Classic Wrist Watch: Difference between revisions
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| {{ID|Base.WristWatch_Left_ClassicGold}} | | {{ID|Base.WristWatch_Left_ClassicGold}} | ||
|} | |} | ||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|WristWatch_Right_DigitalDress|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>WristWatch_Right_DigitalDress distribution | |||
<span class="mw-customtoggle-togglebox-WristWatch_Right_DigitalDress" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-WristWatch_Right_DigitalDress"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| clothingstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 6.0 | |||
|- | |||
| departmentstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 6.0 | |||
|- | |||
| pawnshop | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 6.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-WristWatch_Right_DigitalDress" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|WristWatch_Right_DigitalDress|41.78.16--> | |||
<!--BOT FLAG|WristWatch_Right_ClassicBrown|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>WristWatch_Right_ClassicBrown distribution | |||
<span class="mw-customtoggle-togglebox-WristWatch_Right_ClassicBrown" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-WristWatch_Right_ClassicBrown"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| clothingstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| departmentstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| pawnshop | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 8.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-WristWatch_Right_ClassicBrown" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|WristWatch_Right_ClassicBrown|41.78.16--> | |||
<!--BOT FLAG|WristWatch_Right_ClassicBlack|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>WristWatch_Right_ClassicBlack distribution | |||
<span class="mw-customtoggle-togglebox-WristWatch_Right_ClassicBlack" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-WristWatch_Right_ClassicBlack"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| clothingstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| departmentstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| pawnshop | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 8.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-WristWatch_Right_ClassicBlack" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|WristWatch_Right_ClassicBlack|41.78.16--> | |||
<!--BOT FLAG|WristWatch_Right_ClassicGold|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>WristWatch_Right_ClassicGold distribution | |||
<span class="mw-customtoggle-togglebox-WristWatch_Right_ClassicGold" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-WristWatch_Right_ClassicGold"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| all | |||
| {{ll|plankstash}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 4.0 | |||
|- | |||
| clothingstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 4.0 | |||
|- | |||
| departmentstore | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| pawnshop | |||
| {{ll|displaycase}} | |||
| 4 | |||
| 4.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-WristWatch_Right_ClassicGold" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|WristWatch_Right_ClassicGold|41.78.16--> | |||
==Code== | ==Code== |
Revision as of 02:55, 25 April 2024
A classic wrist watch is a wearable item that tells the player the time.
Usage
Having a classic wrist watch in the player's main inventory, or wearing one, enables the in-game clock display on the HUD. Unlike a digital watch, the classic wrist watch does not tell the player the date or temperature, therefore the info tab doesn't display the time survived for.
Item IDs
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
clothingstore | displaycase | 4 | 6.0 |
departmentstore | displaycase | 4 | 6.0 |
pawnshop | displaycase | 4 | 6.0 |
Building / Room | Container | Rolls | Chance |
---|---|---|---|
closet | crate | 4 | 8.0 |
clothingstore | displaycase | 4 | 8.0 |
departmentstore | displaycase | 4 | 10.0 |
pawnshop | displaycase | 4 | 8.0 |
Building / Room | Container | Rolls | Chance |
---|---|---|---|
closet | crate | 4 | 8.0 |
clothingstore | displaycase | 4 | 8.0 |
departmentstore | displaycase | 4 | 10.0 |
pawnshop | displaycase | 4 | 8.0 |
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | plankstash | 4 | 8.0 |
closet | crate | 4 | 4.0 |
clothingstore | displaycase | 4 | 4.0 |
departmentstore | displaycase | 4 | 8.0 |
pawnshop | displaycase | 4 | 4.0 |
Code
Classic Wrist Watch with Black Strap (Right)
Source: ProjectZomboid\media\scripts\clothing_jewelry.txt
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Classic Wrist Watch with Black Strap,
ClothingItem = WristWatch_Right_ClassicBlack,
BodyLocation = RightWrist,
Icon = Watch_Black,
Weight = 0.1,
ClothingItemExtra = WristWatch_Left_ClassicBlack,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicBlack,
}
Classic Wrist Watch with Black Strap (Left)
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item WristWatch_Left_ClassicBlack
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Classic Wrist Watch with Black Strap,
ClothingItem = WristWatch_Left_ClassicBlack,
BodyLocation = LeftWrist,
Icon = Watch_Black,
Weight = 0.1,
ClothingItemExtra = WristWatch_Right_ClassicBlack,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicBlack,
}
Classic Wrist Watch with Brown Strap (Right)
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item WristWatch_Right_ClassicBrown
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Classic Wrist Watch with Brown Strap,
ClothingItem = WristWatch_Right_ClassicBrown,
BodyLocation = RightWrist,
Icon = Watch_Brown,
Weight = 0.1,
ClothingItemExtra = WristWatch_Left_ClassicBrown,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicBrown,
}
Classic Wrist Watch with Brown Strap (Left)
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item WristWatch_Left_ClassicBrown
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Classic Wrist Watch with Brown Strap,
ClothingItem = WristWatch_Left_ClassicBrown,
BodyLocation = LeftWrist,
Icon = Watch_Brown,
Weight = 0.1,
ClothingItemExtra = WristWatch_Right_ClassicBrown,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicBrown,
}
Standard Military Issue Wrist Watch (Right)
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item WristWatch_Right_ClassicMilitary
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Standard Military Issue Wrist Watch,
ClothingItem = WristWatch_Right_ClassicMilitary,
BodyLocation = RightWrist,
Icon = Watch_Military,
Weight = 0.1,
ClothingItemExtra = WristWatch_Left_ClassicMilitary,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicMilitary,
}
Standard Military Issue Wrist Watch (Left)
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item WristWatch_Left_ClassicMilitary
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Standard Military Issue Wrist Watch,
ClothingItem = WristWatch_Left_ClassicMilitary,
BodyLocation = LeftWrist,
Icon = Watch_Military,
Weight = 0.1,
ClothingItemExtra = WristWatch_Right_ClassicMilitary,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicMilitary,
}
Gold Wrist Watch (Right)
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item WristWatch_Right_ClassicGold
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Gold Wrist Watch,
ClothingItem = WristWatch_Right_ClassicGold,
BodyLocation = RightWrist,
Icon = Watch_Gold,
Weight = 0.1,
ClothingItemExtra = WristWatch_Left_ClassicGold,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicGold,
}
Gold Wrist Watch (Left)
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item WristWatch_Left_ClassicGold
{
DisplayCategory = Accessory,
Type = AlarmClockClothing,
DisplayName = Gold Wrist Watch,
ClothingItem = WristWatch_Left_ClassicGold,
BodyLocation = LeftWrist,
Icon = Watch_Gold,
Weight = 0.1,
ClothingItemExtra = WristWatch_Right_ClassicGold,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
AlarmSound = WatchAlarmLoop,
SoundRadius = 7,
MetalValue = 3,
WorldStaticModel = WatchClassicGold,
}