Light Bulb: Difference between revisions

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{{Languages}}{{Header|Project Zomboid|Items|type=Electric|version=Version 40|incver=5}}{{Infobox item
{{Header|Project Zomboid|Items|Materials|Electrical materials}}
|display_name=Light Bulb
{{Page version|41.78.16}}
|name_colour=Electric
{{Infobox item
|name_text_colour=Electric
|name=Light Bulb
|model=LightBulb Model.png
|model=LightBulb_Model.png
|icon=LightBulb.png
|icon=LightBulb.png
|icon_name=Light Bulb
|icon_name=Light Bulb
|category=Item
|category=Item
|weight=0.1
|weight=0.1
|primary_use=Provide light
|function=Provide light
|secondary_use=[[Crafting]]
|secondary_use=[[Crafting]]
|class_name=[[#Item_IDs|Item IDs]]
|item_id=[[#Item_IDs|Item IDs]]
}}A '''light bulb''' is an [[electrical]] [[Items|item]] used in [[crafting]].
}}
A '''light bulb''' is an [[electrical]] [[Items|item]] used in [[crafting]].


==Usage==
==Usage==
Light bulbs are primarily used as a source of light, either in a lamp, wall mounted light or [[Vehicles|vehicle]] headlights and taillights. If a light bulb is missing from any of these objects, no light will be displayed.  
Light bulbs are primarily used as a source of light, either in a lamp, wall-mounted light or [[Vehicles|vehicle]] headlights and taillights. If a light bulb is missing from any of these objects, no light will be displayed.


To add a light bulb to a vehicle, the player must have a [[screwdriver]] in their main inventory.
To add a light bulb to a vehicle, the player must have a [[screwdriver]] in their main inventory.


==Crafting==
==Crafting==
===Obtaining===
===Obtaining===
{{Crafting header|ing=2}}
{{Crafting/sandbox2
{{Crafting electrical|005|ing=2}}
|receiver
{{Crafting electrical|006|ing=2}}
|scrap_electronics3
{{Crafting electrical|007|ing=2}}
|scrap_electronics4
{{Crafting electrical|008|ing=2}}
|scrap_electronics5
|}
}}


===What it can craft===
===What it can craft===
{{Crafting header|ing=9}}
{{Crafting/sandbox2
{{Crafting electrical|201|ing=9}}
|makeshift_radio
{{Crafting electrical|202|ing=9}}
|makeshift_walkie_talkie
{{Crafting electrical|203|ing=9}}
|makeshift_ham_radio
|}
}}


==Distribution==
==Distribution==
Line 39: Line 39:


A light bulb can be removed from any light or vehicle, requiring a [[screwdriver]] only when removed from a vehicle.
A light bulb can be removed from any light or vehicle, requiring a [[screwdriver]] only when removed from a vehicle.
<!--BOT FLAG|LightBulb|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulb distribution
        <span class="mw-customtoggle-togglebox-LightBulb" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulb">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | all
    | {{ll|toolcabinet}}
    | 4
    | 10.0
    |-
    | armyhanger
    | {{ll|counter}}
    | 4
    | 2.0
    |-
    | bedroom
    | {{ll|crate}}
    | 1
    | 1.0
    |-
    | closet
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | conveniencestore
    | {{ll|shelves}}
    | 4
    | 4.0
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 8.0
    |-
    | drugshack
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 10.0
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 20.0
    |-
    | empty
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | garagestorage
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | gasstorage
    | {{ll|counter}}
    | 4
    | 20.0
    |-
    | gasstorage
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | gasstorage
    | {{ll|crate}}
    | 4
    | 20.0
    |-
    | gasstorage
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 1.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulb" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulb|41.78.16-->
<!--BOT FLAG|LightBulbBlue|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbBlue distribution
        <span class="mw-customtoggle-togglebox-LightBulbBlue" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbBlue">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.01
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.01
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.01
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbBlue" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbBlue|41.78.16-->
<!--BOT FLAG|LightBulbCyan|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbCyan distribution
        <span class="mw-customtoggle-togglebox-LightBulbCyan" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbCyan">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.03
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.03
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.03
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbCyan" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbCyan|41.78.16-->
<!--BOT FLAG|LightBulbGreen|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbGreen distribution
        <span class="mw-customtoggle-togglebox-LightBulbGreen" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbGreen">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.01
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.01
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.01
    |-
    | radiofactory
    | {{ll|crate}}
    | 4
    | 10.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbGreen" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbGreen|41.78.16-->
<!--BOT FLAG|LightBulbMagenta|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbMagenta distribution
        <span class="mw-customtoggle-togglebox-LightBulbMagenta" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbMagenta">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.01
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.01
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.01
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbMagenta" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbMagenta|41.78.16-->
<!--BOT FLAG|LightBulbOrange|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbOrange distribution
        <span class="mw-customtoggle-togglebox-LightBulbOrange" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbOrange">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.006
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.006
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.006
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbOrange" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbOrange|41.78.16-->
<!--BOT FLAG|LightBulbPink|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbPink distribution
        <span class="mw-customtoggle-togglebox-LightBulbPink" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbPink">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.001
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.001
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.001
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbPink" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbPink|41.78.16-->
<!--BOT FLAG|LightBulbPurple|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbPurple distribution
        <span class="mw-customtoggle-togglebox-LightBulbPurple" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbPurple">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.003
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.003
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.003
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbPurple" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbPurple|41.78.16-->
<!--BOT FLAG|LightBulbRed|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbRed distribution
        <span class="mw-customtoggle-togglebox-LightBulbRed" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbRed">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.01
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.01
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.01
    |-
    | radiofactory
    | {{ll|crate}}
    | 4
    | 10.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbRed" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbRed|41.78.16-->
<!--BOT FLAG|LightBulbYellow|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>LightBulbYellow distribution
        <span class="mw-customtoggle-togglebox-LightBulbYellow" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-LightBulbYellow">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | departmentstorage
    | {{ll|metal_shelves}}
    | 4
    | 0.06
    |-
    | electronicsstorage
    | {{ll|shelves}}
    | 4
    | 0.06
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 0.06
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-LightBulbYellow" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|LightBulbYellow|41.78.16-->


