Bowl: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Drinks|Water containers}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
| | |name=Bowl | ||
| | |model=Bowl_Model.png | ||
|weight = 1.5 | |icon=Bowl.png | ||
|icon_name=Bowl | |||
|icon2=BowlFull_Water.png | |||
|icon_name2=Bowl of Water | |||
|weight='''Empty:''' 0.5<br>'''Full:''' 1.2 | |||
|function=[[Cooking]] utensil | |||
|max_units=2 | |||
|contents=Water | |||
|can_boil_water=True | |||
|rain_factor=0.5 | |||
|item_id=Base.Bowl<br>Base.WaterBowl | |||
}} | }} | ||
{{Quote|text=Can be used to collect rainwater when placed on the ground outside|author=In-game tooltip}} | |||
A '''bowl''' is a [[water]] container used in [[cooking]]. | |||
== | ==Usage== | ||
===Cooking=== | |||
{{Main|Cooking}} | |||
There are a variety of recipes requiring a bowl, which can be seen in the ''[[Bowl#Crafting|Crafting]]'' section below. [[Salad]] can only be created in a bowl, and a bowl is required to make [[Cake Batter|cake batter]], which is then used to make [[cake]]. A bowl can be used to separate [[Bowl of Soup|soup]], [[Bowl of Stew|stew]], [[Bowl of Pasta|pasta]] or [[Bowl of Rice|rice]], which will ultimately reduce more [[Hunger|hunger]], [[Sadness|sadness]], and [[Boredom|boredom]]. | |||
{{ | |||
| | |||
== Code == | ===Rain=== | ||
If left outside, a bowl can be filled with water while it is [[rain]]ing, producing a '''bowl of water'''. A bowl can be filled with water from any water source, however the water may be tainted if it isn't taken from a clean source. If the water is tainted, it should be boiled first, as consuming [[Water|tainted water]] will make the [[player]] [[Health|sick]]. | |||
{ | |||
Type | ==Crafting== | ||
===Cooking=== | |||
{{Main|Cooking}} | |||
Weight | {{Crafting/sandbox2 | ||
|bread_dough | |||
|cake_batter | |||
|bread_dough | |||
ReplaceOnUseOn | |pie_dough | ||
|bowl_of_cereal | |||
|bowl_of_oatmeal | |||
|bowl_of_beans_uncooked | |||
} | |gravy | ||
[[ | |pancakes_uncooked | ||
[[ | |muffin_baking_tray_uncooked | ||
[[ | |pizza | ||
|tray_of_biscuits_uncooked | |||
|baking_tray_with_chocolate_chip_cookie_uncooked | |||
|baking_tray_with_chocolate_cookie_uncooked | |||
|baking_tray_with_oatmeal_cookie_uncooked | |||
|baking_tray_with_shortbread_cookie_uncooked | |||
|baking_tray_with_sugar_cookie_uncooked | |||
|baguette_uncooked | |||
|bowl_of_rice_cooked | |||
|bowl_of_pasta_cooked | |||
|bowl_of_beans_cooked | |||
|bowl_of_soup_cooked | |||
|bowl_of_stew_cooked | |||
|salad | |||
|fruit_salad | |||
|2_bowl_of_soup | |||
|2_bowl_of_stew | |||
|4_bowl_of_soup | |||
|4_bowl_of_stew | |||
|2bowl_of_rice | |||
|2bowl_of_pasta | |||
|4bowl_of_rice | |||
|4bowl_of_pasta | |||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Bowl|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Bowl distribution | |||
<span class="mw-customtoggle-togglebox-Bowl" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Bowl"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| breakroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| dinerbackroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| prisoncells | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 10.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Bowl" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Bowl|41.78.16--> | |||
Bowls can be found in kitchen [[Containers#Counters|counters]]. | |||
==Code== | |||
==Code== | |||
{{CodeBox|[[File:Bowl.png]] {{ID|Bowl}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 77 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Bowl | |||
{ | |||
DisplayCategory = WaterContainer, | |||
Weight = 0.5, | |||
CanStoreWater = TRUE, | |||
Type = Normal, | |||
