Peanuts: Difference between revisions

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{{languages|Peanuts}}
{{Header|Project Zomboid|Items|Food|Miscellaneous food}}
{{header|Project Zomboid|Items|Food|Non-Perishable Food|type=Food|version=Version 40|incver=14}}{{Infobox food
{{Page version|41.78.16}}
|display_name=Peanuts
{{Infobox item
|name_colour=Food
|name=Peanuts
|name_text_colour=Food
|model=Peanuts_Model.png
|image=Peanut_120px.png
|icon=Peanut.png
|icon_name=Peanuts
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
Line 10: Line 11:
<!--NUTRITION-->
<!--NUTRITION-->
|hunger_change=-8
|hunger_change=-8
|thirst_change=
|calories=161
|calories=161
|lipids=13.96
|lipids=13.96
|proteins=7.31
|proteins=7.31
|carbohydrates=4.57
|carbohydrates=4.57
<!--EFFECTS-->
|unhappy_change=
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.Peanuts
|item_id=Base.Peanuts
}}'''Peanuts''' are a [[Food#Non-Perishable|non-perishable]] food [[items|item]].
}}
'''Peanuts''' are a non-perishable [[food]] [[Items|item]].


==Usage==
==Usage==
===Trapping===
===Trapping===
{{Main|Trapping}}
{{Main|Trapping}}
Peanuts can be used as bait in [[Trapping|traps]] to capture [[Dead_Squirrel|Squirrels]].
Peanuts can be used as bait in [[Trapping|traps]] to capture [[Dead_Squirrel|Squirrels]].
=== Consumable properties ===
 
Peanuts can be eaten, providing the player with some positive effects.
===Consumable properties===
Peanuts can be eaten, providing the player with some positive effects. As it is non-perishable, peanuts will never go stale or rotten.


==Crafting==
==Crafting==
===Cooking===
===Cooking===
{{Main|Cooking}}
{{Main|Cooking}}
Peanuts can be used as an [[Recipe_Ingredients|ingredient]] in some custom recipes.
Peanuts can be used as an [[Recipe_Ingredients|ingredient]] in some custom recipes.
====Evolved recipes====
====Evolved recipes====
{{EvolvedRecipesForItem|ricepot=8|ricepan=8}}
{{EvolvedRecipesForItem|soup=8|stirfry=8|salad=4|rice=8|coneicecream=4}}


==Distribution==
==Distribution==
Peanuts can be found in a bar, or motel room.
The loot distributions can be found in the table(s) below.


== Code ==
<!--BOT FLAG|Peanuts|41.78.16-->
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{clear}}
{{Retrieved|version=40|incver=14}}
<div class="togglebox theme-red">
<pre> item Peanuts
    <div>Peanuts distribution
HungerChange = -8,
        <span class="mw-customtoggle-togglebox-Peanuts" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
Weight = 0.2,
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Peanuts">
Type = Food,
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
DisplayName = Peanuts,
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
Icon = Peanut,
    |+ {{ll|Containers}}
EvolvedRecipe = RicePot:8;RicePan:8,
    ! Building / Room
FoodType = NoExplicit,
    ! Container
        Carbohydrates = 4.57,
    ! Rolls
        Proteins = 7.31,
    ! Chance
        Lipids = 13.96,
    |-
        Calories = 161,
    | all
        CantBeFrozen = TRUE,</pre>
    | {{ll|Bag_ALICEpack}}
    | 1
    | 1.0
    |-
    | all
    | {{ll|Bag_FoodSnacks}}
    | 2
    | 10.0
    |-
    | all
    | {{ll|Bag_WorkerBag}}
    | 1
    | 8.0
    |-
    | artstore
    | {{ll|shelves}}
    | 4
    | 6.0
    |-
    | bandkitchen
    | {{ll|counter}}
    | 4
    | 6.0
    |-
    | bar
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | conveniencestore
    | {{ll|crate}}
    | 4
    | 20.0
    |-
    | conveniencestore
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | conveniencestore
    | {{ll|crate}}
    | 4
    | 50.0
    |-
    | gasstorage
    | {{ll|crate}}
    | 4
    | 6.0
    |-
    | generalstore
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | grocerystorage
    | {{ll|crate}}
    | 4
    | 1.0
    |}
</div>
    </div><div style="clear:both;"></div>
    {| class="wikitable theme-red" style="width:98%;"
    |+ {{ll|Foraging}}
    ! rowspan="2" | Amount
    ! rowspan="2" | Skill level
    ! rowspan="2" | Biomes
    ! colspan="4" style="text-align:center;" | Weather modifiers
    ! colspan="3" style="text-align:center;" | Month modifiers
    |-
    ! Snow
    ! Rain
    ! Day
    ! Night
    ! Months available
    ! Bonus months
    ! Malus months
    |-
    | ---
    | 7
    | Forest  3<br> DeepForest  3<br> Vegitation  3<br> FarmLand  3<br> Farm  3
    | -30
    | -
    | -
    | -
    | -
    | October
    | November
    |}
    </div></div><div class="toggle large mw-customtoggle-togglebox-Peanuts" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Peanuts|41.78.16-->
Peanuts can often be found in [[Containers#Shelves|shelves]] inside a bar, or motel room. As of build 41, they can also be found while foraging.
 
