Bacon: Difference between revisions
No edit summary |
(Update distribution file) |
||
(53 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
{{Header|Project Zomboid|Items|Food|Protein}} | |||
{{ | {{Page version|41.78.16}} | ||
{{Infobox item | |||
|name=Bacon | |||
|model=Bacon_Model.png | |||
|icon=Bacon.png | |||
| | |icon_name=Bacon | ||
| | |model2=BaconCooked_Model.png | ||
| | |icon2=BaconCooked.png | ||
|icon_name2=Bacon (Cooked) | |||
|model3=BaconRotten_Model.png | |||
|icon3=BaconRotten.png | |||
|icon_name3=Bacon (Rotten) | |||
|model4=BaconCookedRotten_Model.png | |||
|icon4=BaconRotten.png | |||
|icon_name4=Bacon (Rotten Cooked) | |||
|model5=Bacon_Model.png | |||
|icon5=BaconBurnt.png | |||
|icon_name5=Bacon (Burnt) | |||
<!--GENERAL--> | |||
|category=Food | |||
|weight=0.3 | |||
|days_fresh=3 | |||
|days_rotten=2 | |||
<!--NUTRITION--> | |||
|hunger_change=-12 | |||
|calories=160 | |||
|lipids=14 | |||
|proteins=10 | |||
|carbohydrates=0 | |||
<!--COOKING--> | |||
|cook_minutes=20 | |||
|burn_minutes=30 | |||
|dangerous_uncooked=True | |||
|good_hot=True | |||
|bad_cold=True | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=farming.Bacon | |||
}} | }} | ||
A '''bacon''' is a perishable [[food]] [[Items|item]] used in [[cooking]]. | |||
Bacon | ==Usage== | ||
===Consumable properties=== | |||
Bacon can be eaten raw, which can make the [[player]] [[sick]]. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. | |||
{{Consumables | |||
{{ | |||
|image = Bacon.png | |image = Bacon.png | ||
|hunger = -12 | |hunger = -12 | ||
|perishable = 1 | |perishable = 1 | ||
|cookable = 1 | |cookable = 1 | ||
Line 38: | Line 66: | ||
|burned boredom = +20 | |burned boredom = +20 | ||
|burned unhappiness = +20 | |burned unhappiness = +20 | ||
|burned image = | |burned image = BaconBurnt.png | ||
|rotten image = | |rotten image = BaconRotten.png | ||
|cooked image = | |cooked image = BaconCooked.png | ||
}} | }} | ||
== Crafting == | ==Crafting== | ||
===Cooking=== | |||
{{Main|Cooking}} | |||
{{Crafting/sandbox2 | |||
|bacon_cooked}} | |||
{{ | |||
{{ | |||
== | ===What it can make=== | ||
{{ | {{Crafting/sandbox2 | ||
| | |bacon_strips}} | ||
== | ===Evolved recipes=== | ||
Bacon is a [[cooking]] [[Recipe ingredients|ingredient]]. | |||
{{EvolvedRecipesForItem|pizza=12|stew=12|pie=12|stirfry=12|sandwichcooked=12|burgercooked=12|roastedvegetables=12|rice=12|pasta=12|tacocooked=12|burritocooked=12}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Bacon|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Bacon distribution | |||
<span class="mw-customtoggle-togglebox-Bacon" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bacon"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 3.51% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 3.98% | |||
|- | |||
| burgerkitchen | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| burgerkitchen | |||
| {{ll|freezer}} | |||
| 41.14% | |||
|- | |||
| burgerkitchen | |||
| {{ll|fridge}} | |||
| 10.78% | |||
|- | |||
| butcher | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| butcher | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| butcher | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| butcher | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|- | |||
| cafeteriakitchen | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| cafeteriakitchen | |||
| {{ll|freezer}} | |||
| 41.14% | |||
|- | |||
| cafeteriakitchen | |||
| {{ll|fridge}} | |||
| 10.78% | |||
|- | |||
| deepfry_kitchen | |||
| {{ll|freezer}} | |||
| 15.1% | |||
|- | |||
| deepfry_kitchen | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| dinerkitchen | |||
| {{ll|freezer}} | |||
| 15.1% | |||
|- | |||
| dinerkitchen | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| gigamart | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| gigamartkitchen | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| gigamartkitchen | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| grocery | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| kitchen | |||
| {{ll|freezer}} | |||
| 15.1% | |||
|- | |||
| kitchen_crepe | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|- | |||
| livingroom | |||
| {{ll|freezer}} | |||
| 15.1% | |||
|- | |||
| pizzakitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|freezer}} | |||
| 15.1% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|fridge}} | |||
| 15.1% | |||
|- | |||
| spiffoskitchen | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| spiffoskitchen | |||
