usage==
===Fishing===
===Fishing===
:''For main article, see: [[Fishing]]''
:''For main article, see: [[Fishing]]''
Fishing line is used to make/repair a [[Fishing Rod|fishing rod]] or [[Fishing Rod (Crafted)|crafted fishing rod]].  
Fishing line is used to make or repair a [[Fishing Rod|fishing rod]] or [[Fishing Rod (crafted)|crafted fishing rod]].


It is superior to [[twine]] as it is much more durable, therefore having a lower chance of breaking.
It is superior to [[twine]] as it is much more durable, therefore having a lower chance of breaking.


== Crafting ==
==Crafting==
[[File:Fishing Line.png|18px|link=Fishing Line|Fishing Line]] [[Fishing Line|Fishing Line]] x2 = 2 units
[[File:Fishing Line.png|18px|link=Fishing Line]] [[Fishing Line]] x2 = 2 units
{{Crafting table header}}
{{Crafting/sandbox2
{{RecipeLookup|6005}}
|fishing_rod
{{RecipeLookup|6007}}
|fishing_rod_crafted
{{Crafting table footer}}
}}


==Distribution==
==Distribution==
Can be found in garages.  
Can be found in [[vehicles]] and garages.
 
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|FishingLine|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>FishingLine distribution
        <span class="mw-customtoggle-togglebox-FishingLine" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-FishingLine">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | all
    | {{ll|Outfit_Fisherman}}
    | 6.41%
    |-
    | bedroom
    | {{ll|crate}}
    | 1.01%
    |-
    | camping
    | {{ll|counter}}
    | 23.28%
    |-
    | camping
    | {{ll|counter}}
    | 41.14%
    |-
    | camping
    | {{ll|shelves}}
    | 23.28%
    |-
    | camping
    | {{ll|shelves}}
    | 41.14%
    |-
    | campingstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | campingstorage
    | {{ll|crate}}
    | 41.14%
    |-
    | closet
    | {{ll|crate}}
    | 1.01%
    |-
    | closet
    | {{ll|crate}}
    | 23.28%
    |-
    | closet
    | {{ll|crate}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|counter}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|counter}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|crate}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | fishingstorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | fishingstorage
    | {{ll|shelves}}
    | 41.14%
    |-
    | garagestorage
    | {{ll|crate}}
    | 1.01%
    |-
    | garagestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|crate}}
    | 41.14%
    |-
    | hunting
    | {{ll|counter}}
    | 23.28%
    |-
    | hunting
    | {{ll|counter}}
    | 41.14%
    |-
    | storageunit
    | {{ll|crate}}
    | 1.01%
    |-
    | storageunit
    | {{ll|crate}}
    | 23.28%
    |-
    | storageunit
    | {{ll|crate}}
    | 41.14%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 1.01%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 41.14%
    |-
    | toolstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | toolstore
    | {{ll|shelves}}
    | 41.14%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Fisherman
    | {{ll|Glove Box}}
    | 23.28%
    |-
    | Fisherman
    | {{ll|Glove Box}}
    | 41.14%
    |-
    | Fisherman
    | {{ll|Truck Bed}}
    | 23.28%
    |-
    | Fisherman
    | {{ll|Truck Bed}}
    | 41.14%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-FishingLine" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|FishingLine|41.78.16-->


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=39|incver=67.5}}
| {{CodeSnip
<nowiki> item FishingLine
  | lang = java
Type = Drainable,
  | line = true
UseDelta = 0.1,
  | start = 2409
UseWhileEquipped = FALSE,
  | source = newitems.txt
DisplayName = Fishing Line,
  | retrieved = true
Icon = FishingLine,
  | version = 41.78.16
Weight = 0.1,</nowiki>
  | code =
item FishingLine
    {
        DisplayCategory = Fishing,
        Type             =         Drainable,
        UseDelta         =         0.1,
        UseWhileEquipped =           FALSE,
        DisplayName =     Fishing Line,
        Icon = FishingLine,
        Weight = 0.1,
        SurvivalGear = TRUE,
        ConsolidateOption = ContextMenu_Merge,
        WorldStaticModel = FishingLine,
    }
}}
}}


==See also==
==See also==
* [[Fishing|Fishing Guide]]
*[[Fishing]]
 
{{Navbox items|fishing_materials}}


[[Category:Items]]
[[Category:Materials]]

Latest revision as of 19:13, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Fishing Line
FishingLine Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Contents
Fishing Line
Capacity
10 units
Technical
Item ID
Base.FishingLine

A fishing line is a drainable item used in fishing.

Usage

Fishing

For main article, see: Fishing

Fishing line is used to make or repair a fishing rod or crafted fishing rod.

It is superior to twine as it is much more durable, therefore having a lower chance of breaking.

Crafting

Fishing Line.png Fishing Line x2 = 2 units

Product Ingredients Tools Requirements Workstation XP
FishingRod crafted.png
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol.1
none none
FishingRod crafted.png
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
One of:
Fishing Line.png Fishing Line ×1
Twine.png Twine ×2 unit(s)
One of:
Nails.png Nails ×1
Paperclip.png Paperclip ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol.1
none none

Distribution

Can be found in vehicles and garages.

The loot distributions can be found in the table(s) below.

FishingLine distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all Outfit_Fisherman 6.41%
bedroom crate 1.01%
camping counter 23.28%
camping counter 41.14%
camping shelves 23.28%
camping shelves 41.14%
campingstorage crate 23.28%
campingstorage crate 41.14%
closet crate 1.01%
closet crate 23.28%
closet crate 41.14%
fishingstorage counter 23.28%
fishingstorage counter 41.14%
fishingstorage crate 23.28%
fishingstorage crate 41.14%
fishingstorage metal_shelves 23.28%
fishingstorage metal_shelves 41.14%
fishingstorage shelves 23.28%
fishingstorage shelves 41.14%
garagestorage crate 1.01%
garagestorage crate 23.28%
garagestorage crate 41.14%
hunting counter 23.28%
hunting counter 41.14%
storageunit crate 1.01%
storageunit crate 23.28%
storageunit crate 41.14%
storageunit metal_shelves 1.01%
storageunit metal_shelves 23.28%
storageunit metal_shelves 41.14%
toolstore shelves 23.28%
toolstore shelves 41.14%
Vehicles
Type Container Effective chance
Fisherman Glove Box 23.28%
Fisherman Glove Box 41.14%
Fisherman Trunk 23.28%
Fisherman Trunk 41.14%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item FishingLine
    {
        DisplayCategory = Fishing,
        Type	            =	        Drainable,
        UseDelta	        =	        0.1,
        UseWhileEquipped	=           FALSE,
        DisplayName			=		    Fishing Line,
        Icon				=			FishingLine,
        Weight				=			0.1,
        SurvivalGear = TRUE,
        ConsolidateOption = ContextMenu_Merge,
        WorldStaticModel = FishingLine,
    }

See also