==Item IDs==
==Item IDs==
The light bulb can come in 10 different colors.
{| class="wikitable theme-red"
{| class="wikitable theme-red"
!Variant
!Variant
Line 86: Line 513:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulb
item LightBulb
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 96: Line 523:
         WorldStaticModel = LightBulb,
         WorldStaticModel = LightBulb,
     }
     }
  }}
}}


[[File:LightBulbRed.png]] {{ID|Base.LightBulbRed}}<br>
[[File:LightBulbRed.png]] {{ID|Base.LightBulbRed}}<br>
Line 107: Line 534:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbRed
item LightBulbRed
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 119: Line 546:
         WorldStaticModel = LightBulbRed,
         WorldStaticModel = LightBulbRed,
     }
     }
  }}
}}


[[File:LightBulbGreen.png]] {{ID|Base.LightBulbGreen}}<br>
[[File:LightBulbGreen.png]] {{ID|Base.LightBulbGreen}}<br>
Line 130: Line 557:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbGreen
item LightBulbGreen
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 142: Line 569:
         WorldStaticModel = LightBulbGreen,
         WorldStaticModel = LightBulbGreen,
     }
     }
  }}
}}


[[File:LightBulbBlue.png]] {{ID|Base.LightBulbBlue}}<br>
[[File:LightBulbBlue.png]] {{ID|Base.LightBulbBlue}}<br>
Line 153: Line 580:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbBlue
item LightBulbBlue
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 165: Line 592:
         WorldStaticModel = LightBulbBlue,
         WorldStaticModel = LightBulbBlue,
     }
     }
  }}
}}


[[File:LightBulbYellow.png]] {{ID|Base.LightBulbYellow}}<br>
[[File:LightBulbYellow.png]] {{ID|Base.LightBulbYellow}}<br>
Line 176: Line 603:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbYellow
item LightBulbYellow
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 188: Line 615:
         WorldStaticModel = LightBulbYellow,
         WorldStaticModel = LightBulbYellow,
     }
     }
  }}
}}


[[File:LightBulbCyan.png]] {{ID|Base.LightBulbCyan}}<br>
[[File:LightBulbCyan.png]] {{ID|Base.LightBulbCyan}}<br>
Line 199: Line 626:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbCyan
item LightBulbCyan
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 211: Line 638:
         WorldStaticModel = LightBulbCyan,
         WorldStaticModel = LightBulbCyan,
     }
     }
  }}
}}


[[File:LightBulbMagenta.png]] {{ID|Base.LightBulbMagenta}}<br>
[[File:LightBulbMagenta.png]] {{ID|Base.LightBulbMagenta}}<br>
Line 222: Line 649:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbMagenta
item LightBulbMagenta
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 234: Line 661:
         WorldStaticModel = LightBulbMagenta,
         WorldStaticModel = LightBulbMagenta,
     }
     }
  }}
}}


[[File:LightBulbOrange.png]] {{ID|Base.LightBulbOrange}}<br>
[[File:LightBulbOrange.png]] {{ID|Base.LightBulbOrange}}<br>
Line 245: Line 672:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbOrange
item LightBulbOrange
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 257: Line 684:
         WorldStaticModel = LightBulbOrange,
         WorldStaticModel = LightBulbOrange,
     }
     }
  }}
}}


