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__NOTOC__
{{Header|Project Zomboid|Items|Food|Grains}}
{{languages}}
{{Page version|41.78.16}}
<div class="header" style="margin: 5px; align: right; background: #CEF2E0; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #A3BFB1"> <!-- Code for Background Colour -->
{{Infobox item
<div style="float: right;background: #CEF2E0;border: 1px solid #A3BFB1; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
|name=Bread
<div style="float: left;background: #CEF2E0;border: 1px solid #A3BFB1; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Food|Food]] -> [[:Category:Perishable_Food|Perishable Foods]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
|model=Bread_Model.png
{{Consumables
|icon=Bread.png
|image = Bread.png
|icon_name=Bread
|hunger = -30
|icon2=BreadSlices.png
|weight = 0.3
|icon_name2=Bread Slices
Bread Slices
|icon3=DoughCooked.png
|icon_name3=Bread
Bread
|icon4=Dough.png
|icon_name4=Bread Dough
Bread Dough
<!--GENERAL-->
|category=Food
|weight=0.3
|days_fresh=3
|days_rotten=6
|packaged=Yes
<!--NUTRITION-->
|hunger_change=-30
|calories=532
|lipids=6.66
|proteins=17.7
|carbohydrates=99
<!--TECHNICAL DETAILS-->
|item_id=Base.Bread
}}
}}
'''Bread''' is a perishable [[food]] [[Items|item]].


A perishable food item that goes bad as time passes. Often found inside of houses, usually within a [[containers#Refrigerator|refrigerator]]. Bread takes three in-game days to go stale, and six in-game days to rot.
==Usage==
===Trapping===
{{Main|Trapping}}
Bread can be used as bait in [[Trapping|traps]] to capture [[Dead_Bird|small birds]].


If you have a [[Kitchen Knife|knife]], you can turn it into [[Bread Slices|bread slices]]. It can also be crafted by cooking [[bread_dough|bread dough]] in a heat source.
===Consumable properties===
 
Bread can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.
== Nutritional Information ==
{{Consumables
{| border=0 align=left
|
{{Consumables2
|image = Bread.png
|image = Bread.png
|hunger = -30
|hunger = -30
|thirst = 0
|unrotten hunger = -23
|unrotten hunger = -23
|unrotten boredom = +10
|unrotten boredom = +10
|unrotten unhappiness = +10
|unrotten unhappiness = +10
|unrotten thirst = 0
|unrotten image = Bread.png
|rotten hunger = -13
|rotten hunger = -13
|rotten boredom = +20
|rotten boredom = +20
|rotten unhappiness = +20
|rotten unhappiness = +20
|rotten thirst = 0
|perishable = 1
|perishable = 1
|rotten image = Rotten Bread.png
|rotten image = BreadRotten.png
}}
 
==Crafting==
{{Main|Cooking}}
 
===Cooking===
Bread is made by placing [[Bread Dough|bread dough]] in a [[Heat Source|heat source]] for 20 minutes.
{{Crafting/sandbox2
|bread
}}
 
===What it can make===
Bread can be cut into [[Bread Slices|bread slices]].
{{Crafting/sandbox2
|bread_slices
}}
}}
|}
<br><br><br><br><br><br><br><br><br><br><br>
'''It's Nutritional Values are as follows:'''<br>
Carbohydrates = 99 <br>
Proteins = 17.7 <br>
Lipids = 6.66 <br>
Calories = 532 <br><br>
== Crafting ==
{| class="wikitable sortable" style="text-align:center;"
|-
! Name
! class="unsortable" | Recipe
! class="unsortable" | Description
! Crafting Level
{{RecipeLookup|2034}}
|}


{| class="wikitable sortable" style="text-align:center;"
====Evolved recipes====
|-
Bread is a [[cooking]] [[Recipe ingredients|ingredient]].
! Name
{{EvolvedRecipesForItem|soup=5|stew=5|salad=5}}
! class="unsortable" | Recipe
 
! class="unsortable" | Description
==Distribution==
! Crafting Level
The loot distributions can be found in the table(s) below.
{{RecipeLookup|2035}}
|}


== Evolved Recipes ==
<!--BOT FLAG|Bread|41.78.16-->
{{EvolvedRecipesForItem
{{Clear}}
|soup=5|stew=5|salad=5|}}
<div class="togglebox theme-red">
    <div>Bread distribution
        <span class="mw-customtoggle-togglebox-Bread" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bread">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | all
    | {{ll|displaycasebakery}}
    | 23.28%
    |-
    | all
    | {{ll|displaycasebakery}}
    | 41.14%
    |-
    | bakery
    | {{ll|displaycase}}
    | 23.28%
    |-
    | bakery
    | {{ll|displaycase}}
    | 41.14%
    |-
    | bakery
    | {{ll|displaycasebakery}}
    | 23.28%
    |-
    | bakery
    | {{ll|displaycasebakery}}
    | 41.14%
    |-
    | bakery
    | {{ll|grocerstand}}
    | 23.28%
    |-
    | bakery
    | {{ll|grocerstand}}
    | 41.14%
    |-
    | bakery
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | bakery
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | bakerykitchen
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | bakerykitchen
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|displaycasebakery}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|displaycasebakery}}
    | 41.14%
    |-
    | gigamart
    | {{ll|displaycasebakery}}
    | 23.28%
    |-
    | gigamart
    | {{ll|displaycasebakery}}
    | 41.14%
    |-
    | grocery
    | {{ll|displaycasebakery}}
    | 23.28%
    |-
    | grocery
    | {{ll|displaycasebakery}}
    | 41.14%
    |-
    | kitchen
    | {{ll|counter}}
    | 19.27%
    |-
    | kitchen
    | {{ll|overhead}}
    | 19.27%
    |-
    | livingroom
    | {{ll|counter}}
    | 19.27%
    |-
    | livingroom
    | {{ll|overhead}}
    | 19.27%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Bread" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Bread|41.78.16-->


== Trapping ==
===Buildings===
Bread can be found in [[Refrigerator]]s, [[Spiffo's]], [[Pile o' Crepe]], [[Pizza Whirled]], [[Bakery|bakeries]] and [[cafe]]s.
 
