Peanuts: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Miscellaneous food}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Peanuts | ||
| | |model=Peanuts_Model.png | ||
| | |icon=Peanut.png | ||
|icon_name=Peanuts | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 10: | Line 11: | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=-8 | |hunger_change=-8 | ||
|calories=161 | |calories=161 | ||
|lipids=13.96 | |lipids=13.96 | ||
|proteins=7.31 | |proteins=7.31 | ||
|carbohydrates=4.57 | |carbohydrates=4.57 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Peanuts | ||
}}'''Peanuts''' are a | }} | ||
'''Peanuts''' are a non-perishable [[food]] [[Items|item]]. | |||
==Usage== | ==Usage== | ||
===Trapping=== | ===Trapping=== | ||
{{Main|Trapping}} | {{Main|Trapping}} | ||
Peanuts can be used as bait in [[Trapping|traps]] to capture [[Dead_Squirrel|Squirrels]]. | Peanuts can be used as bait in [[Trapping|traps]] to capture [[Dead_Squirrel|Squirrels]]. | ||
=== Consumable properties === | |||
Peanuts can be eaten, providing the player with some positive effects. | ===Consumable properties=== | ||
Peanuts can be eaten, providing the player with some positive effects. As it is non-perishable, peanuts will never go stale or rotten. | |||
==Crafting== | ==Crafting== | ||
===Cooking=== | ===Cooking=== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
Peanuts can be used as an [[Recipe_Ingredients|ingredient]] in some custom recipes. | Peanuts can be used as an [[Recipe_Ingredients|ingredient]] in some custom recipes. | ||
====Evolved recipes==== | ====Evolved recipes==== | ||
{{EvolvedRecipesForItem| | {{EvolvedRecipesForItem|soup=8|stirfry=8|salad=4|rice=8|coneicecream=4}} | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Peanuts|41.78.16--> | ||
< | {{Clear}} | ||
<div class="togglebox theme-red"> | |||
<div>Peanuts distribution | |||
Type | <span class="mw-customtoggle-togglebox-Peanuts" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Peanuts"> | |||
Icon | Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | ||
EvolvedRecipe | <div class="pz-container"> | ||
FoodType | <div id="containers" style="flex-basis:30%"> | ||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Bag_ALICEpack | |||
| {{ll|Bag_ALICEpack}} | |||
| 1.01% | |||
|- | |||
| Bag_BigHikingBag | |||
| {{ll|Bag_BigHikingBag}} | |||
| 1.01% | |||
|- | |||
| Bag_FoodSnacks | |||
| {{ll|Bag_FoodSnacks}} | |||
| 12.41% | |||
|- | |||
| Bag_NormalHikingBag | |||
| {{ll|Bag_NormalHikingBag}} | |||
| 1.01% | |||
|- | |||
| Bag_WorkerBag | |||
| {{ll|Bag_WorkerBag}} | |||
| 5.21% | |||
|- | |||
| GroceryBag1 | |||
| {{ll|GroceryBag1}} | |||
| 1.01% | |||
|- | |||
| artstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| bandkitchen | |||
| {{ll|counter}} | |||
| 15.1% | |||
|- | |||
| bandkitchen | |||
| {{ll|overhead}} | |||
| 15.1% | |||
|- | |||
| bar | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| barkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| barstorage | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| beergarden | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| bookstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| butcher | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| cafeteria | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| camerastore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| candystore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| clothingstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| conveniencestore | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| conveniencestore | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| conveniencestore | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| conveniencestore | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| conveniencestore | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| conveniencestore | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| conveniencestore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| cornerstore | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| cornerstore | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| cornerstore | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| cornerstore | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| cornerstore | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| cornerstore | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| cornerstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| cornerstorestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| cornerstorestorage | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| cornerstorestorage | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| cornerstorestorage | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| cornerstorestorage | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| cornerstorestorage | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| departmentstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| electronicsstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| fossoil | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| fossoil | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| fossoil | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| fossoil | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| fossoil | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| fossoil | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| fossoil | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| gasstorage | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| gasstorage | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| gasstore | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| gasstore | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| gasstore | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| gasstore | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| gasstore | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| gasstore | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| gasstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| generalstore | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| giftstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| gigamart | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| grocery | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|smallcrate}} | |||
| 23.28% | |||
|- | |||
| grocerystorage | |||
| {{ll|crate}} | |||
| 3.98% | |||
|- | |||
| grocerystorage | |||
| {{ll|metal_shelves}} | |||
| 3.98% | |||
|- | |||
| grocerystorage | |||
| {{ll|smallcrate}} | |||
| 3.98% | |||
|- | |||
| liquorstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| movierental | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| musicstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| pawnshop | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| pharmacy | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| toystore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|- | |||
| zippeestorage | |||
| {{ll|crate}} | |||
| 15.1% | |||
|- | |||
| zippeestorage | |||
| {{ll|metal_shelves}} | |||
| 15.1% | |||
|- | |||
| zippeestore | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| zippeestore | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| zippeestore | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| zippeestore | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| zippeestore | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| zippeestore | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| zippeestore | |||
| {{ll|shelves}} | |||
| 15.1% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 7 | |||
| Forest 3<br> DeepForest 3<br> Vegitation 3<br> FarmLand 3<br> Farm 3 | |||
| -30 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| October | |||
| November | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Peanuts" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Peanuts|41.78.16--> | |||
Peanuts can often be found in [[Containers#Shelves|shelves]] inside a bar, or motel room. As of build 41, they can also be found while foraging. | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 4687 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Peanuts | |||
{ | |||
DisplayName = Peanuts, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.2, | |||
Icon = Peanut, | |||
CantBeFrozen = TRUE, | |||
EvolvedRecipe = Soup:8;Stir fry Griddle Pan:8;Stir fry:8;Salad:4;RicePot:8;RicePan:8;ConeIcecream:4, | |||
FoodType = Nut, | |||
HungerChange = -8, | |||
Calories = 161, | |||
Carbohydrates = 4.57, | |||
Lipids = 13.96, | |||
Proteins = 7.31, | |||
WorldStaticModel = Peanuts, | |||
EvolvedRecipeName = Peanut, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Sunflower Seeds]] | *[[Sunflower Seeds]] | ||
*[[Peanut Butter]] | |||
*[[Peanut Butter Sandwich]] | |||
{{Navbox items|food}} | |||
[[Category:Non-perishable food]] |
Latest revision as of 19:33, 30 April 2024
Peanuts are a non-perishable food item.
Usage
Trapping
- Main article: Trapping
Peanuts can be used as bait in traps to capture Squirrels.
Consumable properties
Peanuts can be eaten, providing the player with some positive effects. As it is non-perishable, peanuts will never go stale or rotten.
Crafting
Cooking
- Main article: Cooking
Peanuts can be used as an ingredient in some custom recipes.