[[File:LightBulbPurple.png]] {{ID|Base.LightBulbPurple}}<br>
[[File:LightBulbPurple.png]] {{ID|Base.LightBulbPurple}}<br>
Line 268: Line 695:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbPurple
item LightBulbPurple
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 280: Line 707:
         WorldStaticModel = LightBulbPurple,
         WorldStaticModel = LightBulbPurple,
     }
     }
  }}
}}


[[File:LightBulbPink.png]] {{ID|Base.LightBulbPink}}<br>
[[File:LightBulbPink.png]] {{ID|Base.LightBulbPink}}<br>
Line 291: Line 718:
   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item LightBulbPink
item LightBulbPink
     {
     {
         DisplayCategory = Electronics,
         DisplayCategory = Electronics,
Line 303: Line 730:
         WorldStaticModel = LightBulbPink,
         WorldStaticModel = LightBulbPink,
     }
     }
  }}
}}
}}
}}


Line 310: Line 737:
*[[Vehicles]]
*[[Vehicles]]


{{Navbox equipment}}
{{Navbox items|electrical_materials}}
 


[[Category:Materials]]
[[Category:Vehicle parts]]
[[Category:Electricals and Transmission (Project)]]
[[Category:Electricals and Transmission (Project)]]

Revision as of 17:10, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Light Bulb
LightBulb Model.png
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Provide light
Crafting
Technical
Item ID

A light bulb is an electrical item used in crafting.

Usage

Light bulbs are primarily used as a source of light, either in a lamp, wall-mounted light or vehicle headlights and taillights. If a light bulb is missing from any of these objects, no light will be displayed.

To add a light bulb to a vehicle, the player must have a screwdriver in their main inventory.

Crafting

Obtaining

Product Ingredients Tools Requirements Workstation XP
Receiver.png
Receiver
Remote.png TV Remote ×1 Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
Radio.png Valutech Radio ×1
Radio.png Premium Technologies Radio ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
Television.png Antique Television ×1
Television.png ValuTech Television ×1
Television.png Premium Technologies Television ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
HamRadioCivilian.png Premium Technologies Ham Radio ×1
HamRadioMilitary.png US Army Ham Radio ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical

What it can craft

Product Ingredients Tools Requirements Workstation XP
Radio.png
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×2
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
RadioReceiver.png Radio Receiver ×1
ElectricWire.png Electric Wire ×1
Aluminum.png Aluminum ×2
Screwdriver.png
Screwdriver

MagazineElectronics01.png
Guerilla Radio vol.1
none none
WalkieTalkieBudget.png
Makeshift Walkie Talkie
ElectronicsScrap.png Scrap Electronics ×3
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×2
Aluminum.png Aluminum ×3
Screwdriver.png
Screwdriver

MagazineElectronics04.png
Guerilla Radio vol.2
none none
HamRadioCivilian.png
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×4
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×3
Aluminum.png Aluminum ×4
Screwdriver.png
Screwdriver

MagazineMechanics.png
Guerilla Radio vol.3
none none

Distribution

Light bulbs can be found in sheds, garages, houseware stores, kitchen counters and vehicle glove boxes.

A light bulb can be removed from any light or vehicle, requiring a screwdriver only when removed from a vehicle.

