Dog Food
Base.DogfoodOpen
Dog food (written as DOG FOOD on the model) is a non-perishable food item.
Usage
Dog food can only be opened with a can opener, and once opened becomes perishable.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Opened Dog Food |
Dog Food ×1 | Can Opener |
none | none | none |
Consumable properties
Opened dog food can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Distribution
Dog food can often be found in kitchen counters. The distributions can be found in the following table(s):
Building/Room | Container | Effective chance |
---|---|---|
FoodCache1 | FoodBox | 62.98% |
SafehouseLoot | counter | 23.28% |
SurvivorCache1 | counter | 23.28% |
SurvivorCache2 | counter | 23.28% |
closet | crate | 23.28% |
closet | crate | 41.14% |
dogfoodfactory | crate | 23.28% |
dogfoodfactory | crate | 41.14% |
dogfoodfactory | crate | 76.55% |
dogfoodfactory | metal_shelves | 23.28% |
dogfoodfactory | metal_shelves | 41.14% |
dogfoodfactory | metal_shelves | 76.55% |
dogfoodshipping | crate | 23.28% |
dogfoodshipping | crate | 41.14% |
dogfoodshipping | crate | 76.55% |
dogfoodshipping | metal_shelves | 23.28% |
dogfoodshipping | metal_shelves | 41.14% |
dogfoodshipping | metal_shelves | 76.55% |
dogfoodstorage | crate | 23.28% |
dogfoodstorage | crate | 41.14% |
dogfoodstorage | crate | 76.55% |
garagestorage | crate | 23.28% |
garagestorage | crate | 41.14% |
kennels | counter | 23.28% |
kennels | counter | 41.14% |
kitchen | counter | 23.28% |
kitchen | overhead | 23.28% |
kitchen | shelves | 23.28% |
livingroom | counter | 23.28% |
livingroom | overhead | 23.28% |
storageunit | crate | 23.28% |
storageunit | crate | 41.14% |
storageunit | metal_shelves | 23.28% |
storageunit | metal_shelves | 41.14% |
Code
Base.Dogfood
Source: ProjectZomboid\media\scripts\items_food.txt
item Dogfood
{
DisplayName = Dog Food,
DisplayCategory = Food,
Type = Food,
Weight = 0.8,
Icon = Dogfood,
CannedFood = TRUE,
CantEat = TRUE,
Packaged = TRUE,
Calories = 498,
Carbohydrates = 77.56,
Lipids = 12.58,
Proteins = 16.04,
WorldStaticModel = CanClosedDogFood,
Tags = HasMetal,
}
Base.DogfoodOpen
Source: ProjectZomboid\media\scripts\items_food.txt
item DogfoodOpen
{
DisplayName = Opened Dog Food,
DisplayCategory = Food,
Type = Food,
Weight = 0.8,
Icon = DogfoodOpen,
FoodType = Meat,
CannedFood = TRUE,
EatType = can,
Packaged = TRUE,
ReplaceOnUse = TinCanEmpty,
DaysFresh = 5,
DaysTotallyRotten = 7,
HungerChange = -30,
UnhappyChange = 50,
Calories = 498,
Carbohydrates = 77.56,
Lipids = 12.58,
Proteins = 16.04,
StaticModel = CanOpen,
WorldStaticModel = CanOpenDogFood,
EvolvedRecipeName = Dog Food,
Tags = HasMetal,
}