DisplayName = Bowl, | |||
ReplaceOnUseOn = WaterSource-WaterBowl, | |||
Icon = Bowl, | |||
RainFactor = 0.5, | |||
Tooltip = Tooltip_item_RainFromGround, | |||
StaticModel = Bowl, | |||
WorldStaticModel = BowlGround, | |||
} | |||
}} | |||
[[File:BowlFull_Water.png]] {{ID|WaterBowl}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2527 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item WaterBowl | |||
{ | |||
DisplayName = Bowl of Water, | |||
DisplayCategory = Water, | |||
Type = Drainable, | |||
Weight = 1.2, | |||
Icon = BowlFull_Water, | |||
CanStoreWater = TRUE, | |||
EatType = Bowl, | |||
FillFromDispenserSound = GetWaterFromDispenserCeramic, | |||
FillFromTapSound = GetWaterFromTapCeramic, | |||
IsCookable = TRUE, | |||
IsWaterSource = TRUE, | |||
RainFactor = 0.5, | |||
ReplaceOnDeplete = Bowl, | |||
ReplaceOnUseOn = WaterSource-WaterBowl, | |||
Tooltip = Tooltip_item_RainFromGround, | |||
UseDelta = 0.5, | |||
UseWhileEquipped = FALSE, | |||
StaticModel = Bowl, | |||
WorldStaticModel = BowlWater_Ground, | |||
} | |||
}} | |||
}} | |||
==Trivia== | |||
*In the earliest versions of the game, the bowl had different icons: [[File:Bowl-old.png]] for regular version and [[File:BowlFull-old.png]] for full version. | |||
==See also== | |||
*[[Bowl of Water]] | |||
*[[Recipe ingredients]] | |||
{{Navbox items|containers}} |
Revision as of 02:36, 25 April 2024
Base.WaterBowl
A bowl is a water container used in cooking.
Usage
Cooking
- Main article: Cooking
There are a variety of recipes requiring a bowl, which can be seen in the Crafting section below. Salad can only be created in a bowl, and a bowl is required to make cake batter, which is then used to make cake. A bowl can be used to separate soup, stew, pasta or rice, which will ultimately reduce more hunger, sadness, and boredom.
Rain
If left outside, a bowl can be filled with water while it is raining, producing a bowl of water. A bowl can be filled with water from any water source, however the water may be tainted if it isn't taken from a clean source. If the water is tainted, it should be boiled first, as consuming tainted water will make the player sick.
Crafting
Cooking
- Main article: Cooking
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
bakerykitchen | counter | 4 | 20.0 |
bakerykitchen | counter | 4 | 10.0 |
breakroom | counter | 4 | 10.0 |
departmentstorage | metal_shelves | 4 | 10.0 |
departmentstorage | metal_shelves | 4 | 20.0 |
dinerbackroom | counter | 4 | 10.0 |
garagestorage | crate | 4 | 20.0 |
garagestorage | crate | 4 | 10.0 |
kitchen | counter | 4 | 10.0 |
prisoncells | wardrobe | 4 | 10.0 |
Bowls can be found in kitchen counters.
Code
Code
Bowl
Source: ProjectZomboid\media\scripts\items.txt
item Bowl
{
DisplayCategory = WaterContainer,
Weight = 0.5,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Bowl,
ReplaceOnUseOn = WaterSource-WaterBowl,
Icon = Bowl,
RainFactor = 0.5,
Tooltip = Tooltip_item_RainFromGround,
StaticModel = Bowl,
WorldStaticModel = BowlGround,
}
WaterBowl
Source: ProjectZomboid\media\scripts\items_food.txt
item WaterBowl
{
DisplayName = Bowl of Water,
DisplayCategory = Water,
Type = Drainable,
Weight = 1.2,
Icon = BowlFull_Water,
CanStoreWater = TRUE,
EatType = Bowl,
FillFromDispenserSound = GetWaterFromDispenserCeramic,
FillFromTapSound = GetWaterFromTapCeramic,
IsCookable = TRUE,
IsWaterSource = TRUE,
RainFactor = 0.5,
ReplaceOnDeplete = Bowl,
ReplaceOnUseOn = WaterSource-WaterBowl,
Tooltip = Tooltip_item_RainFromGround,
UseDelta = 0.5,
UseWhileEquipped = FALSE,
StaticModel = Bowl,
WorldStaticModel = BowlWater_Ground,
}
Trivia
- In the earliest versions of the game, the bowl had different icons: for regular version and for full version.