Bell Pepper: Difference between revisions
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{{Header|Project Zomboid|Items|Food|Vegetables}} | |||
| | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Bell Pepper | ||
| | |model=BellPepperModel.png | ||
| | |icon=BellPepper.png | ||
|icon_name=Bell Pepper | |||
| | |icon2=BellPepperRotten.png | ||
|icon_name2=Bell Pepper (Rotten) | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=0.2 | |weight=0.2 | ||
|days_fresh=5 | |days_fresh=5 | ||
|days_rotten= | |days_rotten=8 | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=-8 | |hunger_change=-8 | ||
Line 20: | Line 22: | ||
|carbohydrates=7 | |carbohydrates=7 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.BellPepper | ||
}}'''Bell pepper''' is a [[ | }} | ||
'''Bell pepper''' is a perishable [[food]] [[Items|item]]. | |||
==Usage== | ==Usage== | ||
Line 30: | Line 33: | ||
===Consumable properties=== | ===Consumable properties=== | ||
Bell pepper can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | Bell pepper can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = BellPepper.png | |image = BellPepper.png | ||
|hunger = -8 | |hunger = -8 | ||
Line 47: | Line 50: | ||
}} | }} | ||
== Crafting == | ==Crafting== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
===What it can make=== | ===What it can make=== | ||
Bell pepper can be preserved to extend its lifespan by using a [[Empty Jar|jar]]. | Bell pepper can be preserved to extend its lifespan by using a [[Empty Jar|jar]]. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|jar_of_bell_peppers | |||
}} | |||
===Evolved recipes=== | ===Evolved recipes=== | ||
Bell pepper is a [[cooking]] [[Recipe | Bell pepper is a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem| | {{EvolvedRecipesForItem|pizza=8|omelette=8|soup=8|stew=8|pie=8|stirfry=8|sandwich=8|burger=8|salad=8|roastedvegetables=8|rice=8|pasta=8|taco=8|burrito=8}} | ||
===Sack of Bell Peppers=== | |||
{{Crafting/sandbox2 | |||
|bell_pepper | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|BellPepper|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>BellPepper distribution | |||
<span class="mw-customtoggle-togglebox-BellPepper" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-BellPepper"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| Not referenced | |||
| {{ll|GroceryStandVegetables3}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| Not referenced | |||
| {{ll|GroceryStandVegetables3}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| all | |||
| {{ll|GroceryBag1}} | |||
| 1 | |||
| 1.0 | |||
|- | |||
| all | |||
| {{ll|GroceryBag2}} | |||
| 1 | |||
| 2.0 | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 4 | |||
| 1.0 | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| dinerkitchen | |||
| {{ll|fridge}} | |||
| 4 | |||
| 1.0 | |||
|- | |||
| mexicankitchen | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| restaurantkitchen | |||
| {{ll|fridge}} | |||
| 4 | |||
| 1.0 | |||
|- | |||
| sushikitchen | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| westernkitchen | |||
| {{ll|fridge}} | |||
| 4 | |||
| 8.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
{| class="wikitable theme-red" style="width:98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align:center;" | Weather modifiers | |||
! colspan="3" style="text-align:center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 7 | |||
| FarmLand 5<br> Farm 5 | |||
| -20 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| May<br>June<br>July | |||
| March<br>April | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-BellPepper" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|BellPepper|41.78.16--> | |||
Bell pepper can often be found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | Bell pepper can often be found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | ||
Sacks of Bell Peppers can be found in grocery stores and warehouses. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BellPepperModel.png|Model for: [[File:BellPepper.png]] | |||
BellPepperRotten Model.png|Model for: [[File:BellPepperRotten.png]] | |||
</gallery> | </gallery> | ||
==Code== | ==Code== | ||
