Screws: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Materials|Metal}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Screws | ||
| | |model=Screws_Model.png | ||
| | |icon=Screws.png | ||
| | |icon_name=Screws | ||
| | |model2=ScrewsBox_Model.png | ||
|icon2=ScrewsBox.png | |||
|weight = '''Single:''' 0. | |icon_name2=Box of Screws | ||
| | |weight='''Single:''' 0.003<br>'''Box:''' 0.3 | ||
| | |function=Repairing vehicle parts | ||
}}'''Screws''' are | |item_id=Base.Screws | ||
|item_id2=Base.ScrewsBox | |||
}} | |||
'''Screws''' are components used in [[Mechanics]] | |||
==Overview== | |||
Boxes of screws contain 100 screws. You can turn a box of screws into 100 screws and vice versa using the crafting menus. Unlike boxes of nails or ammunition, boxes of screws do not provide any encumbrance reductions for you over unboxed screws. They weigh the same amount. | |||
==Usage== | ==Usage== | ||
Screws currently | Screws are used in repairing vehicle parts. This is currently the only use for them. | ||
=== | ==Crafting== | ||
===General=== | |||
{{Crafting/sandbox2 | |||
|screws | |||
|box_of_screws | |||
}} | |||
== | ===Metalworking=== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|hood2 | |||
|trunk_lid2 | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Screws|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Screws distribution | |||
<span class="mw-customtoggle-togglebox-Screws" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Screws"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|Outfit_ConstructionWorker}} | |||
| 5.21% | |||
|- | |||
| all | |||
| {{ll|Outfit_McCoys}} | |||
| 5.21% | |||
|- | |||
| all | |||
| {{ll|Outfit_Mechanic}} | |||
| 6.41% | |||
|- | |||
| all | |||
| {{ll|Outfit_Metalworker}} | |||
| 5.21% | |||
|- | |||
| armyhanger | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| armyhanger | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Screws" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Screws|41.78.16--> | |||
<!--BOT FLAG|ScrewsBox|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>ScrewsBox distribution | |||
<span class="mw-customtoggle-togglebox-ScrewsBox" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-ScrewsBox"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Carpenter | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| Carpenter | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| Toolbox | |||
| {{ll|Toolbox}} | |||
| 5.21% | |||
|- | |||
| all | |||
| {{ll|crate}} | |||
| 0.65% | |||
|- | |||
| all | |||
| {{ll|metal_shelves}} | |||
| 2.57% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 0.89% | |||
|- | |||
| cabinetfactory | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| cabinetfactory | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| cabinetshipping | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| carsupply | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| carsupply | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 0.89% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| factory | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| factory | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| garagestorage | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 0.89% | |||
|- | |||
| garagestorage | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| gasstorage | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| janitor | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| janitor | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| loggingfactory | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| loggingfactory | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| metalshipping | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| metalshop | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| schoolstorage | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| shed | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| shed | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| shed | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 0.89% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 0.89% | |||
|- | |||
| toolstore | |||
| {{ll|counter}} | |||
| 10.78% | |||
|- | |||
| toolstore | |||
| {{ll|counter}} | |||
| 19.27% | |||
|- | |||
| toolstore | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| toolstore | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 10.78% | |||
|- | |||
| toolstore | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| toolstorestorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| toolstorestorage | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| warehouse | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| warehouse | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| zippeestorage | |||
| {{ll|counter}} | |||
| 19.27% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Carpenter | |||
| {{ll|Glove Box}} | |||
| 19.27% | |||
|- | |||
| Carpenter | |||
| {{ll|Truck Bed}} | |||
| 19.27% | |||
|- | |||
| Construction Worker | |||
| {{ll|Glove Box}} | |||
| 19.27% | |||
|- | |||
| McCoy | |||
| {{ll|Glove Box}} | |||
| 19.27% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-ScrewsBox" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|ScrewsBox|41.78.16--> | |||
Disassembling some metal objects can also yield screws. | |||
== Code == | ==Code== | ||
{{CodeBox|[[File:Screws.png]] {{ID|Base.Screws}}<br> | |||
< | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 1691 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Screws | |||
{ | |||
DisplayCategory = Material, | |||
Count = 5, | |||
Weight = 0.003, | |||
AlwaysWelcomeGift = TRUE, | |||
Type = Normal, | |||
DisplayName = Screws, | |||
Icon = Screws, | |||
MetalValue = 1, | |||
WorldStaticModel = Screws, | |||
} | |||
}} | |||
[[File:ScrewsBox.png]] {{ID|Base.ScrewsBox}}<br> | |||
< | {{CodeSnip | ||
| lang = java | |||
| line = true | |||
| start = 1680 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item ScrewsBox | |||
{ | |||
DisplayCategory = Material, | |||
Weight = 0.3, | |||
Type = Normal, | |||
DisplayName = Box of Screws, | |||
Icon = ScrewsBox, | |||
MetalValue = 100, | |||
WorldStaticModel = ScrewsBox, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Metalworking | *[[Metalworking]] | ||
{{Navbox items|metalwork_materials}} | |||
[[Category:Materials]] | |||
[[Category:Metalwork materials]] | |||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] |
Latest revision as of 19:40, 30 April 2024
Base.ScrewsBox
Screws are components used in Mechanics
Overview
Boxes of screws contain 100 screws. You can turn a box of screws into 100 screws and vice versa using the crafting menus. Unlike boxes of nails or ammunition, boxes of screws do not provide any encumbrance reductions for you over unboxed screws. They weigh the same amount.
