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{{Header|Project Zomboid|Items|Materials|Wood}} | {{Header|Project Zomboid|Items|Materials|Wood}} | ||
{{ | {{Page version|41.78.16}} | ||
{{Infobox item | {{Infobox item | ||
| | |name=Log | ||
|model= | |model=Log_Model.png | ||
|model_width=200px | |model_width=200px | ||
|icon=Logs.png | |icon=Logs.png | ||
|icon_name=Log | |icon_name=Log | ||
|category=Material | |category=Material | ||
|weight=9 | |weight=9 | ||
Line 13: | Line 12: | ||
|secondary_use=[[Heat source|Fuel]] | |secondary_use=[[Heat source|Fuel]] | ||
|material=Wood | |material=Wood | ||
| | |item_id=Base.Log | ||
}} | }} | ||
A '''log''' is a renewable material required in various [[carpentry]] recipes. | |||
A '''log''' is a renewable material required in various [[ | |||
==Usage== | ==Usage== | ||
===Transportation=== | ===Transportation=== | ||
Logs are very heavy, with | Logs are very heavy, with an encumbrance of 9. The player can combine logs using [[rope]] or sheet-rope to reduce the weight to just a third. Up to 4 logs can be combined in this way. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|logs_stack2 | |||
|logs_stack3 | |||
|logs_stack4 | |||
}} | |||
===Carpentry=== | ===Carpentry=== | ||
Using a [[saw]], one log can be converted into three [[ | Using a [[saw]], one log can be converted into three wooden [[plank]]s, providing [[carpentry]] experience and being useful in crafting. Logs can also be used to create [[Log Wall|log walls]], which are slightly stronger than the variety crafted using planks, with the added benefit of requiring neither [[nails]] nor a saw to craft. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|plank | |||
|log_wall | |||
}} | |||
===Fuel=== | ===Fuel=== | ||
Line 42: | Line 40: | ||
A log has a secondary purpose of crushing [[watermelon]]s, though it is not as effective as slicing it with a saw. | A log has a secondary purpose of crushing [[watermelon]]s, though it is not as effective as slicing it with a saw. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|watermelon_chunks | |||
}} | |||
===Other recipes=== | ===Other recipes=== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|notched_wooden_plank | |||
|campfire_materials | |||
}} | |||
==Distribution== | ==Distribution== | ||
The log is the resulting product when a tree is chopped down, which is done most effectively with an [[axe]]. It can be found while [[foraging]] and inside [[Containers# | The log is the resulting product when a tree is chopped down, which is done most effectively with an [[axe]]. It can be found while [[foraging]] and inside [[Containers#Plants|log stack]]s. | ||
==Code== | ==Code== | ||
Line 65: | Line 63: | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item Log | |||
{ | { | ||
DisplayCategory = Material, | DisplayCategory = Material, | ||
Line 74: | Line 72: | ||
WorldStaticModel = Log, | WorldStaticModel = Log, | ||
} | } | ||
}} | |||
}} | }} | ||
==See also== | ==See also== | ||
*[[Axe]] | *[[Axe]] | ||
*[[Carpentry]] | |||
*[[Logs Stack]] | |||
*[[Occupation#Lumberjack|Lumberjack]] | *[[Occupation#Lumberjack|Lumberjack]] | ||
*[[ | *[[Plank]] | ||
{{Navbox items|carpentry_materials}} | |||
[[Category:Carpentry materials]] | |||
[[Category:Materials]] | [[Category:Materials]] | ||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] |
Revision as of 09:47, 14 April 2024
A log is a renewable material required in various carpentry recipes.
Usage
Transportation
Logs are very heavy, with an encumbrance of 9. The player can combine logs using rope or sheet-rope to reduce the weight to just a third. Up to 4 logs can be combined in this way.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Log Stack |
One of: Rope ×2 Sheet Rope ×2 Each of: Log ×3 |
none | none | none | none |
Log Stack |
One of: Rope ×2 Sheet Rope ×2 Each of: Log ×4 |
none | none | none | none |
Log Stack |
One of: Rope ×2 Sheet Rope ×2 Each of: Log ×4 |
none | none | none | none |
Carpentry
Using a saw, one log can be converted into three wooden planks, providing carpentry experience and being useful in crafting. Logs can also be used to create log walls, which are slightly stronger than the variety crafted using planks, with the added benefit of requiring neither nails nor a saw to craft.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Plank ×3 |
Log ×1 | Saw (tag) |
none | none | .75 (0.25 above Carpentry 3) Carpentry |
Log Wall |
One of: Ripped Sheets ×4 Twine ×4 Rope ×2 Each of: Log ×4 |
Hammer (tag) |
none | none | 1.25 Carpentry |
Fuel
Logs are a valuable fuel source for campfires and antique stoves, as they last six (6) hours and are sustainable. As logs can be cut into three planks which last 2 hours each, logs intended to be used as fuel can be cut into planks first to collect carpentry experience with no fuel loss. They can also be used to make charcoal with help of the metal drum.
Cooking
A log has a secondary purpose of crushing watermelons, though it is not as effective as slicing it with a saw.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Watermelon Chunks ×5 |
One of: Baseball Bat ×1 Hammer ×1 Log ×1 Plank ×1 Sledgehammer ×1 Spiked Baseball Bat ×1 Stone Hammer ×1 Each of: Watermelon ×1 |
none | none | none | 0.75 Cooking |
Other recipes
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Notched Wooden Plank |
One of: Screwdriver ×1 Kitchen Knife ×1 Butter Knife ×1 Bread Knife ×1 Hunting Knife ×1 Chipped Stone ×1 Stone Knife ×1 One of: Plank ×1 Log ×1 |
none | none | none | none |
Campfire Materials |
One of: Twigs ×1 Sheet ×1 Ripped Sheets ×1 Dirty Rag ×1 Book ×1 Magazine ×1 Newspaper ×1 Each of: Log ×2 |
none | none | none | 0.75 Carpentry |
Distribution
The log is the resulting product when a tree is chopped down, which is done most effectively with an axe. It can be found while foraging and inside log stacks.
Code
Source: ProjectZomboid\media\scripts\items.txt
item Log
{
DisplayCategory = Material,
Weight = 9,
Type = Normal,
DisplayName = Log,
Icon = Logs,
WorldStaticModel = Log,
}