Pot of Soup: Difference between revisions

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{{languages}}
{{Header|Project Zomboid|Items|Food|Prepared food}}
{{Page version|41.78.16}}
{{Infobox item
|name=Pot of Soup
|model=CookingPotSoup_Model.png
|icon=PotFull.png
|icon_name=Pot of Soup
<!--GENERAL-->
|category=Food
|weight=3
|days_fresh=3
|days_rotten=5
<!--NUTRITION-->
|hunger_change=-30
|thirst_change=-30
|calories=202
|lipids=4.5
|proteins=14
|carbohydrates=25
<!--EFFECT-->
|unhappy_change=-20
<!--COOKING-->
|cook_minutes=50
|burn_minutes=100
<!--TECHNICAL DETAILS-->
|item_id=Base.PotOfSoup
}}
{{About|soup created from [[Canned Soup|canned soup]]|soup created from ingredients|Recipe ingredients#Soup & Stew Ingredients}}
'''Pot of soup''' is a [[Food#Perishable|perishable]] food item
 
==Usage==
===Consumable properties===
Pot of soup can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Pot of soup takes three in-game days to go stale, and five in-game days to rot, which is longer than the open can of soup from which it is created.
{{Consumables
{{Consumables
|image = Potofsoup.png  
|image = PotFull.png
|hunger = -40
|hunger = -30
|weight = 6
|unhappiness = -20
|boredom = -10
|perishable = 1
|cookable = 1
|unrotten hunger = -22
|unrotten unhappiness = +10
|unrotten boredom = +10
|rotten hunger = -13
|rotten unhappiness = +20
|rotten boredom = +20
|unrottencooked hunger = -22
|unrottencooked unhappiness = +10
|unrottencooked boredom = +10
|rottencooked hunger = -13
|rottencooked unhappiness = +20
|rottencooked boredom = +20
|cooked hunger = -39
|cooked boredom = -10
|cooked unhappiness = -20
|burned hunger = -13
|burned boredom = +20
|burned unhappiness = +20
|burned image = PotFull.png
|rotten image = PotFull.png
|cooked image = PotFull.png
}}
}}
Combining a [[can opener]], [[canned soup]], and a [[cooking pot]] yields a '''pot of soup''', allowing the soup to be consumed.  The pot of soup can be eaten directly, or heated in an [[oven]].


When consumed, a cooking pot is recovered.
==Crafting==
{{Main|Cooking}}


== Effects ==
===Obtaining===
[[Boredom]]: -10<br>
Pot of soup is crafted from [[Canned Soup|canned soup]] and an empty [[Cooking Pot|cooking pot]].
[[Hunger]]: -40<br>
{{Crafting/sandbox2
[[Unhappy]]: -20
|pot_of_soup_uncooked
|pot_of_soup_uncooked
}}


== Crafting ==
===Cooking===
{| class="wikitable sortable" style="text-align:center;"
{{Crafting/sandbox2
|-
|pot_of_soup_cooked
! Name
}}
! class="unsortable" | Recipe
! class="unsortable" | Description
{{RecipeLookup|2000}}
{{RecipeLookup|2014}}
|}


== Code ==
===What it can make===
<nowiki>item PotOfSoup
*Pot of soup can be divided into 2 or 4 [[bowl]]s.
{
{{Crafting/sandbox2
Type = Food,
|2_bowl_of_soup
DisplayName = Pot of Soup,
|4_bowl_of_soup
Icon = PotFull,
}}
Weight = 6,
*The below values represent a pot of cooked soup (fresh) being divided among bowls.
IsCookable = true,
{| class="wikitable theme-red"
MinutesToCook  = 50,
|-
MinutesToBurn  = 100,
! colspan="4"| Evolved recipes
HungerChange = -40,
|-
BoredomChange = -10,
! Name
UnhappyChange = -20,
! Hunger Added
ReplaceOnUse = Pot
! Unhappiness Bonus
}</nowiki>
! Boredom Bonus
 
== History ==
 
{| class="wikitable" width="550" style="text-align:center;"
|-
|-
! Alpha ||
|[[File:BowlFull.png|centre]]2 Bowls of Soup
| style="text-align: center;" |-15
| style="text-align: center;" |-20
| style="text-align: center;" |-10
|-
|-
| RC 2.9 || Add some history.
|[[File:BowlFull.png|centre]]4 Bowls of Soup
| style="text-align: center;" |-9
| style="text-align: center;" |-20
| style="text-align: center;" |-10
|}
|}