Usage
Screws are used in repairing vehicle parts. This is currently the only use for them.
Crafting
General
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Screws ×100 |
Box of Screws ×1 | none | none | none | none |
Box of Screws |
Screws ×100 | none | none | none | none |
Metalworking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Hood |
Hood ×1 Screws ×8 Metal Sheet ×1 |
none | Mechanics 2 | none | 1 Mechanics |
Trunk Lid |
Hood ×1 Screws ×8 Metal Sheet ×1 |
none | Mechanics 2 | none | 1 Mechanics |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | Outfit_ConstructionWorker | 5.21% |
all | Outfit_McCoys | 5.21% |
all | Outfit_Mechanic | 6.41% |
all | Outfit_Metalworker | 5.21% |
armyhanger | counter | 23.28% |
armyhanger | metal_shelves | 23.28% |
Building/Room | Container | Effective chance |
---|---|---|
Carpenter | crate | 19.27% |
Carpenter | metal_shelves | 19.27% |
Toolbox | Toolbox | 5.21% |
all | crate | 0.65% |
all | metal_shelves | 2.57% |
bedroom | crate | 0.89% |
cabinetfactory | crate | 19.27% |
cabinetfactory | metal_shelves | 19.27% |
cabinetshipping | metal_shelves | 19.27% |
carsupply | counter | 19.27% |
carsupply | shelves | 19.27% |
closet | crate | 0.89% |
closet | crate | 19.27% |
factory | crate | 19.27% |
factory | metal_shelves | 19.27% |
garagestorage | counter | 19.27% |
garagestorage | crate | 0.89% |
garagestorage | metal_shelves | 19.27% |
gasstorage | counter | 19.27% |
janitor | counter | 19.27% |
janitor | metal_shelves | 19.27% |
loggingfactory | crate | 19.27% |
loggingfactory | metal_shelves | 19.27% |
metalshipping | metal_shelves | 19.27% |
metalshop | metal_shelves | 19.27% |
pawnshop | counter | 19.27% |
pawnshop | crate | 19.27% |
pawnshop | metal_shelves | 19.27% |
pawnshop | shelves | 19.27% |
pawnshopstorage | crate | 19.27% |
pawnshopstorage | metal_shelves | 19.27% |
schoolstorage | counter | 19.27% |
shed | counter | 19.27% |
shed | crate | 19.27% |
shed | metal_shelves | 19.27% |
storageunit | crate | 0.89% |
storageunit | metal_shelves | 0.89% |
toolstore | counter | 10.78% |
toolstore | counter | 19.27% |
toolstore | crate | 19.27% |
toolstore | metal_shelves | 19.27% |
toolstore | shelves | 10.78% |
toolstore | shelves | 19.27% |
toolstorestorage | crate | 19.27% |
toolstorestorage | metal_shelves | 19.27% |
warehouse | crate | 19.27% |
warehouse | metal_shelves | 19.27% |
zippeestorage | counter | 19.27% |
Disassembling some metal objects can also yield screws.
Code
Base.Screws
Source: ProjectZomboid\media\scripts\newitems.txt
item Screws
{
DisplayCategory = Material,
Count = 5,
Weight = 0.003,
AlwaysWelcomeGift = TRUE,
Type = Normal,
DisplayName = Screws,
Icon = Screws,
MetalValue = 1,
WorldStaticModel = Screws,
}
Base.ScrewsBox
Source: ProjectZomboid\media\scripts\newitems.txt
item ScrewsBox
{
DisplayCategory = Material,
Weight = 0.3,
Type = Normal,
DisplayName = Box of Screws,
Icon = ScrewsBox,
MetalValue = 100,
WorldStaticModel = ScrewsBox,
}