Paint

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This page has been revised for the current stable version (41.78.16).
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Paint
PaintTinRed Model.png
PaintTinBlack Model.png
PaintTinBlue Model.png
PaintTinBrown Model.png
PaintTinCyan Model.png
PaintTinGreen Model.png
PaintTinGrey Model.png
PaintTinLightBlue Model.png
PaintTinLightBrown Model.png
PaintTinOrange Model.png
PaintTinPink Model.png
PaintTinPurple Model.png
PaintTinTurquoise Model.png
PaintTinWhite Model.png
PaintTinYellow Model.png
PaintTinEmpty Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
5.0 (Full)
1.0 (Empty)
Function
Paint plastered wooden walls
Paint signs on walls
Properties
Capacity
10 units
Technical
Item ID
Base.PaintbucketEmpty
Base.Paint[Color]
Used to paint plastered walls. Requires paintbrush.
— In-game tooltip

Paint is an item used for painting on walls and signs.

Usage

Paint is used with a paintbrush to paint plastered walls. A full can of paint can be used to paint up to ten walls or signs.

Once a can of paint has been used, or if the paint is poured out, it will be replaced with an empty paint bucket, which can be used to collect water.

Distribution

The loot distributions can be found in the table(s) below.

PaintWhite distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintBlack distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 10.78%
PaintBlue distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 10.78%
PaintBrown distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintCyan distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintGreen distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintGrey distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintLightBlue distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintLightBrown distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintOrange distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintPink distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintPurple distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintRed distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintTurquoise distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%
PaintYellow distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all crate 0.89%
bedroom crate 0.65%
closet crate 0.65%
closet crate 3.98%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 23.28%
livingroom wardrobe 3.98%
paintershop crate 23.28%
paintershop metal_shelves 23.28%
shed crate 23.28%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 23.28%
storageunit metal_shelves 0.65%
storageunit metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%
Vehicles
Type Container Effective chance
Painter Trunk 23.28%

Types

Paint can come in 15 different colors:

Icon Name Encumbrance Item ID
Black Paint Black Paint 5.0 Base.PaintBlack
Blue Paint Blue Paint 5.0 Base.PaintBlue
Brown Paint Brown Paint 5.0 Base.PaintBrown
Cyan Paint Cyan Paint 5.0 Base.PaintCyan
Green Paint Green Paint 5.0 Base.PaintGreen
Gray Paint Gray Paint 5.0 Base.PaintGrey
Light Blue Paint Light Blue Paint 5.0 Base.PaintLightBlue
Light Brown Paint Light Brown Paint 5.0 Base.PaintLightBrown
Orange Paint Orange Paint 5.0 Base.PaintOrange
Pink Paint Pink Paint 5.0 Base.PaintPink
Purple Paint Purple Paint 5.0 Base.PaintPurple
Red Paint Red Paint 5.0 Base.PaintRed
Turquoise Paint Turquoise Paint 5.0 Base.PaintTurquoise
White Paint White Paint 5.0 Base.PaintWhite
Yellow Paint Yellow Paint 5.0 Base.PaintYellow

Trivia

  • The model has PAINT FOR U written on the side.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

PaintbucketEmpty.png Base.PaintbucketEmpty
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item PaintbucketEmpty
    {
        DisplayCategory = Material,
        Weight	=	1.0,
        Type	=	Normal,
        DisplayName	=	Empty Paint Bucket,
        Icon	=	PaintbucketEmpty,
        MetalValue = 20,
        StaticModel = Bucket,
        CanStoreWater	=	TRUE,
        ReplaceOnUseOn	=	WaterSource-WaterPaintbucket,
        RainFactor = 1,
        Tooltip = Tooltip_item_RainFromGround,
        EatType = Bucket,
        WorldStaticModel = PaintTinEmpty_Ground,
    }

Paintanim.gif Base.NAME
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Paint[Color]
	{
		Weight	=	5,
		Type	=	Drainable,
		ReplaceOnDeplete = PaintbucketEmpty,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.1,
		DisplayName	=	[Color] Paint,
		Icon	=	Paint_[Color],
		Tooltip = Tooltip_Paint,
		StaticModel = Bucket,
	}

See also