X8 Scope: Difference between revisions
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{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}} | |||
{{Header | {{Page version|41.78.16}} | ||
{{Page version| | |||
{{Infobox item | {{Infobox item | ||
|name=x8 Scope | |name=x8 Scope | ||
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<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|item_id=Base.x8Scope | |item_id=Base.x8Scope | ||
}}{{Quote|text=Weapon attachment. Increases firearm's maximum range.|author=In-game tooltip}}A '''x8 scope''' is a weapon mod. | }} | ||
{{Quote|text=Weapon attachment. Increases firearm's maximum range.|author=In-game tooltip}}A '''x8 scope''' is a weapon mod. | |||
==Usage== | ==Usage== | ||
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*[[File:AssaultRifle.png|link=M16 Assault Rifle]] [[M16 Assault Rifle]] | *[[File:AssaultRifle.png|link=M16 Assault Rifle]] [[M16 Assault Rifle]] | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
{ | <!--BOT FLAG|x8Scope|41.78.16--> | ||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>x8Scope distribution | |||
<span class="mw-customtoggle-togglebox-x8Scope" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-x8Scope"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
|- | {| class="wikitable theme-red" style="margin-right:15px; width:95%;" | ||
| all | |+ {{ll|Containers}} | ||
| | ! Building / Room | ||
| 4 | ! Container | ||
| 6 | ! Rolls | ||
|- | ! Chance | ||
| garagestorage | |- | ||
| | | all | ||
| 4 | | {{ll|militarycrate}} | ||
| 4 | | 4 | ||
|- | | 6.0 | ||
| gunstore | |- | ||
| | | garagestorage | ||
| 4 | | {{ll|locker}} | ||
| 4 | | 4 | ||
|- | | 4.0 | ||
| policestorage | |- | ||
| | | gunstore | ||
| 4 | | {{ll|counter}} | ||
| 1 | | 4 | ||
|} | | 4.0 | ||
|- | |||
| policestorage | |||
| {{ll|locker}} | |||
| 4 | |||
| 1.0 | |||
|} | |||
</div> | |||
<div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Vehicles}} | |||
! Vehicle Type/Location | |||
! Rolls | |||
! Chance | |||
|- | |||
| PoliceTruckBed | |||
| 4 | |||
| 1 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-x8Scope" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|x8Scope|41.78.16--> | |||
==Code== | ==Code== | ||
{{CodeBox | {{CodeBox | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 2496 | ||
| source = newitems.txt | | source = newitems.txt | ||
| retrieved = true | | retrieved = true | ||
| version = | | version = 41.78.16 | ||
| code = | | code = | ||
item x8Scope | item x8Scope | ||
{ | { | ||
DisplayCategory = WeaponPart, | |||
Type = WeaponPart, | |||
DisplayName = x8 Scope, | |||
Icon = Scope8x, | |||
Weight = 0.8, | |||
WeightModifier = 0.8, | |||
MaxRangeModifier = 20, | |||
MinRangeModifier = 10, | |||
MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2, | |||
PartType = Scope, | |||
Tooltip = Tooltip_Scope, | |||
} | MetalValue = 22, | ||
WorldStaticModel = Rifle_8XScope_Ground, | |||
} | |||
}} | |||
}} | }} | ||
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*[[Weapons]] | *[[Weapons]] | ||
{{Navbox weapons}} | {{Navbox items|weapons}} |
Revision as of 17:01, 24 April 2024
x8 Scope
Performance
Min range
+10
Max range
+20
Encumbrance mod.
+0.8
Technical
Item ID
Base.x8Scope
“
Weapon attachment. Increases firearm's maximum range.
A x8 scope is a weapon mod.
Usage
Increases firearms maximum fire range.
Can be added to guns using a screwdriver.
Compatible weapons
Distribution
The loot distributions can be found in the table(s) below.
x8Scope distribution
Show / Hide
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | militarycrate | 4 | 6.0 |
garagestorage | locker | 4 | 4.0 |
gunstore | counter | 4 | 4.0 |
policestorage | locker | 4 | 1.0 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
PoliceTruckBed | 4 | 1 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item x8Scope
{
DisplayCategory = WeaponPart,
Type = WeaponPart,
DisplayName = x8 Scope,
Icon = Scope8x,
Weight = 0.8,
WeightModifier = 0.8,
MaxRangeModifier = 20,
MinRangeModifier = 10,
MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2,
PartType = Scope,
Tooltip = Tooltip_Scope,
MetalValue = 22,
WorldStaticModel = Rifle_8XScope_Ground,
}