LightBulb distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all toolcabinet 4 10.0
armyhanger counter 4 2.0
bedroom crate 1 1.0
closet metal_shelves 4 10.0
conveniencestore shelves 4 4.0
departmentstorage metal_shelves 4 8.0
drugshack counter 4 8.0
electronicsstorage shelves 4 10.0
electronicsstorage shelves 4 20.0
empty crate 4 10.0
garagestorage counter 4 10.0
gasstorage counter 4 20.0
gasstorage counter 4 10.0
gasstorage crate 4 20.0
gasstorage crate 4 10.0
kitchen counter 4 1.0
LightBulbBlue distribution Show / Hide
Containers
Building / Room Container Rolls Chance
departmentstorage metal_shelves 4 0.01
electronicsstorage shelves 4 0.01
kitchen counter 4 0.01
LightBulbCyan distribution Show / Hide
Containers
Building / Room Container Rolls Chance
departmentstorage metal_shelves 4 0.03
electronicsstorage shelves 4 0.03
kitchen counter 4 0.03
LightBulbGreen distribution Show / Hide
Containers
Building / Room Container Rolls Chance
closet crate 4 10.0
departmentstorage metal_shelves 4 0.01
electronicsstorage shelves 4 0.01
kitchen counter 4 0.01
radiofactory crate 4 10.0
LightBulbMagenta distribution Show / Hide
Containers
Building / Room Container Rolls Chance
departmentstorage metal_shelves 4 0.01
electronicsstorage shelves 4 0.01
kitchen counter 4 0.01
LightBulbOrange distribution Show / Hide
Containers
Building / Room Container Rolls Chance
departmentstorage metal_shelves 4 0.006
electronicsstorage shelves 4 0.006
kitchen counter 4 0.006
LightBulbPink distribution Show / Hide
Containers
Building / Room Container Rolls Chance
departmentstorage metal_shelves 4 0.001
electronicsstorage shelves 4 0.001
kitchen counter 4 0.001
LightBulbPurple distribution Show / Hide
Containers
Building / Room Container Rolls Chance
departmentstorage metal_shelves 4 0.003
electronicsstorage shelves 4 0.003
kitchen counter 4 0.003
LightBulbRed distribution Show / Hide
Containers
Building / Room Container Rolls Chance
closet crate 4 10.0
departmentstorage metal_shelves 4 0.01
electronicsstorage shelves 4 0.01
kitchen counter 4 0.01
radiofactory crate 4 10.0
LightBulbYellow distribution Show / Hide
Containers
Building / Room Container Rolls Chance
departmentstorage metal_shelves 4 0.06
electronicsstorage shelves 4 0.06
kitchen counter 4 0.06

Item IDs

The light bulb can come in 10 different colors.

Variant Class name
Normal Base.LightBulb
Red Base.LightBulbRed
Green Base.LightBulbGreen
Blue Base.LightBulbBlue
Yellow Base.LightBulbYellow
Cyan Base.LightBulbCyan
Magenta Base.LightBulbMagenta
Orange Base.LightBulbOrange
Purple Base.LightBulbPurple
Pink Base.LightBulbPink

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

LightBulb.png Base.LightBulb
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulb
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Light Bulb,
        Icon	=	LightBulb,
        ConditionMax = 100,
        WorldStaticModel = LightBulb,
    }

LightBulbRed.png Base.LightBulbRed
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbRed
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Red Light Bulb,
        Icon	=	LightBulb,
        ColorRed = 255,
        ColorGreen = 0,
        ColorBlue = 0,
        WorldStaticModel = LightBulbRed,
    }

LightBulbGreen.png Base.LightBulbGreen
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbGreen
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Green Light Bulb,
        Icon	=	LightBulb,
        ColorRed = 0,
        ColorGreen = 255,
        ColorBlue = 0,
        WorldStaticModel = LightBulbGreen,
    }

LightBulbBlue.png Base.LightBulbBlue
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbBlue
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Blue Light Bulb,
        Icon	= LightBulb,
        ColorRed = 0,
        ColorGreen = 0,
        ColorBlue = 255,
        WorldStaticModel = LightBulbBlue,
    }

LightBulbYellow.png Base.LightBulbYellow
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbYellow
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Yellow Light Bulb,
        Icon	= LightBulb,
        ColorRed = 255,
        ColorGreen = 255,
        ColorBlue = 0,
        WorldStaticModel = LightBulbYellow,
    }

LightBulbCyan.png Base.LightBulbCyan
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbCyan
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Cyan Light Bulb,
        Icon	= LightBulb,
        ColorRed = 0,
        ColorGreen = 255,
        ColorBlue = 255,
        WorldStaticModel = LightBulbCyan,
    }

LightBulbMagenta.png Base.LightBulbMagenta
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbMagenta
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Magenta Light Bulb,
        Icon	= LightBulb,
        ColorRed = 255,
        ColorGreen = 0,
        ColorBlue = 255,
        WorldStaticModel = LightBulbMagenta,
    }

LightBulbOrange.png Base.LightBulbOrange
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbOrange
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Orange Light Bulb,
        Icon	= LightBulb,
        ColorRed = 255,
        ColorGreen = 128,
        ColorBlue = 0,
        WorldStaticModel = LightBulbOrange,
    }

LightBulbPurple.png Base.LightBulbPurple
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbPurple
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Purple Light Bulb,
        Icon	= LightBulb,
        ColorRed = 128,
        ColorGreen = 0,
        ColorBlue = 255,
        WorldStaticModel = LightBulbPurple,
    }

LightBulbPink.png Base.LightBulbPink
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item LightBulbPink
    {
        DisplayCategory = Electronics,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	= Pink Light Bulb,
        Icon	= LightBulb,
        ColorRed = 255,
        ColorGreen = 20,
        ColorBlue = 147,
        WorldStaticModel = LightBulbPink,
    }

See also