Zucchini: Difference between revisions
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{{Header|Project Zomboid|Items|Food|Vegetables}} | |||
{{ | {{Page version|41.78.16}} | ||
{{Infobox item | |||
|name=Zucchini | |||
|model=Zucchini_Model.png | |||
|icon=Zucchini.png | |||
| | |icon_name=Zucchini | ||
|model2=ZucchiniRotten Model.png | |||
|icon2=ZucchiniRotten.png | |||
|icon_name2=Zucchini (Rotten) | |||
<!--GENERAL--> | |||
|category=Food | |||
|weight=0.3 | |||
|days_fresh=6 | |||
|days_rotten=14 | |||
<!--NUTRITION--> | |||
|hunger_change=-10 | |||
|thirst_change=-10 | |||
|calories=33 | |||
|lipids=0.63 | |||
|proteins=2.37 | |||
|carbohydrates=6.10 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=Base.Zucchini | |||
}} | }} | ||
'''Zucchini''' is a perishable [[food]] [[Items|item]]. | |||
== | ==Usage== | ||
===Consumable properties=== | |||
Zucchini can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | |||
{{ | {{Consumables | ||
|image = Zucchini.png | |image = Zucchini.png | ||
|hunger = -10 | |hunger = -10 | ||
Line 30: | Line 45: | ||
|rotten image = ZucchiniRotten.png | |rotten image = ZucchiniRotten.png | ||
}} | }} | ||
==Crafting== | |||
===Evolved recipes=== | |||
Zucchini is a [[cooking]] [[Recipe ingredients|ingredient]]. | |||
{{EvolvedRecipesForItem|pizza=10|soup=10|stew=10|pie=10|stirfry=10|salad=10|roastedvegetables=10|rice=10|pasta=10|sandwich=5|omelette=5}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Zucchini|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Zucchini distribution | |||
<span class="mw-customtoggle-togglebox-Zucchini" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Zucchini"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| GroceryBag1 | |||
| {{ll|GroceryBag1}} | |||
| 1.61% | |||
|- | |||
| GroceryBag2 | |||
| {{ll|GroceryBag2}} | |||
| 2.81% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 10.78% | |||
|- | |||
| dinerkitchen | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| grocery | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| italiankitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| sushikitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 8 | |||
| FarmLand 5<br> Farm 5 | |||
| -30 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| May<br>June<br>July | |||
| March<br>April | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Zucchini" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Zucchini|41.78.16--> | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1086 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Zucchini | |||
{ | |||
DisplayName = Zucchini, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.3, | |||
Icon = Zucchini, | |||
EvolvedRecipe = Pizza:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Sandwich:5;Sandwich Baguette:5;Omelette:5, | |||
FoodType = Vegetables, | |||
DaysFresh = 6, | |||
DaysTotallyRotten = 14, | |||
HungerChange = -10, | |||
ThirstChange = -10, | |||
Calories = 33, | |||
Carbohydrates = 6.10, | |||
Lipids = 0.63, | |||
Proteins = 2.37, | |||
StaticModel = CylinderFood_Green, | |||
WorldStaticModel = Zucchini_Ground, | |||
} | |||
}} | |||
}} | |||
== | ==See also== | ||
*[[Pickles]] | |||
{{Navbox items|plants}} | |||
[[Category:Perishable food]] | |||
[[Category: | |||
Latest revision as of 19:55, 30 April 2024
Zucchini is a perishable food item.
Usage
Consumable properties
Zucchini can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Evolved recipes
Zucchini is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
5 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Omelette |
5 |
Pizza |
10 |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
GroceryBag1 | GroceryBag1 | 1.61% |
GroceryBag2 | GroceryBag2 | 2.81% |
all | fridge | 6.29% |
all | fridge | 10.78% |
dinerkitchen | fridge | 6.29% |
gigamart | grocerstand | 23.28% |
gigamart | grocerstand | 41.14% |
grocery | grocerstand | 23.28% |
grocery | grocerstand | 41.14% |
italiankitchen | fridge | 19.27% |
restaurantkitchen | fridge | 6.29% |
sushikitchen | fridge | 19.27% |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 8 | FarmLand 5 Farm 5 |
-30 | - | - | - | - | May June July |
March April |
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Zucchini
{
DisplayName = Zucchini,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Zucchini,
EvolvedRecipe = Pizza:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Sandwich:5;Sandwich Baguette:5;Omelette:5,
FoodType = Vegetables,
DaysFresh = 6,
DaysTotallyRotten = 14,
HungerChange = -10,
ThirstChange = -10,
Calories = 33,
Carbohydrates = 6.10,
Lipids = 0.63,
Proteins = 2.37,
StaticModel = CylinderFood_Green,
WorldStaticModel = Zucchini_Ground,
}