Bucket: Difference between revisions

From PZwiki
mNo edit summary
m (Distribution table update)
 
(41 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{languages|Bucket}}
{{Header|Project Zomboid|Items|Food|Drinks|Water containers}}
{{header|The Game World|Items|Tools|type=Tool|version=Version 40|incver=11}}{{Infobox drainable
{{Page version|41.78.16}}
|display_name=Bucket
{{Infobox item
|name_colour=Tool
|name=Bucket
|name_text_colour=Tool
|model=Bucket_Empty_Model.png
|image=Bucket_Empty_120px.png
|icon=MetalBucket.png
|alternate_image=Bucket_Water.png
|icon_name=Bucket
|alternate_name=Bucket of Water
|model2=Bucket_Water_Model.png
|alternate_link=
|icon2=MetalBucket_Water.png
|weight='''Empty:''' 1<br>'''Full:''' 4
|icon_name2=Bucket of Water
|weight=1
|weight_full=4
|function=[[Cooking]] utensil
|function=[[Cooking]] utensil
|max_units=32.3
|metal_value=10
|max_units=25
|contents=Water
|contents=Water
|can_boil_water=False
|can_boil_water=True
|rain_factor=1
|rain_factor=1
|class_name=Base.BucketEmpty<br>Base.BucketWaterFull
|item_id=Base.BucketEmpty
}}{{quote|text=Can be used to collect rainwater when placed on the ground outside|author=In-game tooltip}}
|item_id2=Base.BucketWaterFull
 
}}
A '''bucket''' is a [[water]] container required in [[Carpentry Guide|carpentry]].
{{Quote|text=Can be used to collect rainwater when placed on the ground outside|author=In-game tooltip}}
A '''bucket''' is a [[water]] container required in [[carpentry]].


==Usage==
==Usage==
===Water===
===Water===
The bucket can be used to carry up to [[Water#Containers|32.3 units of water]]. To fill a bucket with water, simply right-click the [[:Category:Water Source|water source]] and select "Fill Bucket", consuming the bucket and producing a '''bucket of water'''. If the source is considered ''unclean'', the water in the bucket will be [[Water#Tainted|tainted]] and displayed with a green skull icon ([[File:SkullPoison.png]]). Leaving the bucket on the ground outside while it is [[rain|raining]], will gradually fill it with [[Water#Tainted Water|tainted water]].
The bucket can be used to carry up to [[Water#Containers|25 units of water]]. To fill a bucket with water, simply right-click the [[water]] source and select "Fill Bucket", consuming the bucket and producing a '''bucket of water'''. If the source is considered ''unclean'', the water in the bucket will be [[Water#Tainted|tainted]] and displayed with a green skull icon ([[File:SkullPoison.png]]). Leaving the bucket on the ground outside while it is [[rain]]ing, will gradually fill it with [[Water#Tainted Water|tainted water]].


===Plaster===
===Plaster===
Line 27: Line 31:


===Recipes===
===Recipes===
{{Crafting table header}}
{{Crafting/sandbox2
{{RecipeLookup|4013}}
|bucket_of_plaster
{{RecipeLookup|4014}}
}}
{{Crafting table footer}}


==Distribution==
==Distribution==
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
=== Buildings ===
{| class="wikitable" style="text-align:center;"
|-
!Building/Room
!Container
!Rolls
!Chance
|-
|All
|[[Containers#Crates|Crate]]
|1
|2
|-
|Shed
|[[Containers#Counters|Counter]]
|1
|10
|-
|Storage Unit
|[[Containers|All]]
|3
|1
|-
|Garden store
|[[Containers#Crates|Crate]]
|3
|2
|-
|Farm Storage
|[[Containers|All]]
|3
|2
|-
|}


=== Vehicles ===
The loot distributions can be found in the table(s) below.
{| class="wikitable" style="text-align:center;"
 