{{CodeBox|[[File:BellPepper.png]] {{ID|Base.BellPepper}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1043 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item BellPepper | |||
{ | |||
DisplayName = Bell Pepper, | DisplayName = Bell Pepper, | ||
DisplayCategory = Food, | DisplayCategory = Food, | ||
Line 78: | Line 198: | ||
Weight = 0.2, | Weight = 0.2, | ||
Icon = BellPepper, | Icon = BellPepper, | ||
EvolvedRecipe = Pizza:8;Omelette:4;Soup:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:2;Sandwich Baguette:2;Burger:2;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8;Taco:2;Burrito:4, | EvolvedRecipe = Pizza:8;Omelette:4;Soup:8;Stew:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:2;Sandwich Baguette:2;Burger:2;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8;Taco:2;Burrito:4, | ||
FoodType = Vegetables, | FoodType = Vegetables, | ||
DaysFresh = 5, | DaysFresh = 5, | ||
Line 90: | Line 210: | ||
StaticModel = RoundFood_Red, | StaticModel = RoundFood_Red, | ||
WorldStaticModel = BellPepper_Ground, | WorldStaticModel = BellPepper_Ground, | ||
EvolvedRecipeName = Pepper,< | EvolvedRecipeName = Pepper, | ||
} | |||
}} | |||
[[File:Sandbag.png]] {{ID|Base.SackProduce_BellPepper}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 8031 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item SackProduce_BellPepper | |||
{ | |||
DisplayName = Sack of Bell Peppers, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 2, | |||
Icon = Sandbag, | |||
CantEat = TRUE, | |||
DaysFresh = 5, | |||
DaysTotallyRotten = 8, | |||
WorldStaticModel = SandBag, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
{{Navbox items|plants}} | |||
[[Category:Perishable food]] |
Revision as of 14:56, 24 April 2024
Bell pepper is a perishable food item.
Usage
Trapping
- Main article: Trapping
Bell pepper can be used as bait in traps to capture rabbits and squirrels.
Consumable properties
Bell pepper can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
What it can make
Bell pepper can be preserved to extend its lifespan by using a jar.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Jar of Bell Peppers |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Bell Pepper ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Evolved recipes
Bell pepper is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
8 |
Stew |
8 |
Salad |
8 |
Stir Fry |
8 |
Roasted Vegetables |
8 |
Sandwich |
8 |
Burger |
8 |
Pie (savory) |
8 |
Rice Pot/Saucepan |
8 |
Pasta Pot/Saucepan |
8 |
Taco |
8 |
Burrito |
8 |
Omelette |
8 |
Pizza |
8 |
Sack of Bell Peppers
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Bell Pepper ×12 |
Sack of Bell Peppers ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
Not referenced | GroceryStandVegetables3 | 4 | 20.0 |
Not referenced | GroceryStandVegetables3 | 4 | 10.0 |
all | GroceryBag1 | 1 | 1.0 |
all | GroceryBag2 | 1 | 2.0 |
all | fridge | 4 | 1.0 |
all | fridge | 4 | 2.0 |
dinerkitchen | fridge | 4 | 1.0 |
mexicankitchen | fridge | 4 | 8.0 |
restaurantkitchen | fridge | 4 | 1.0 |
sushikitchen | fridge | 4 | 8.0 |
westernkitchen | fridge | 4 | 8.0 |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 7 | FarmLand 5 Farm 5 |
-20 | - | - | - | - | May June July |
March April |
Bell pepper can often be found in refrigerators and grocery displays.
Sacks of Bell Peppers can be found in grocery stores and warehouses.
Gallery
Code
Base.BellPepper
Source: ProjectZomboid\media\scripts\items_food.txt
item BellPepper
{
DisplayName = Bell Pepper,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = BellPepper,
EvolvedRecipe = Pizza:8;Omelette:4;Soup:8;Stew:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:2;Sandwich Baguette:2;Burger:2;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8;Taco:2;Burrito:4,
FoodType = Vegetables,
DaysFresh = 5,
DaysTotallyRotten = 8,
HungerChange = -8,
ThirstChange = -2,
Calories = 30,
Carbohydrates = 7,
Lipids = 0,
Proteins = 1,
StaticModel = RoundFood_Red,
WorldStaticModel = BellPepper_Ground,
EvolvedRecipeName = Pepper,
}
Base.SackProduce_BellPepper
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_BellPepper
{
DisplayName = Sack of Bell Peppers,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 5,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}