Onion: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Vegetables}} | ||
{{Page version|41.78.16}} | |||
{{ | |||
{{Infobox item | {{Infobox item | ||
|name=Onion | |name=Onion | ||
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|item_id=Base.Onion | |item_id=Base.Onion | ||
}} | }} | ||
'''Onion''' is a [[ | '''Onion''' is a perishable [[food]] [[Items|item]]. | ||
==Usage== | ==Usage== | ||
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===What it can make=== | ===What it can make=== | ||
Onion needs to be cut into [[Onion_Slices|slices]] before addition to most recipes. | Onion needs to be cut into [[Onion_Slices|slices]] before addition to most recipes. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|onion_slices | |||
}} | |||
===Evolved recipes=== | ===Evolved recipes=== | ||
Onion is a [[cooking]] [[Recipe ingredients|ingredient]]. | Onion is a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem| | {{EvolvedRecipesForItem|soup=10|stew=10|pie=10|stirfry=10|sandwich=5|burger=10|salad=10|roastedvegetables=10|rice=10|pasta=10}} | ||
===Sack of Onion=== | ===Sack of Onion=== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|onion | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
{ | <!--BOT FLAG|Onion|41.78.16--> | ||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Onion distribution | |||
<span class="mw-customtoggle-togglebox-Onion" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Onion"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
|- | {| class="wikitable theme-red" style="margin-right:15px; width:95%;" | ||
|+ {{ll|Containers}} | |||
| | ! Building / Room | ||
| | ! Container | ||
| 2 | ! Rolls | ||
|- | ! Chance | ||
| | |- | ||
|4 | | all | ||
| | | {{ll|GroceryBag1}} | ||
|- | | 1 | ||
| | | 2.0 | ||
|4 | |- | ||
|2 | | all | ||
|- | | {{ll|GroceryBag2}} | ||
| burgerkitchen | | 1 | ||
| | | 4.0 | ||
| 4 | |- | ||
| 4 | | all | ||
|- | | {{ll|GroceryBag5}} | ||
| chinesekitchen | | 1 | ||
| | | 20.0 | ||
| 4 | |- | ||
| 8 | | all | ||
|- | | {{ll|fridge}} | ||
| deepfry_kitchen | | 4 | ||
| | | 2.0 | ||
| 4 | |- | ||
| 8 | | burgerkitchen | ||
|- | | {{ll|fridge}} | ||
| dinerkitchen | | 4 | ||
| | | 4.0 | ||
| 4 | |- | ||
| 4 | | chinesekitchen | ||
|- | | {{ll|fridge}} | ||
| 4 | |||
| | | 8.0 | ||
| 4 | |- | ||
| | | deepfry_kitchen | ||
|- | | {{ll|fridge}} | ||
| | | 4 | ||
|4 | | 8.0 | ||
| | |- | ||
|- | | dinerkitchen | ||
| italiankitchen | | {{ll|fridge}} | ||
| | | 4 | ||
| 4 | | 4.0 | ||
| 8 | |- | ||
|- | | gigamart | ||
| mexicankitchen | | {{ll|grocerstand}} | ||
| | | 4 | ||
| 4 | | 20.0 | ||
| 8 | |- | ||
|- | | gigamart | ||
| restaurantkitchen | | {{ll|grocerstand}} | ||
| | | 4 | ||
| 4 | | 10.0 | ||
| 4 | |- | ||
|- | | italiankitchen | ||
| spiffoskitchen | | {{ll|fridge}} | ||
| | | 4 | ||
| 4 | | 8.0 | ||
| 4 | |- | ||
|- | | mexicankitchen | ||
| rowspan="2"| | | {{ll|fridge}} | ||
| | | 4 | ||
| 4 | | 8.0 | ||
| | |- | ||
|- | | restaurantkitchen | ||
| | | {{ll|fridge}} | ||
| | | 4 | ||
| | | 4.0 | ||
|} | |- | ||
| spiffoskitchen | |||
| {{ll|fridge}} | |||
| 4 | |||
| 4.0 | |||
|- | |||
| westernkitchen | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
{| class="wikitable theme-red" style="width:98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align:center;" | Weather modifiers | |||
! colspan="3" style="text-align:center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 3 | |||
| Forest 10<br> DeepForest 10<br> Vegitation 5<br> FarmLand 10<br> Farm 10 | |||
| -10 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| May<br>June<br>July | |||
| March<br>September | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Onion" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Onion|41.78.16--> | |||
Onion is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | Onion is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Onion Model.png|Onion model when placed in the world | Onion Model.png|Onion model when placed in the world | ||
OnionRotten Model.png|Rotten onion model when placed in the world | OnionRotten Model.png|Rotten onion model when placed in the world | ||
</gallery> | </gallery> | ||
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| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item Onion | |||
{ | { | ||
DisplayName = Onion, | DisplayName = Onion, | ||
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| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item SackProduce_Onion | |||
{ | { | ||
DisplayName = Sack of Onions, | DisplayName = Sack of Onions, | ||
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}} | }} | ||
{{Navbox | ==See also== | ||
{{Navbox items|plants}} | |||
[[Category:Perishable food]] | [[Category:Perishable food]] |
Revision as of 16:11, 24 April 2024
Onion is a perishable food item.
Usage
Consumable properties
Onion can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
What it can make
Onion needs to be cut into slices before addition to most recipes.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Onion Slices |
One of: Kitchen Knife ×1 Hunting Knife ×1 Machete ×1 Stone Knife ×1 Each of: Onion ×1 |
none | none | none | 0.75 Cooking |
Evolved recipes
Onion is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Sack of Onion
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Onion ×12 |
Sack of Onion ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | GroceryBag1 | 1 | 2.0 |
all | GroceryBag2 | 1 | 4.0 |
all | GroceryBag5 | 1 | 20.0 |
all | fridge | 4 | 2.0 |
burgerkitchen | fridge | 4 | 4.0 |
chinesekitchen | fridge | 4 | 8.0 |
deepfry_kitchen | fridge | 4 | 8.0 |
dinerkitchen | fridge | 4 | 4.0 |
gigamart | grocerstand | 4 | 20.0 |
gigamart | grocerstand | 4 | 10.0 |
italiankitchen | fridge | 4 | 8.0 |
mexicankitchen | fridge | 4 | 8.0 |
restaurantkitchen | fridge | 4 | 4.0 |
spiffoskitchen | fridge | 4 | 4.0 |
westernkitchen | fridge | 4 | 8.0 |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 3 | Forest 10 DeepForest 10 Vegitation 5 FarmLand 10 Farm 10 |
-10 | - | - | - | - | May June July |
March September |
Onion is often found in refrigerators and grocery displays.
Sacks of onion can be found in grocery stores and warehouses.
Gallery
Code
Base.Onion
Source: ProjectZomboid\media\scripts\items_food.txt
item Onion
{
DisplayName = Onion,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Onion,
/*EvolvedRecipe = Omelette:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:5;Sandwich Baguette:5;Burger:10;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Taco:10;Burrito:10,*/
FoodType = Vegetables,
DaysFresh = 7,
DaysTotallyRotten = 9,
HungerChange = -10,
Calories = 28,
Carbohydrates = 6.54,
Lipids = 0.07,
Proteins = 0.77,
StaticModel = RoundFood_Peach,
WorldStaticModel = Onion_Ground,
EvolvedRecipeName = Mushroom,
Tooltip = Tooltip_item_NeedsSliced,
}
Base.SackProduce_Onion
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Onion
{
DisplayName = Sack of Onions,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 7,
DaysTotallyRotten = 9,
WorldStaticModel = SandBag,
}