Peach: Difference between revisions
LaDestitute (talk | contribs) (Created page with "{{languages}} {{Consumables |image = Peach.png |weight = 0.2 }} A perishable food item that goes bad as time passes. Peaches are often found inside of refrigerators, and i...") |
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{{ | {{Header|Project Zomboid|Items|Food|Fruit}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
|weight = 0.2 | |name=Peach | ||
|model=Peach_Model.png | |||
|icon=Peach.png | |||
|icon_name=Peach | |||
|model2=PeachRotten Model.png | |||
|icon2=PeachRotten.png | |||
|icon_name2=Peach (Rotten) | |||
<!--GENERAL--> | |||
|category=Food | |||
|weight=0.2 | |||
|days_fresh=5 | |||
|days_rotten=8 | |||
<!--NUTRITION--> | |||
|hunger_change=-12 | |||
|thirst_change=-5 | |||
|calories=58 | |||
|lipids=0.38 | |||
|proteins=1.36 | |||
|carbohydrates=14.31 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=Base.Peach | |||
}} | }} | ||
'''Peach''' is a perishable [[food]] [[Items|item]]. | |||
== | ==Usage== | ||
{{ | ===Trapping=== | ||
{{Main|Trapping}} | |||
Peach can be used as bait in [[Trapping|traps]] to capture [[Dead Rabbit|rabbits]]. | |||
===Consumable properties=== | |||
Peach can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | |||
{{Consumables | |||
|image = Peach.png | |image = Peach.png | ||
|hunger = - | |hunger = -12 | ||
|thirst = 0 | |thirst = 0 | ||
|unrotten hunger = - | |unrotten hunger = -9 | ||
|unrotten boredom = +10 | |unrotten boredom = +10 | ||
|unrotten unhappiness = +10 | |unrotten unhappiness = +10 | ||
|unrotten thirst = 0 | |unrotten thirst = 0 | ||
|unrotten image = | |unrotten image = Peach.png | ||
|rotten hunger = - | |rotten hunger = -5 | ||
|rotten boredom = +20 | |rotten boredom = +20 | ||
|rotten unhappiness = +20 | |rotten unhappiness = +20 | ||
Line 24: | Line 50: | ||
}} | }} | ||
== Code == | ==Crafting== | ||
{{Main|Cooking}} | |||
===Evolved recipes=== | |||
Peach is a [[cooking]] [[Recipe ingredients|ingredient]]. | |||
{{EvolvedRecipesForItem|cake=12|fruitsalad=6|pancakes=6|waffles=6|muffin=6|piesweet=12|oatmeal=5}} | |||
===Sack of Peach=== | |||
{{Crafting/sandbox2 | |||
|peach | |||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Peach|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Peach distribution | |||
<span class="mw-customtoggle-togglebox-Peach" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Peach"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| Not referenced | |||
| {{ll|FridgeOffice}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|GroceryBag1}} | |||
| 1 | |||
| 2.0 | |||
|- | |||
| all | |||
| {{ll|GroceryBag2}} | |||
| 1 | |||
| 4.0 | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| all | |||
| {{ll|grocerstand}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| bakery | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| breakroom | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| cafe | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| kitchen_crepe | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
{| class="wikitable theme-red" style="width:98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align:center;" | Weather modifiers | |||
! colspan="3" style="text-align:center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| 1-2 | |||
| 8 | |||
| Forest 10<br> FarmLand 15<br> Farm 15 | |||
| -10 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| June<br>July<br>August | |||
| April<br>May<br>September<br>October | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Peach" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Peach|41.78.16--> | |||
Peach is often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | |||
Sacks of peaches can be found in grocery stores and warehouses. | |||
==Code== | |||
{{CodeBox|[[File:Peach.png]] {{ID|Base.Peach}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1451 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Peach | |||
{ | { | ||
DisplayName = Peach, | |||
Weight = 0.2, | DisplayCategory = Food, | ||
Type = Food, | |||
DaysTotallyRotten = 8, | Weight = 0.2, | ||
DisplayName = | Icon = Peach, | ||
Icon = | EvolvedRecipe = Cake:12;FruitSalad:6;Pancakes:6;Waffles:6;Muffin:6;PieSweet:12;Oatmeal:5, | ||
DaysFresh = 5, | FoodType = Fruits, | ||
DaysFresh = 5, | |||
DaysTotallyRotten = 8, | |||
} | HungerChange = -12, | ||
ThirstChange = -5, | |||
Calories = 58, | |||
Carbohydrates = 14.31, | |||
Lipids = 0.38, | |||
Proteins = 1.36, | |||
CustomEatSound = EatingFruit, | |||
StaticModel = RoundFood_Peach, | |||
WorldStaticModel = Peach_Ground, | |||
} | |||
}} | |||
[[File:Sandbag.png]] {{ID|Base.SackProduce_Peach}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 8174 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item SackProduce_Peach | |||
{ | |||
DisplayName = Sack of Peaches, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 2, | |||
Icon = Sandbag, | |||
CantEat = TRUE, | |||
DaysFresh = 5, | |||
DaysTotallyRotten = 8, | |||
WorldStaticModel = SandBag, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Apple]] | |||
*[[Banana]] | |||
{{Navbox items|plants}} | |||
[[Category:Perishable food]] | |||
[[Category:Perishable | |||
Revision as of 16:15, 24 April 2024
Peach is a perishable food item.
Usage
Trapping
- Main article: Trapping
Peach can be used as bait in traps to capture rabbits.
Consumable properties
Peach can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Peach is a cooking ingredient.
Product | Nutrition |
---|---|
Fruit Salad |
6 |
Pie (sweet) |
12 |
Cake |
12 |
Muffin |
6 |
Pancakes |
6 |
Waffles |
6 |
Oatmeal |
5 |
Sack of Peach
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Peach ×12 |
Sack of Peach ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
Not referenced | FridgeOffice | 4 | 8.0 |
all | GroceryBag1 | 1 | 2.0 |
all | GroceryBag2 | 1 | 4.0 |
all | fridge | 4 | 2.0 |
all | grocerstand | 4 | 8.0 |
bakery | fridge | 4 | 8.0 |
breakroom | fridge | 4 | 8.0 |
cafe | fridge | 4 | 8.0 |
gigamart | grocerstand | 4 | 20.0 |
gigamart | grocerstand | 4 | 10.0 |
kitchen_crepe | fridge | 4 | 8.0 |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
1-2 | 8 | Forest 10 FarmLand 15 Farm 15 |
-10 | - | - | - | - | June July August |
April May September October |
Peach is often found in refrigerators and grocery displays.
Sacks of peaches can be found in grocery stores and warehouses.
Code
Base.Peach
Source: ProjectZomboid\media\scripts\items_food.txt
item Peach
{
DisplayName = Peach,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Peach,
EvolvedRecipe = Cake:12;FruitSalad:6;Pancakes:6;Waffles:6;Muffin:6;PieSweet:12;Oatmeal:5,
FoodType = Fruits,
DaysFresh = 5,
DaysTotallyRotten = 8,
HungerChange = -12,
ThirstChange = -5,
Calories = 58,
Carbohydrates = 14.31,
Lipids = 0.38,
Proteins = 1.36,
CustomEatSound = EatingFruit,
StaticModel = RoundFood_Peach,
WorldStaticModel = Peach_Ground,
}
Base.SackProduce_Peach
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Peach
{
DisplayName = Sack of Peaches,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 5,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}