Grapes: Difference between revisions

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|item_id=Base.Grapes
|item_id=Base.Grapes
}}
}}
'''Grapes''' are a [[Food#Perishable|perishable]] food [[Items|item]].
'''Grapes''' are a [[Food#Perishable|perishable]] food [[Items|item]].


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The loot distributions can be found in the table(s) below.
The loot distributions can be found in the table(s) below.


{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
<!--BOT FLAG|Grapes|41.78.16-->
! colspan="4" | Containers
{{clear}}
|-
<div class="togglebox theme-red">
! Building/Room
    <div>Grapes distribution
! Container
        <span class="mw-customtoggle-togglebox-Grapes" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
! style="width: 3.2em;" | Rolls
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Grapes">
! style="width: 3.2em;" | Chance
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
|-
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
|rowspan="3"|all  
    |+ {{ll|Containers}}
|[[fridge]]
    ! Building / Room
|4  
    ! Container
|2
    ! Rolls
|-
    ! Chance
|[[fridge]]
    |-
|4  
    | Not referenced
|2
    | {{ll|CafeteriaFruit}}
|-
    | 4
|[[fridge]]
    | 8.0
|4  
    |-
|2
    | all
|-
    | {{ll|GroceryBag1}}
|rowspan="2"|gigamart
    | 1
|[[grocerstand]]
    | 2.0
|4  
    |-
|1
    | all
|-
    | {{ll|GroceryBag2}}
|[[grocerstand]]
    | 1
|4
    | 4.0
|2
    |-
|}
    | all
    | {{ll|fridge}}
    | 4
    | 2.0
    |-
    | all
    | {{ll|grocerstand}}
    | 4
    | 8.0
    |-
    | gigamart
    | {{ll|grocerstand}}
    | 4
    | 20.0
    |-
    | gigamart
    | {{ll|grocerstand}}
    | 4
    | 10.0
    |}
</div>
    </div><div style="clear:both;"></div>
    {| class="wikitable theme-red" style="width:98%;"
    |+ {{ll|Foraging}}
    ! rowspan="2" | Amount
    ! rowspan="2" | Skill level
    ! rowspan="2" | Biomes
    ! colspan="4" style="text-align:center;" | Weather modifiers
    ! colspan="3" style="text-align:center;" | Month modifiers
    |-
    ! Snow
    ! Rain
    ! Day
    ! Night
    ! Months available
    ! Bonus months
    ! Malus months
    |-
    | ---
    | 7
    | Forest  5<br> DeepForest  5<br> FarmLand  5<br> Farm  5
    | -10
    | -
    | -
    | -
    | -
    | August<br>September<br>October
    | June<br>December
    |}
    </div></div><div class="toggle large mw-customtoggle-togglebox-Grapes" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Grapes|41.78.16-->
Grapes are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]].
Grapes are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]].


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==Gallery==
==Gallery==
<gallery>
<gallery>
Grapes Model.png|Grapes model when placed in the world.
Grapes Model.png|Grapes model when placed in the world
GrapesRotten Model.png|Rotten grapes model when placed in the world.
GrapesRotten Model.png|Rotten grapes model when placed in the world
</gallery>
</gallery>


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WorldStaticModel = Grapes_Ground,
WorldStaticModel = Grapes_Ground,
EvolvedRecipeName = Grape,
EvolvedRecipeName = Grape,
}  
}
}}
}}


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DaysTotallyRotten = 8,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
WorldStaticModel = SandBag,
}  
}
}}
}}
}}
}}

Revision as of 15:39, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Grapes
Grapes Model.png
Grapes (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
5 days
Days until rotten
8 days
Nutrition
HungerMoodle Icon Hungry.png
-15
ThirstMoodle Icon Thirsty.png
-5
CaloriesCalories
62
CarbohydratesCarbohydrates
15.78
ProteinsProteins
0.58
FatFat
0.32
Technical
Item ID
Base.Grapes

Grapes are a perishable food item.

Usage

Consumable properties

Grapes can be eaten, providing the player with some positive effects, however these will become more negative the longer they're left to perish.

Fresh Stale Rotten

Grapes.png
Hunger: -15


Grapes.png
Hunger: -11
Boredom: +10
Unhappiness: +10

GrapesRotten.png
Hunger: -6
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Product Nutrition
Salad
Salad
5
Fruit Salad
Fruit Salad
15
Cake
Cake
15
Muffin
Muffin
15
Pancakes
Pancakes
15
Waffles
Waffles
15

Sack of Grapes

Product Ingredients Tools Requirements Workstation XP
Grapes.png
Grapes ×12
Sandbag.png Sack of Grapes ×1 none none none none

Distribution

The loot distributions can be found in the table(s) below.

Grapes distribution Show / Hide
Containers
Building / Room Container Rolls Chance
Not referenced CafeteriaFruit 4 8.0
all GroceryBag1 1 2.0
all GroceryBag2 1 4.0
all fridge 4 2.0
all grocerstand 4 8.0
gigamart grocerstand 4 20.0
gigamart grocerstand 4 10.0
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 7 Forest 5
DeepForest 5
FarmLand 5
Farm 5
-10 - - - - August
September
October
June
December

Grapes are often found in refrigerators and grocery displays.

Sacks of grapes can be found in grocery stores and warehouses.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Grapes.png Base.Grapes
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Grapes
	{
		DisplayName = Grapes,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Grapes,
		EvolvedRecipe = Cake:15;FruitSalad:15;Pancakes:15;Waffles:15;Muffin:15;Salad:5,
		FoodType = Fruits,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		HungerChange = -15,
		ThirstChange = -5,
		Calories = 62,
		Carbohydrates = 15.78,
		Lipids = 0.32,
		Proteins = 0.58,
		CustomEatSound = EatingFruit,
		WorldStaticModel = Grapes_Ground,
		EvolvedRecipeName = Grape,
	}

Sandbag.png Base.SackProduce_Grapes
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Grapes
	{
		DisplayName = Sack of Grapes,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		WorldStaticModel = SandBag,
	}

See also