Golf Bag: Difference between revisions
m (→Usage: column-count, margin) |
m (Distribution table update) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 5: | Line 5: | ||
|model=GolfBag_Green_Model.png | |model=GolfBag_Green_Model.png | ||
|icon=GolfBag_Green.png | |icon=GolfBag_Green.png | ||
|icon_name= | |icon_name=Golf Bag (green) | ||
|model2=GolfBag_Red_Model.png | |model2=GolfBag_Red_Model.png | ||
|icon2=GolfBag_Red.png | |icon2=GolfBag_Red.png | ||
|icon_name2= | |icon_name2=Golf Bag (red) | ||
|model3=GolfBag_Purple_Model.png | |model3=GolfBag_Purple_Model.png | ||
|icon3=GolfBag_Purple.png | |icon3=GolfBag_Purple.png | ||
|icon_name3= | |icon_name3=Golf Bag (purple) | ||
|model4=GolfBag_Blue_Model.png | |model4=GolfBag_Blue_Model.png | ||
|icon4=GolfBag_Blue.png | |icon4=GolfBag_Blue.png | ||
Line 24: | Line 24: | ||
|item_id=Base.Bag_GolfBag | |item_id=Base.Bag_GolfBag | ||
}} | }} | ||
A '''golf bag''' is a container [[Items|item]]. It can be worn on the player’s back, allowing items to be carried with a weight reduction. The golf bag has blue, green, red, and purple color variants, the difference is purely visual. | A '''golf bag''' is a container [[Items|item]]. It can be worn on the player’s back, allowing items to be carried with a weight reduction. The golf bag has blue, green, red, and purple color variants, the difference is purely visual. | ||
Line 45: | Line 44: | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
{ | <!--BOT FLAG|Bag_GolfBag|41.78.16--> | ||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
! Building/Room | <div>Bag_GolfBag distribution | ||
! Container | <span class="mw-customtoggle-togglebox-Bag_GolfBag" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | ||
! style=" | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bag_GolfBag"> | ||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
|- | {| class="wikitable theme-red" style="margin-right:15px; width:95%;" | ||
| | |+ {{ll|Containers}} | ||
| | ! Building / Room | ||
|4 | ! Container | ||
| | ! Rolls | ||
|} | ! Chance | ||
|- | |||
| Not referenced | |||
| {{ll|GolfLockers}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| all | |||
| {{ll|locker}} | |||
| 4 | |||
| 0.5 | |||
|} | |||
</div> | |||
<div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Vehicles}} | |||
! Vehicle Type/Location | |||
! Rolls | |||
! Chance | |||
|- | |||
| GolfTruckBed | |||
| 1 | |||
| 100 | |||
|- | |||
| GolfTruckBed | |||
| 4 | |||
| 20 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Bag_GolfBag" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Bag_GolfBag|41.78.16--> | |||
===Buildings=== | ===Buildings=== | ||
Line 92: | Line 122: | ||
|20 | |20 | ||
|} | |} | ||
==Trivia== | |||
*The model has "Ivanov" written on it, indicating it's made by the [[Ivanov Factory & Showroom]], a factory located in [[Louisville]]. | |||
==Code== | ==Code== | ||
Line 97: | Line 130: | ||
| {{CodeSnip | | {{CodeSnip | ||
| lang = java | | lang = java | ||
| line = | | line = true | ||
| start = | | start = 4 | ||
| source = clothing_bags.txt | | source = clothing_bags.txt | ||
| retrieved = true | | retrieved = true | ||
Line 104: | Line 137: | ||
| code = | | code = | ||
item Bag_GolfBag | item Bag_GolfBag | ||
{ | { | ||
DisplayCategory = Bag, | |||
Type = Container, | |||
WeightReduction = 65, | |||
Weight = 1.2, | |||
Capacity = 18, | |||
DisplayName = Golf Bag, | |||
IconsForTexture = GolfBag_Blue;GolfBag_Green;GolfBag_Red;GolfBag_Purple, | |||
CanBeEquipped = Back, | |||
OpenSound = OpenBag, | |||
CloseSound = CloseBag, | |||
PutInSound = PutItemInBag, | |||
ClothingItem = Bag_GolfBag, | |||
BloodLocation = Bag, | |||
RunSpeedModifier = 0.95, | |||
AttachmentReplacement = Bag, | |||
ReplaceInSecondHand = Bag_GolfBag_LHand holdingbagleft, | |||
ReplaceInPrimaryHand = Bag_GolfBag_RHand holdingbagright, | |||
WorldStaticModel = GolfBag_Ground, | |||
} | } | ||
}} | |||
}} | }} | ||
Line 130: | Line 163: | ||
*[[Bags]] | *[[Bags]] | ||
{{Navbox | {{Navbox items|containers}} |
Latest revision as of 15:37, 24 April 2024
A golf bag is a container item. It can be worn on the player’s back, allowing items to be carried with a weight reduction. The golf bag has blue, green, red, and purple color variants, the difference is purely visual.
Usage
The golf bag is a middle tier bag, with a carrying capacity and encumbrance reduction slightly lower than that of the hiking bag. Any items stored inside the golf bag will only count as 35% of its original encumbrance when calculated with the player’s overall encumbrance (an item with 2 encumbrance would weigh the player down by 1.3 encumbrance. Note that the item itself still takes up 2 encumbrance when taking up space in the bag).
Golf bags can spawn with:
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
Not referenced | GolfLockers | 4 | 10.0 |
all | locker | 4 | 0.5 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
GolfTruckBed | 1 | 100 |
GolfTruckBed | 4 | 20 |
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
Golf Course | Locker | 4 | 10 |
Classy | Locker | 4 | 0.5 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
Golfer | Trunk | 4 | 20 |
Trivia
- The model has "Ivanov" written on it, indicating it's made by the Ivanov Factory & Showroom, a factory located in Louisville.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt
item Bag_GolfBag
{
DisplayCategory = Bag,
Type = Container,
WeightReduction = 65,
Weight = 1.2,
Capacity = 18,
DisplayName = Golf Bag,
IconsForTexture = GolfBag_Blue;GolfBag_Green;GolfBag_Red;GolfBag_Purple,
CanBeEquipped = Back,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
ClothingItem = Bag_GolfBag,
BloodLocation = Bag,
RunSpeedModifier = 0.95,
AttachmentReplacement = Bag,
ReplaceInSecondHand = Bag_GolfBag_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_GolfBag_RHand holdingbagright,
WorldStaticModel = GolfBag_Ground,
}