<!--BOT FLAG|BucketEmpty|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>BucketEmpty distribution
        <span class="mw-customtoggle-togglebox-BucketEmpty" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-BucketEmpty">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | all
    | {{ll|crate}}
    | 1
    | 0.4
    |-
    | armysurplus
    | {{ll|counter}}
    | 1
    | 10.0
    |-
    | bedroom
    | {{ll|crate}}
    | 1
    | 1.0
    |-
    | classroom
    | {{ll|counter}}
    | 4
    | 1.0
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 2.0
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 4.0
    |-
    | daycare
    | {{ll|counter}}
    | 4
    | 1.0
    |-
    | farmstorage
    | {{ll|crate}}
    | 4
    | 2.0
    |-
    | gardenstore
    | {{ll|metal_shelves}}
    | 4
    | 2.0
    |-
    | gasstorage
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | generalstore
    | {{ll|metal_shelves}}
    | 4
    | 2.0
    |-
    | laundry
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | mechanic
    | {{ll|wardrobe}}
    | 4
    | 10.0
    |-
    | toolstorestorage
    | {{ll|metal_shelves}}
    | 4
    | 2.0
    |}
</div>
<div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Vehicles}}
    ! Vehicle Type/Location
    ! Rolls
    ! Chance
    |-
    | ConstructionWorkerTruckBed
    | 4
    | 10
    |-
    | FarmerTruckBed
    | 4
    | 4
    |-
    | FireTruckBed
    | 4
    | 4
    |-
    | PainterTruckBed
    | 1
    | 50
    |-
    | PainterTruckBed
    | 4
    | 10
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-BucketEmpty" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|BucketEmpty|41.78.16-->
 
===Vehicles===
{| class="wikitable theme-red" style="text-align:center;"
|-
|-
!Profession
!Profession
Line 81: Line 169:
|5
|5
|1
|1
|-
|}
|}


==Code==
==Code==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox|[[File:MetalBucket.png]] {{ID|Base.BucketEmpty}}<br>
{{CodeSnip
  | lang = java
  | line = true
  | start = 92
  | source = items.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item BucketEmpty
{
    DisplayCategory = WaterContainer,
Weight = 1,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Bucket,
Icon = MetalBucket,
        ReplaceOnUseOn = WaterSource-BucketWaterFull,
        MetalValue = 20,
        RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
        EatType = Bucket,
        SurvivalGear = TRUE,
        WorldStaticModel = Bucket_Ground,
}
}}


''Bucket'' [[File:Bucket_Empty.png]]
[[File:MetalBucket_Water.png]] {{ID|Base.BucketWaterFull}}<br>
{{Retrieved|version=40|incver=11}}
{{CodeSnip
<pre> item BucketEmpty
  | lang = java
Weight = 1,
  | line = true
CanStoreWater = TRUE,
  | start = 704
Type = Normal,
  | source = items.txt
DisplayName = Bucket,
  | retrieved = true
Icon = Bucket_Empty,
  | version = 41.78.16
      ReplaceOnUseOn = WaterSource-BucketWaterFull,
  | code =
        MetalValue = 20,
item BucketWaterFull
        RainFactor = 1,
{
        Tooltip = Tooltip_item_RainFromGround,</pre>
    DisplayCategory = Water,
IsWaterSource = TRUE,
Weight = 4,
CanStoreWater = TRUE,
FillFromDispenserSound = GetWaterFromDispenserMetalBig,
FillFromTapSound = GetWaterFromTapMetalBig,
Type = Drainable,
DisplayName = Bucket of Water,
UseWhileEquipped = FALSE,
UseDelta = 0.04,
ReplaceOnDeplete = BucketEmpty,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
Icon = MetalBucket_Water,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
StaticModel = Bucket,
EatType = Bucket,
WorldStaticModel = BucketFullWater_Ground,
IsCookable = TRUE,
Tags = HasMetal,
}
}}
}}


''Bucket of Water'' [[File:Bucket_Water.png]]
==Gallery==
{{Retrieved|version=40|incver=11}}
<gallery>
<pre> item BucketWaterFull
Bucket_Model.png|Model used for animations
IsWaterSource = TRUE,
</gallery>
Weight = 4,
 
CanStoreWater = TRUE,
==Trivia==
Type = Drainable,
In [[Build 41#Build 41.78|build 41.78]] the bucket had its icon changed, to reflect that it's made of metal, previously it used to have a blue icon: [[File:Bucket Empty.png]][[File:Bucket Water.png]].
DisplayName = Bucket of Water,
UseWhileEquipped = FALSE,
ReplaceOnDeplete = BucketEmpty,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
Icon = Bucket_Water,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,</pre>


