Bowl: Difference between revisions
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==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Bowl|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Bowl distribution | |||
<span class="mw-customtoggle-togglebox-Bowl" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bowl"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| breakroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| dinerbackroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| prisoncells | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 10.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Bowl" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Bowl|41.78.16--> | |||
Bowls can be found in kitchen [[Containers#Counters|counters]]. | Bowls can be found in kitchen [[Containers#Counters|counters]]. | ||
Revision as of 02:36, 25 April 2024
Base.WaterBowl
A bowl is a water container used in cooking.
Usage
Cooking
- Main article: Cooking
There are a variety of recipes requiring a bowl, which can be seen in the Crafting section below. Salad can only be created in a bowl, and a bowl is required to make cake batter, which is then used to make cake. A bowl can be used to separate soup, stew, pasta or rice, which will ultimately reduce more hunger, sadness, and boredom.
Rain
If left outside, a bowl can be filled with water while it is raining, producing a bowl of water. A bowl can be filled with water from any water source, however the water may be tainted if it isn't taken from a clean source. If the water is tainted, it should be boiled first, as consuming tainted water will make the player sick.
Crafting
Cooking
- Main article: Cooking
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
bakerykitchen | counter | 4 | 20.0 |
bakerykitchen | counter | 4 | 10.0 |
breakroom | counter | 4 | 10.0 |
departmentstorage | metal_shelves | 4 | 10.0 |
departmentstorage | metal_shelves | 4 | 20.0 |
dinerbackroom | counter | 4 | 10.0 |
garagestorage | crate | 4 | 20.0 |
garagestorage | crate | 4 | 10.0 |
kitchen | counter | 4 | 10.0 |
prisoncells | wardrobe | 4 | 10.0 |
Bowls can be found in kitchen counters.
Code
Code
Bowl
Source: ProjectZomboid\media\scripts\items.txt
item Bowl
{
DisplayCategory = WaterContainer,
Weight = 0.5,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Bowl,
ReplaceOnUseOn = WaterSource-WaterBowl,
Icon = Bowl,
RainFactor = 0.5,
Tooltip = Tooltip_item_RainFromGround,
StaticModel = Bowl,
WorldStaticModel = BowlGround,
}
WaterBowl
Source: ProjectZomboid\media\scripts\items_food.txt
item WaterBowl
{
DisplayName = Bowl of Water,
DisplayCategory = Water,
Type = Drainable,
Weight = 1.2,
Icon = BowlFull_Water,
CanStoreWater = TRUE,
EatType = Bowl,
FillFromDispenserSound = GetWaterFromDispenserCeramic,
FillFromTapSound = GetWaterFromTapCeramic,
IsCookable = TRUE,
IsWaterSource = TRUE,
RainFactor = 0.5,
ReplaceOnDeplete = Bowl,
ReplaceOnUseOn = WaterSource-WaterBowl,
Tooltip = Tooltip_item_RainFromGround,
UseDelta = 0.5,
UseWhileEquipped = FALSE,
StaticModel = Bowl,
WorldStaticModel = BowlWater_Ground,
}
Trivia
- In the earliest versions of the game, the bowl had different icons: for regular version and for full version.