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 4687
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Peanuts
{
DisplayName = Peanuts,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Peanut,
CantBeFrozen = TRUE,
EvolvedRecipe = Soup:8;Stir fry Griddle Pan:8;Stir fry:8;Salad:4;RicePot:8;RicePan:8;ConeIcecream:4,
FoodType = Nut,
HungerChange = -8,
Calories = 161,
Carbohydrates = 4.57,
Lipids = 13.96,
Proteins = 7.31,
WorldStaticModel = Peanuts,
EvolvedRecipeName = Peanut,
}
}}
}}


==See also==
==See also==
*[[Sunflower Seeds]]
*[[Sunflower Seeds]]
*[[Peanut Butter]]
*[[Peanut Butter Sandwich]]
{{Navbox items|food}}


{{Navbox/Consumables}}
[[Category:Non-perishable food]]

Latest revision as of 16:15, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Peanuts
Peanuts Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Nutrition
HungerMoodle Icon Hungry.png
-8
CaloriesCalories
161
CarbohydratesCarbohydrates
4.57
ProteinsProteins
7.31
FatFat
13.96
Technical
Item ID
Base.Peanuts

Peanuts are a non-perishable food item.

Usage

Trapping

Main article: Trapping

Peanuts can be used as bait in traps to capture Squirrels.

Consumable properties

Peanuts can be eaten, providing the player with some positive effects. As it is non-perishable, peanuts will never go stale or rotten.

Crafting

Cooking

Main article: Cooking

Peanuts can be used as an ingredient in some custom recipes.

Evolved recipes

Product Nutrition
Soup
Soup
8
Salad
Salad
4
Stir Fry
Stir Fry
8
Rice Pot/Saucepan
Rice Pot/Saucepan
8
Ice Cream Cone
Ice Cream Cone
4

Distribution

The loot distributions can be found in the table(s) below.

Peanuts distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all Bag_ALICEpack 1 1.0
all Bag_FoodSnacks 2 10.0
all Bag_WorkerBag 1 8.0
artstore shelves 4 6.0
bandkitchen counter 4 6.0
bar counter 4 10.0
conveniencestore crate 4 20.0
conveniencestore crate 4 10.0
conveniencestore crate 4 50.0
gasstorage crate 4 6.0
generalstore crate 4 10.0
grocerystorage crate 4 1.0
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 7 Forest 3
DeepForest 3
Vegitation 3
FarmLand 3
Farm 3
-30 - - - - October November

Peanuts can often be found in shelves inside a bar, or motel room. As of build 41, they can also be found while foraging.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Peanuts
	{
		DisplayName = Peanuts,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Peanut,
		CantBeFrozen = TRUE,
		EvolvedRecipe = Soup:8;Stir fry Griddle Pan:8;Stir fry:8;Salad:4;RicePot:8;RicePan:8;ConeIcecream:4,
		FoodType = Nut,
		HungerChange = -8,
		Calories = 161,
		Carbohydrates = 4.57,
		Lipids = 13.96,
		Proteins = 7.31,
		WorldStaticModel = Peanuts,
		EvolvedRecipeName = Peanut,
	}

See also