Remoulade: Difference between revisions

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|item_id=farming.RemouladeFull
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'''Remoulade''' is a perishable [[food]] [[Items|item]].
'''Remoulade''' is a perishable [[food]] [[Items|item]].


==Usage==
==Usage==
Once emptied, remoulade can be used as a [[Water|water]] container, similar to a [[Water Bottle|water bottle]].
Once emptied, remoulade can be used as a [[water]] container, similar to a [[Water Bottle|water bottle]].


===Consumable properties===
===Consumable properties===
Line 58: Line 57:


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|RemouladeFull|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>RemouladeFull distribution
        <span class="mw-customtoggle-togglebox-RemouladeFull" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-RemouladeFull">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:50%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | all
    | {{ll|fridge}}
    | 2.1%
    |-
    | breakroom
    | {{ll|fridge}}
    | 3.98%
    |-
    | cafeteriakitchen
    | {{ll|counter}}
    | 6.29%
    |-
    | conveniencestore
    | {{ll|fridge}}
    | 15.1%
    |-
    | cornerstore
    | {{ll|fridge}}
    | 15.1%
    |-
    | daycare
    | {{ll|fridge}}
    | 3.98%
    |-
    | dinerkitchen
    | {{ll|counter}}
    | 6.29%
    |-
    | fossoil
    | {{ll|fridge}}
    | 15.1%
    |-
    | gasstore
    | {{ll|fridge}}
    | 15.1%
    |-
    | generalstore
    | {{ll|fridge}}
    | 15.1%
    |-
    | generalstorestorage
    | {{ll|fridge}}
    | 15.1%
    |-
    | gigamart
    | {{ll|fridge}}
    | 15.1%
    |-
    | grocery
    | {{ll|fridge}}
    | 15.1%
    |-
    | pharmacy
    | {{ll|fridge}}
    | 15.1%
    |-
    | restaurantkitchen
    | {{ll|counter}}
    | 6.29%
    |-
    | seafoodkitchen
    | {{ll|counter}}
    | 23.28%
    |-
    | seafoodkitchen
    | {{ll|counter}}
    | 41.14%
    |-
    | zippeestore
    | {{ll|fridge}}
    | 15.1%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-RemouladeFull" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|RemouladeFull|41.78.16-->
Remoulade can be found in kitchen [[Containers#Counters|counters]] and [[refrigerator]]s.
Remoulade can be found in kitchen [[Containers#Counters|counters]] and [[refrigerator]]s.


Line 96: Line 189:
         StaticModel = RemouladeJar,
         StaticModel = RemouladeJar,
         WorldStaticModel = Remoulade_Ground,
         WorldStaticModel = Remoulade_Ground,
     }  
     }
}}
}}
}}
}}
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[[Category:Perishable food]]
[[Category:Perishable food]]
[[Category:Articles requiring distribution tables]]

Latest revision as of 05:30, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Remoulade
JarLid Remoulade Model.png
Empty Bottle Empty Bottle (Remoulade)
Water Bottle Water Bottle (Remoulade)
General
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Properties
Capacity
6.25 units
Packaged
Yes
Days fresh
8 days
Days until rotten
3 days
Nutrition
HungerMoodle Icon Hungry.png
-10
CaloriesCalories
150
CarbohydratesCarbohydrates
0
ProteinsProteins
0
FatFat
50
Effect
UnhappinessMoodle Icon Unhappy.png
5
BoredomMoodle Icon Bored.png
10
Technical
Item ID
farming.RemouladeFull

Remoulade is a perishable food item.

Usage

Once emptied, remoulade can be used as a water container, similar to a water bottle.

Consumable properties

Remoulade can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

TZ RemouladeFull.png
Hunger: -10
Boredom: +10
Unhappiness: +5

TZ RemouladeFull.png
Hunger: -7
Boredom: +20
Unhappiness: +15

TZ RemouladeFull.png
Hunger: -4
Boredom: +20
Unhappiness: +25
Dangerous, will cause sickness.

Distribution

The loot distributions can be found in the table(s) below.

RemouladeFull distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all fridge 2.1%
breakroom fridge 3.98%
cafeteriakitchen counter 6.29%
conveniencestore fridge 15.1%
cornerstore fridge 15.1%
daycare fridge 3.98%
dinerkitchen counter 6.29%
fossoil fridge 15.1%
gasstore fridge 15.1%
generalstore fridge 15.1%
generalstorestorage fridge 15.1%
gigamart fridge 15.1%
grocery fridge 15.1%
pharmacy fridge 15.1%
restaurantkitchen counter 6.29%
seafoodkitchen counter 23.28%
seafoodkitchen counter 41.14%
zippeestore fridge 15.1%

Remoulade can be found in kitchen counters and refrigerators.

Trivia

  • Invented in France, remoulade is a popular condiment in many countries. Very much like the tartar sauce of some English-speaking cultures, remoulade is often aioli- or mayonnaise-based.
  • The model has written "RJ" on it, which is a reference to Romaine 'RJ' Dron nickname: Robert Johnson (RJ), bring a French developer and creator of the farming mod where this item orginates from.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item RemouladeFull
    {
        DisplayCategory = Food,
        Type				=		Food,
        DisplayName			=		Remoulade,
        Icon				=		TZ_RemouladeFull,
        Weight				=		0.5,
        HungerChange 		=		-10,
        BoredomChange 		=		10,
        UnhappyChange 		=		5,
        DaysFresh 			=		8,
        DaysTotallyRotten 	=	 	11,
        UseDelta			=		0.16,
        ReplaceOnUse 	    = 		RemouladeEmpty,
        Carbohydrates = 0,
        Proteins = 0,
        Lipids = 50,
        Calories = 150,
        Packaged = TRUE,
        EatType = candrink,
        StaticModel = RemouladeJar,
        WorldStaticModel = Remoulade_Ground,
    }

See also