Unusable Metal: Difference between revisions

From PZwiki
(Created page with "{{languages|Unusable Metal}} {{header|The Game World|Items|type=Construction|version=Version 40|incver=5}}{{Infobox normal |display_name=Unusable Metal |name_colour=Constructi...")
 
m (Distribution table fix)
 
(32 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{languages|Unusable Metal}}
{{Header|Project Zomboid|Items|Materials|Metal}}
{{header|The Game World|Items|type=Construction|version=Version 40|incver=5}}{{Infobox normal
{{Page version|41.78.16}}
|display_name=Unusable Metal
{{Infobox item
|name_colour=Construction
|name=Unusable Metal
|name_text_colour=Construction
|model=UnusableMetal_Model.png
|image=UnsableMetal_120px.png
|icon=UnsableMetal.png
|icon_name=Unusable Metal
|weight=1.5
|weight=1.5
|class_name=Base.UnusableMetal
|item_id=Base.UnusableMetal
}}'''Unusable metal''' is an [[item]] obtained through [[metalworking]].
}}
'''Unusable metal''' is an [[Items|item]] obtained through [[metalworking]].


==Usage==
==Usage==
Unusable metal is a useless bi-product currently serving no function.
Unusable metal is a useless by-product currently serving no function.


==Distribution==
==Distribution==
Unusable metal does not spawn in the [[world]] naturally, however can be produced as a bi-product when dismantling some metal appliances, such as [[door|metal doors]] and [[Containers#Bins|dumpsters]].
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|UnusableMetal|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>UnusableMetal distribution
        <span class="mw-customtoggle-togglebox-UnusableMetal" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-UnusableMetal">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-UnusableMetal" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|UnusableMetal|41.78.16-->
Unusable metal does not spawn in the [[Knox Country|world]] naturally, however can be produced as a by-product when dismantling some metal appliances, such as [[door|metal doors]] and [[Containers#Bins|dumpsters]].


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=40|incver=5}}
| {{CodeSnip
<pre> item UnusableMetal
  | lang = java
Weight = 0.4,
  | line = true
Type = Normal,
  | start = 87
DisplayName = Unusable Metal,
  | source = newitems.txt
Icon = UnsableMetal,</pre>
  | retrieved = true
  | version = 41.78.16
  | code =
item UnusableMetal
    {
        DisplayCategory = Material,
        Weight = 1,
        Type = Normal,
        DisplayName = Unusable Metal,
        Icon = UnsableMetal,
        WorldStaticModel = UnusableMetal,
    }
}}
}}


==See also==
==See also==
*[[Scrap Metal]]
*[[Scrap Metal]]
*[[Scrap Wood]]
[[Category:Materials]]
[[Category:Metalwork materials]]
{{Navbox items|metalwork_materials}}

Latest revision as of 19:51, 30 April 2024

Project ZomboidItemsMaterialsMetalUnusable Metal
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Unusable Metal
UnusableMetal Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
1.5
Technical
Item ID
Base.UnusableMetal

Unusable metal is an item obtained through metalworking.

Usage

Unusable metal is a useless by-product currently serving no function.

Distribution

The loot distributions can be found in the table(s) below.

UnusableMetal distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.

Unusable metal does not spawn in the world naturally, however can be produced as a by-product when dismantling some metal appliances, such as metal doors and dumpsters.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item UnusableMetal
    {
        DisplayCategory = Material,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	Unusable Metal,
        Icon	=	UnsableMetal,
        WorldStaticModel = UnusableMetal,
    }

See also