Evolved recipes
Product | Nutrition |
---|---|
Soup |
8 |
Salad |
4 |
Stir Fry |
8 |
Rice Pot/Saucepan |
8 |
Ice Cream Cone |
4 |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
Bag_ALICEpack | Bag_ALICEpack | 1.01% |
Bag_BigHikingBag | Bag_BigHikingBag | 1.01% |
Bag_FoodSnacks | Bag_FoodSnacks | 12.41% |
Bag_NormalHikingBag | Bag_NormalHikingBag | 1.01% |
Bag_WorkerBag | Bag_WorkerBag | 5.21% |
GroceryBag1 | GroceryBag1 | 1.01% |
artstore | shelves | 15.1% |
bandkitchen | counter | 15.1% |
bandkitchen | overhead | 15.1% |
bar | counter | 23.28% |
barkitchen | counter | 23.28% |
barstorage | counter | 23.28% |
beergarden | counter | 23.28% |
bookstore | shelves | 15.1% |
butcher | shelves | 15.1% |
cafeteria | shelves | 15.1% |
camerastore | shelves | 15.1% |
candystore | shelves | 15.1% |
clothingstore | shelves | 15.1% |
conveniencestore | crate | 23.28% |
conveniencestore | crate | 41.14% |
conveniencestore | crate | 76.55% |
conveniencestore | metal_shelves | 23.28% |
conveniencestore | metal_shelves | 41.14% |
conveniencestore | metal_shelves | 76.55% |
conveniencestore | shelves | 15.1% |
cornerstore | crate | 23.28% |
cornerstore | crate | 41.14% |
cornerstore | crate | 76.55% |
cornerstore | metal_shelves | 23.28% |
cornerstore | metal_shelves | 41.14% |
cornerstore | metal_shelves | 76.55% |
cornerstore | shelves | 15.1% |
cornerstorestorage | crate | 23.28% |
cornerstorestorage | crate | 41.14% |
cornerstorestorage | crate | 76.55% |
cornerstorestorage | metal_shelves | 23.28% |
cornerstorestorage | metal_shelves | 41.14% |
cornerstorestorage | metal_shelves | 76.55% |
departmentstore | shelves | 15.1% |
electronicsstore | shelves | 15.1% |
fossoil | crate | 23.28% |
fossoil | crate | 41.14% |
fossoil | crate | 76.55% |
fossoil | metal_shelves | 23.28% |
fossoil | metal_shelves | 41.14% |
fossoil | metal_shelves | 76.55% |
fossoil | shelves | 15.1% |
gasstorage | crate | 15.1% |
gasstorage | metal_shelves | 15.1% |
gasstore | crate | 23.28% |
gasstore | crate | 41.14% |
gasstore | crate | 76.55% |
gasstore | metal_shelves | 23.28% |
gasstore | metal_shelves | 41.14% |
gasstore | metal_shelves | 76.55% |
gasstore | shelves | 15.1% |
generalstore | crate | 23.28% |
generalstore | shelves | 15.1% |
generalstore | shelves | 23.28% |
generalstorestorage | shelves | 15.1% |
generalstorestorage | shelves | 23.28% |
giftstore | shelves | 15.1% |
gigamart | crate | 23.28% |
gigamart | shelves | 15.1% |
gigamart | shelves | 23.28% |
grocery | crate | 23.28% |
grocery | shelves | 15.1% |
grocery | shelves | 23.28% |
grocery | smallcrate | 23.28% |
grocerystorage | crate | 3.98% |
grocerystorage | metal_shelves | 3.98% |
grocerystorage | smallcrate | 3.98% |
liquorstore | shelves | 15.1% |
movierental | shelves | 15.1% |
musicstore | shelves | 15.1% |
pawnshop | shelves | 15.1% |
pharmacy | shelves | 15.1% |
toolstore | shelves | 15.1% |
toystore | shelves | 15.1% |
zippeestorage | crate | 15.1% |
zippeestorage | metal_shelves | 15.1% |
zippeestore | crate | 23.28% |
zippeestore | crate | 41.14% |
zippeestore | crate | 76.55% |
zippeestore | metal_shelves | 23.28% |
zippeestore | metal_shelves | 41.14% |
zippeestore | metal_shelves | 76.55% |
zippeestore | shelves | 15.1% |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 7 | Forest 3 DeepForest 3 Vegitation 3 FarmLand 3 Farm 3 |
-30 | - | - | - | - | October | November |
Peanuts can often be found in shelves inside a bar, or motel room. As of build 41, they can also be found while foraging.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Peanuts
{
DisplayName = Peanuts,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Peanut,
CantBeFrozen = TRUE,
EvolvedRecipe = Soup:8;Stir fry Griddle Pan:8;Stir fry:8;Salad:4;RicePot:8;RicePan:8;ConeIcecream:4,
FoodType = Nut,
HungerChange = -8,
Calories = 161,
Carbohydrates = 4.57,
Lipids = 13.96,
Proteins = 7.31,
WorldStaticModel = Peanuts,
EvolvedRecipeName = Peanut,
}