===Vehicles===
Bread can be found in [[Franklin Valuline#Spiffo's Van|Spiffo's vans]].
 
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 4461
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Bread
{
DisplayName = Bread,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Bread,
EvolvedRecipe = Soup:5;Stew:5;Salad:5,
FoodType = Bread,
Packaged = TRUE,
DaysFresh = 3,
DaysTotallyRotten = 6,
HungerChange = -30,
Calories = 532,
Carbohydrates = 99,
Lipids = 6.66,
Proteins = 17.7,
WorldStaticModel = Bread,
}
}}
}}


A Loaf of Bread can also be used in [[Trapping|traps]] to capture [[Dead_Bird|birds]].
==See also==
*[[Baguette]]
*[[Burger]]
*[[Cheese Sandwich]]
*[[Peanut Butter Sandwich]]


Refer to [[Trapping|trapping]] for further information.
{{Navbox items|plants}}


== Code ==
<nowiki>
item Bread
HungerChange = -30,
Weight = 0.3,
Type = Food,
DaysTotallyRotten = 6,
DisplayName = Bread,
Icon = Bread,
DaysFresh = 3,
EvolvedRecipe = Soup:5;Stew:5;Salad:5,
FoodType    = NoExplicit,
        Carbohydrates = 99,
        Proteins = 17.7,
        Lipids = 6.66,
        Calories = 532,
        Packaged = TRUE,
</nowiki>
== History ==


{| class="wikitable" width="550" style="text-align:center;"
[[Category:Perishable food]]
|-
! Alpha || 
|-
| RC 2.9 || Added to the game.
|}
==See Also==
{{Navbox/Consumables}}
[[Category:Consumables]]
[[Category:Food]]
[[Category:Perishable_Food]]
[[Category:Version 34.28]]

Latest revision as of 12:09, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Bread
Bread Model.png
Bread Slices Bread Slices
Bread Bread
Bread Dough Bread Dough
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Packaged
Yes
Days fresh
3 days
Days until rotten
6 days
Nutrition
HungerMoodle Icon Hungry.png
-30
CaloriesCalories
532
CarbohydratesCarbohydrates
99
ProteinsProteins
17.7
FatFat
6.66
Technical
Item ID
Base.Bread

Bread is a perishable food item.

Usage

Trapping

Main article: Trapping

Bread can be used as bait in traps to capture small birds.

Consumable properties

Bread can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.

Fresh Stale Rotten

Bread.png
Hunger: -30


Bread.png
Hunger: -23
Boredom: +10
Unhappiness: +10

BreadRotten.png
Hunger: -13
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Cooking

Bread is made by placing bread dough in a heat source for 20 minutes.

Product Ingredients Tools Requirements Workstation XP
DoughCooked.png
Bread
Dough.png Bread (dough) ×1 none none none 2.5 Cooking

What it can make

Bread can be cut into bread slices.

Product Ingredients Tools Requirements Workstation XP
BreadSlices.png
Bread Slices ×3
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
BreadAnima.gif Bread ×1
none none none 0.75 Cooking

Evolved recipes

Bread is a cooking ingredient.

Product Nutrition
Soup
Soup
5
Stew
Stew
5
Salad
Salad
5

Distribution

The loot distributions can be found in the table(s) below.

Bread distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all displaycasebakery 23.28%
all displaycasebakery 41.14%
bakery displaycase 23.28%
bakery displaycase 41.14%
bakery displaycasebakery 23.28%
bakery displaycasebakery 41.14%
bakery grocerstand 23.28%
bakery grocerstand 41.14%
bakery restaurantdisplay 23.28%
bakery restaurantdisplay 41.14%
bakerykitchen restaurantdisplay 23.28%
bakerykitchen restaurantdisplay 41.14%
cornerstore displaycasebakery 23.28%
cornerstore displaycasebakery 41.14%
gigamart displaycasebakery 23.28%
gigamart displaycasebakery 41.14%
grocery displaycasebakery 23.28%
grocery displaycasebakery 41.14%
kitchen counter 19.27%
kitchen overhead 19.27%
livingroom counter 19.27%
livingroom overhead 19.27%

Buildings

Bread can be found in Refrigerators, Spiffo's, Pile o' Crepe, Pizza Whirled, bakeries and cafes.

Vehicles

Bread can be found in Spiffo's vans.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Bread
	{
		DisplayName = Bread,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Bread,
		EvolvedRecipe = Soup:5;Stew:5;Salad:5,
		FoodType = Bread,
		Packaged = TRUE,
		DaysFresh = 3,
		DaysTotallyRotten = 6,
		HungerChange = -30,
		Calories = 532,
		Carbohydrates = 99,
		Lipids = 6.66,
		Proteins = 17.7,
		WorldStaticModel = Bread,
	}

See also