| {{ll|freezer}} | |||
| 41.14% | |||
|- | |||
| spiffoskitchen | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|- | |||
| westernkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| westernkitchen | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| westernkitchen | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Bacon" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Bacon|41.78.16--> | |||
Bacon can be found inside [[refrigerator]]s. | |||
==Trivia== | |||
*Currently, burnt bacon is missing unique model and is using the uncooked one, while rotten cooked bacon is missing unique icon. | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 143 | |||
| source = farming.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Bacon | |||
{ | |||
DisplayCategory = Food, | |||
Type = Food, | |||
DisplayName = Bacon, | |||
Icon = Bacon, | |||
Weight = 0.3, | |||
IsCookable = true, | |||
MinutesToCook = 20, | |||
MinutesToBurn = 50, | |||
HungerChange = -12, | |||
DaysFresh = 3, | |||
DaysTotallyRotten = 5, | |||
DangerousUncooked = true, | |||
EvolvedRecipe = Pizza:12;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Sandwich:12|Cooked;Sandwich Baguette:12|Cooked;Burger:12|Cooked;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12;Taco:12|Cooked;Burrito:12|Cooked, | |||
FoodType = Bacon, | |||
Carbohydrates = 0, | |||
Proteins = 10, | |||
Lipids = 14, | |||
Calories = 160, | |||
Packaged = TRUE, | |||
GoodHot = true, | |||
BadCold = true, | |||
WorldStaticModel = Bacon_Ground, | |||
EvolvedRecipeName = Bacon, | |||
} | |||
}} | |||
}} | |||
== | ==See also== | ||
*[[Bacon Bits]] | |||
*[[Bacon Strips]] | |||
*[[Recipe ingredients]] | |||
{{Navbox items|meat}} | |||
[[Category:Perishable food]] | |||
[[Category: | |||
Latest revision as of 11:57, 30 April 2024
A bacon is a perishable food item used in cooking.
Usage
Consumable properties
Bacon can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |
---|---|---|---|
Uncooked
|
|
|
Hunger: -5 |
Cooked
|
| ||
Burned
|
|
Crafting
Cooking
- Main article: Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Bacon (Cooked) |
Bacon (Uncooked) ×1 | none | none | Heat source |
2.5 Cooking |
What it can make
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Bacon Strips ×4 |
One of: Kitchen Knife ×1 Hunting Knife ×1 Stone Knife ×1 Machete ×1 Each of: Bacon ×1 |
none | none | none | 0.75 Cooking |
Evolved recipes
Bacon is a cooking ingredient.
Product | Nutrition |
---|---|
Stew |
12 |
Stir Fry |
12 |
Roasted Vegetables |
12 |
Sandwich |
12 |
Burger |
12 |
Pie (savory) |
12 |
Rice Pot/Saucepan |
12 |
Pasta Pot/Saucepan |
12 |
Taco |
12 |
Burrito |
12 |
Pizza |
12 |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | fridge | 3.51% |
all | fridge | 3.98% |
burgerkitchen | freezer | 23.28% |
burgerkitchen | freezer | 41.14% |
burgerkitchen | fridge | 10.78% |
butcher | displaycasebutcher | 23.28% |
butcher | displaycasebutcher | 41.14% |
butcher | freezer | 23.28% |
butcher | fridge | 23.28% |
cafeteriakitchen | freezer | 23.28% |
cafeteriakitchen | freezer | 41.14% |
cafeteriakitchen | fridge | 10.78% |
deepfry_kitchen | freezer | 15.1% |
deepfry_kitchen | fridge | 15.1% |
dinerkitchen | freezer | 15.1% |
dinerkitchen | fridge | 15.1% |
gigamart | displaycasebutcher | 23.28% |
gigamart | displaycasebutcher | 41.14% |
gigamartkitchen | displaycasebutcher | 23.28% |
gigamartkitchen | displaycasebutcher | 41.14% |
grocery | displaycasebutcher | 23.28% |
grocery | displaycasebutcher | 41.14% |
kitchen | freezer | 15.1% |
kitchen_crepe | fridge | 23.28% |
livingroom | freezer | 15.1% |
pizzakitchen | fridge | 19.27% |
restaurantkitchen | freezer | 15.1% |
restaurantkitchen | fridge | 15.1% |
spiffoskitchen | freezer | 23.28% |
spiffoskitchen | freezer | 41.14% |
spiffoskitchen | fridge | 23.28% |
westernkitchen | counter | 23.28% |
westernkitchen | freezer | 23.28% |
westernkitchen | fridge | 23.28% |
Bacon can be found inside refrigerators.
Trivia
- Currently, burnt bacon is missing unique model and is using the uncooked one, while rotten cooked bacon is missing unique icon.
Code
Source: ProjectZomboid\media\scripts\farming.txt
item Bacon
{
DisplayCategory = Food,
Type = Food,
DisplayName = Bacon,
Icon = Bacon,
Weight = 0.3,
IsCookable = true,
MinutesToCook = 20,
MinutesToBurn = 50,
HungerChange = -12,
DaysFresh = 3,
DaysTotallyRotten = 5,
DangerousUncooked = true,
EvolvedRecipe = Pizza:12;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Sandwich:12