==See Also==
==Code==
* [[cooking pot]]
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 3278
  | source = items_food.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item PotOfSoup
{
DisplayName = Pot of Soup,
DisplayCategory = Food,
Type = Food,
Weight = 3,
Icon = PotFull,
CookingSound = BoilingFood,
EatType = Pot,
IsCookable = TRUE,
ReplaceOnUse = Pot,
MinutesToCook = 50,
MinutesToBurn = 100,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -30,
ThirstChange = -30,
UnhappyChange = -20,
Calories = 202,
Carbohydrates = 25,
Lipids = 4.5,
Proteins = 14,
CustomContextMenu = Drink,
CustomEatSound = EatingSoup,
StaticModel = CookingPot,
WorldStaticModel = CookingPotSoup_Ground,
Tags = HasMetal,
}
}}
}}
 
==See also==
{{Navbox items|prepared_food}}
 


{{Navbox/Consumables}}
[[Category:Perishable food]]
[[Category:Consumables]]
[[Category:Food]]
[[Category:Cookable Food]]
[[Category:Non-Perishable Food]]
[[Category:Version 0.2.0p]]

Revision as of 11:14, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Pot of Soup
CookingPotSoup Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
3
Properties
Days fresh
3 days
Days until rotten
5 days
Nutrition
HungerMoodle Icon Hungry.png
-30
ThirstMoodle Icon Thirsty.png
-30
CaloriesCalories
202
CarbohydratesCarbohydrates
25
ProteinsProteins
14
FatFat
4.5
Effect
UnhappinessMoodle Icon Unhappy.png
-20
Cooking
Time until cooked
50 minutes
Time until burned
100 minutes
Technical
Item ID
Base.PotOfSoup
PlushSpiffo.pngThis article is about soup created from canned soup. For soup created from ingredients, see Recipe ingredients.

Pot of soup is a perishable food item

Usage

Consumable properties

Pot of soup can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Pot of soup takes three in-game days to go stale, and five in-game days to rot, which is longer than the open can of soup from which it is created.

Fresh Stale Rotten
Uncooked

PotFull.png
Hunger: -30
Boredom: -10
Unhappiness: -20

PotFull.png
Hunger: -22
Boredom: +10
Unhappiness: +10

PotFull.png

Hunger: -13
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Cooked

PotFull.png
Hunger: -39
Boredom: -10
Unhappiness: -20

PotFull.png
Hunger: -22
Boredom: +10
Unhappiness: +10

PotFull.png
Hunger: -13
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Burned

PotFull.png
Hunger: -13
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Obtaining

Pot of soup is crafted from canned soup and an empty cooking pot.

Product Ingredients Tools Requirements Workstation XP
PotFull.png
Pot of Soup (Uncooked)
One of:
CannedMushroomSoup.png Canned Mushroom Soup ×1
Soup.png Canned Vegetable Soup ×1
CanOpener.png
Can Opener
none none none
PotFull.png
Pot of Soup (Uncooked)
One of:
CannedMushroomSoup.png Canned Mushroom Soup ×1
Soup.png Canned Vegetable Soup ×1
CanOpener.png
Can Opener
none none none

Cooking

Product Ingredients Tools Requirements Workstation XP
PotFull.png
Pot of Soup (Cooked)
PotFull.png Pot of Soup (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking

What it can make

  • Pot of soup can be divided into 2 or 4 bowls.
Product Ingredients Tools Requirements Workstation XP
BowlFull.png
Bowl of Soup ×2
Bowl.png Bowl ×2
PotFull.png Soup ×1
none none none none
BowlFull.png
Bowl of Soup ×4
Bowl.png Bowl ×4
PotFull.png Soup ×1
none none none none
  • The below values represent a pot of cooked soup (fresh) being divided among bowls.
Evolved recipes
Name Hunger Added Unhappiness Bonus Boredom Bonus
BowlFull.png
2 Bowls of Soup
-15 -20 -10
BowlFull.png
4 Bowls of Soup
-9 -20 -10

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item PotOfSoup
	{
		DisplayName = Pot of Soup,
		DisplayCategory = Food,
		Type = Food,
		Weight = 3,
		Icon = PotFull,
		CookingSound = BoilingFood,
		EatType = Pot,
		IsCookable = TRUE,
		ReplaceOnUse = Pot,
		MinutesToCook = 50,
		MinutesToBurn = 100,
		DaysFresh = 3,
		DaysTotallyRotten = 5,
		HungerChange = -30,
		ThirstChange = -30,
		UnhappyChange = -20,
		Calories = 202,
		Carbohydrates = 25,
		Lipids = 4.5,
		Proteins = 14,
		CustomContextMenu = Drink,
		CustomEatSound = EatingSoup,
		StaticModel = CookingPot,
		WorldStaticModel = CookingPotSoup_Ground,
		Tags = HasMetal,
	}

See also