==See also==
==See also==
* [[Paint Brush]]
*[[Bucket of Concrete]]
* [[Paint]]
*[[Bucket of Plaster]]
*[[Paint Bucket]]
 
{{Navbox items|containers}}
 


{{Navbox/Tools}}
[[Category:Construction]]
[[Category:Construction]]

Latest revision as of 15:04, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Bucket
Bucket Empty Model.png
Bucket Water Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
1 (empty)
4 (full)
Function
Cooking utensil
Properties
Contents
Water
Capacity
25 units
Can boil water
True
Rain factor
1
Technical
Item ID
Base.BucketEmpty
Base.BucketWaterFull
Can be used to collect rainwater when placed on the ground outside
— In-game tooltip

A bucket is a water container required in carpentry.

Usage

Water

The bucket can be used to carry up to 25 units of water. To fill a bucket with water, simply right-click the water source and select "Fill Bucket", consuming the bucket and producing a bucket of water. If the source is considered unclean, the water in the bucket will be tainted and displayed with a green skull icon (SkullPoison.png). Leaving the bucket on the ground outside while it is raining, will gradually fill it with tainted water.

Plaster

The bucket can be used with water and plaster powder to produce a bucket of plaster, which can be applied to a built wall, allowing it to be painted. A bucket of plaster can be filled with water, which will remove the plaster.

Recipes

Product Ingredients Tools Requirements Workstation XP
MetalBucket Plaster.png
Bucket of Plaster
One of:
MetalBucket.png Bucket ×1
MetalBucket Water.png Bucket ×1
Each of:
WaterDrop.png Water ×5 unit(s)
Plaster Powder.png Bag of Plaster Powder ×1
none none none none

Distribution

Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.

The loot distributions can be found in the table(s) below.

BucketEmpty distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all crate 1 0.4
armysurplus counter 1 10.0
bedroom crate 1 1.0
classroom counter 4 1.0
closet crate 4 2.0
closet crate 4 4.0
daycare counter 4 1.0
farmstorage crate 4 2.0
gardenstore metal_shelves 4 2.0
gasstorage counter 4 10.0
generalstore metal_shelves 4 2.0
laundry counter 4 10.0
mechanic wardrobe 4 10.0
toolstorestorage metal_shelves 4 2.0
Vehicles
Vehicle Type/Location Rolls Chance
ConstructionWorkerTruckBed 4 10
FarmerTruckBed 4 4
FireTruckBed 4 4
PainterTruckBed 1 50
PainterTruckBed 4 10

Vehicles

Profession Container Rolls Chance
Construction Worker Trunk 5 1

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

MetalBucket.png Base.BucketEmpty
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item BucketEmpty
	{
	    DisplayCategory = WaterContainer,
		Weight	=	1,
		CanStoreWater	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Bucket,
		Icon	=	MetalBucket,
        ReplaceOnUseOn = WaterSource-BucketWaterFull,
        MetalValue = 20,
        RainFactor = 1,
		Tooltip = Tooltip_item_RainFromGround,
        EatType = Bucket,
        SurvivalGear = TRUE,
        WorldStaticModel = Bucket_Ground,
	}

MetalBucket Water.png Base.BucketWaterFull
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item BucketWaterFull
	{
	    DisplayCategory = Water,
		IsWaterSource	=	TRUE,
		Weight	=	4,
		CanStoreWater	=	TRUE,
		FillFromDispenserSound = GetWaterFromDispenserMetalBig,
		FillFromTapSound = GetWaterFromTapMetalBig,
		Type	=	Drainable,
		DisplayName	=	Bucket of Water,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.04,
		ReplaceOnDeplete	=	BucketEmpty,
		ReplaceOnUseOn	=	WaterSource-BucketWaterFull,
		Icon	=	MetalBucket_Water,
		RainFactor = 1,
		Tooltip = Tooltip_item_RainFromGround,
		StaticModel = Bucket,
		EatType = Bucket,
		WorldStaticModel = BucketFullWater_Ground,
		IsCookable = TRUE,
		Tags = HasMetal,
	}

Gallery

Trivia

In build 41.78 the bucket had its icon changed, to reflect that it's made of metal, previously it used to have a blue icon: Bucket Empty.pngBucket Water.png.

See also