Unusable Metal: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Materials|Metal}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Unusable Metal | ||
| | |model=UnusableMetal_Model.png | ||
| | |icon=UnsableMetal.png | ||
|icon_name=Unusable Metal | |||
|weight=1.5 | |weight=1.5 | ||
| | |item_id=Base.UnusableMetal | ||
}}'''Unusable metal''' is an [[item]] obtained through [[metalworking]]. | }} | ||
'''Unusable metal''' is an [[Items|item]] obtained through [[metalworking]]. | |||
==Usage== | ==Usage== | ||
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==Distribution== | ==Distribution== | ||
Unusable metal does not spawn in the [[world]] naturally, however can be produced as a by-product when dismantling some metal appliances, such as [[door|metal doors]] and [[Containers#Bins|dumpsters]]. | The loot distributions can be found in the table(s) below. | ||
<!--BOT FLAG|UnusableMetal|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>UnusableMetal distribution | |||
<span class="mw-customtoggle-togglebox-UnusableMetal" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-UnusableMetal"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-UnusableMetal" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|UnusableMetal|41.78.16--> | |||
Unusable metal does not spawn in the [[Knox Country|world]] naturally, however can be produced as a by-product when dismantling some metal appliances, such as [[door|metal doors]] and [[Containers#Bins|dumpsters]]. | |||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 87 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item UnusableMetal | |||
{ | |||
DisplayCategory = Material, | |||
Weight = 1, | |||
Type = Normal, | |||
DisplayName = Unusable Metal, | |||
Icon = UnsableMetal, | |||
WorldStaticModel = UnusableMetal, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Scrap Metal]] | *[[Scrap Metal]] | ||
*[[Scrap Wood]] | |||
[[Category:Materials]] | |||
[[Category:Metalwork materials]] | |||
{{Navbox items|metalwork_materials}} |
Latest revision as of 19:51, 30 April 2024
Unusable metal is an item obtained through metalworking.
Usage
Unusable metal is a useless by-product currently serving no function.
Distribution
The loot distributions can be found in the table(s) below.
Unusable metal does not spawn in the world naturally, however can be produced as a by-product when dismantling some metal appliances, such as metal doors and dumpsters.
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item UnusableMetal
{
DisplayCategory = Material,
Weight = 1,
Type = Normal,
DisplayName = Unusable Metal,
Icon = UnsableMetal,
WorldStaticModel = UnusableMetal,
}