Butter Knife: Difference between revisions
(Replaced Navigation System with Header Version, Confirmed and Updated Code to include metal value, Updated Weapon Template to conform with new system. Cleared Old Categories.) |
m (Distribution table update) |
||
(31 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}} | |||
{{ | {{Page version|41.78.16}} | ||
{{Infobox item | |||
|name=Butter Knife | |||
|model=ButterKnife_Model.png | |||
|icon=KnifeButter.png | |||
|icon_name=Butter Knife | |||
|category=Weapon | |||
|weight=0.3 | |||
|function=[[Cooking]] | |||
|equipped=One-handed | |||
|type=SmallBlade | |||
|min_range=0.61 | |||
|max_range=0.8 | |||
|swing_time=2 | |||
|condition_max=3 | |||
|min_damage=0.1 | |||
|max_damage=0.4 | |||
|push_back=0.3 | |||
|kill_move=Jaw stab | |||
|item_id=Base.ButterKnife | |||
}} | |||
A '''butter knife''' is a blade melee [[weapon]]. | |||
== | ==Usage== | ||
===Weapon=== | |||
The butter knife is an emergency weapon with extremely low damage, however it can perform an instant kill jaw stab. It is highly ineffective in a defensive situation, as it will never knockdown an opponent and only knock them back a very short distance. | |||
== | The butter knife has a very short range, making it very dangerous when fighting [[zombies]], however it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Butter knives are mostly useless in combat, however they can get the player out of a dangerous situation and should only be equipped in an emergency, or if smashing a [[window]]. | ||
===Breaking doors=== | |||
MaxRange | It is mostly ineffective at bashing down [[door]]s, dealing just 1 damage per hit. For comparison, an [[axe]] deals 35 damage. | ||
WeaponSprite | |||
MinAngle | ===Chopping trees=== | ||
Type | It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an [[axe]] deals 35 damage. | ||
MinimumSwingTime | |||
KnockBackOnNoDeath | ==Condition== | ||
SwingAmountBeforeImpact | The condition of the butter knife is influenced by the [[Skills#Combat|maintenance skill]]. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (1 + maintenance x 2)</code> | ||
Categories | |||
===Repairing=== | |||
A butter knife cannot be repaired. | |||
==Crafting== | |||
A butter knife can be used to drill a hole in a [[Plank|plank of wood]], which can be used for survivalist fire-making. | |||
{{Crafting/sandbox2 | |||
|notched_wooden_plank | |||
}} | |||
===Cooking=== | |||
{{Main|Cooking}} | |||
A butter knife's usage in cooking is very limited. | |||
{{Crafting/sandbox2 | |||
|bread_slices | |||
|cake_slice | |||
|pie_slice | |||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|ButterKnife|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>ButterKnife distribution | |||
<span class="mw-customtoggle-togglebox-ButterKnife" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-ButterKnife"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| chinesekitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 6.0 | |||
|- | |||
| departmentstorage | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| dinerbackroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| knifefactory | |||
| {{ll|crate}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| knifefactory | |||
| {{ll|crate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| prisoncells | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 0.05 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-ButterKnife" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|ButterKnife|41.78.16--> | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 3750 | |||
| source = items_weapons.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item ButterKnife | |||
{ | |||
DisplayCategory = Cooking, | |||
MaxRange = 0.8, | |||
WeaponSprite = ButterKnife, | |||
MinAngle = 0.65, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlade, | |||
ConditionLowerChanceOneIn = 1, | ConditionLowerChanceOneIn = 1, | ||
Weight | Weight = 0.3, | ||
SplatNumber = 2, | |||
PushBackMod | PushBackMod = 0.3, | ||
SubCategory = Stab, | |||
SubCategory | AimingMod = 0.8, | ||
AimingMod | CloseKillMove = Jaw_Stab, | ||
CloseKillMove | ConditionMax = 3, | ||
ConditionMax | MaxHitCount = 1, | ||
MaxHitCount | IsAimedHandWeapon = TRUE, | ||
IsAimedHandWeapon | DoorDamage = 1, | ||
DoorDamage | SwingAnim = Stab, | ||
SwingAnim | DisplayName = Butter Knife, | ||
MinRange = 0.61, | |||
DisplayName | SwingTime = 2, | ||
MinRange | KnockdownMod = 0, | ||
SwingTime | SplatBloodOnNoDeath = FALSE, | ||
Icon = KnifeButter, | |||
KnockdownMod | RunAnim = Run_Weapon2, | ||
SplatBloodOnNoDeath | IdleAnim = Idle_Weapon2, | ||
Icon | BreakSound = ButterKnifeBreak, | ||
RunAnim | TreeDamage = 0, | ||
EnduranceMod = 0.5, | |||
MetalValue = 8, | |||
CriticalChance = 7, | |||
CritDmgMultiplier = 10, | |||
MinDamage = 0.1, | |||
MaxDamage = 0.4, | |||
WeaponLength = 0.17, | |||
HitFloorSound = ButterKnifeHit, | |||
ImpactSound = ButterKnifeHit, | |||
DoorHitSound = ButterKnifeHit, | |||
HitSound = ButterKnifeHit, | |||
SwingSound = ButterKnifeSwing, | |||
AttachmentType = Screwdriver, | |||
Tags = DullKnife, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Fork]] | |||
*[[Spoon]] | |||
{{Navbox items|blade}} | |||
[[Category:Cooking tools]] | |||
[[Category:Tools]] |
Latest revision as of 15:05, 24 April 2024
A butter knife is a blade melee weapon.
Usage
Weapon
The butter knife is an emergency weapon with extremely low damage, however it can perform an instant kill jaw stab. It is highly ineffective in a defensive situation, as it will never knockdown an opponent and only knock them back a very short distance.
The butter knife has a very short range, making it very dangerous when fighting zombies, however it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Butter knives are mostly useless in combat, however they can get the player out of a dangerous situation and should only be equipped in an emergency, or if smashing a window.
Breaking doors
It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.
Condition
The condition of the butter knife is influenced by the maintenance skill. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (1 + maintenance x 2)
Repairing
A butter knife cannot be repaired.
Crafting
A butter knife can be used to drill a hole in a plank of wood, which can be used for survivalist fire-making.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Notched Wooden Plank |
One of: Screwdriver ×1 Kitchen Knife ×1 Butter Knife ×1 Bread Knife ×1 Hunting Knife ×1 Chipped Stone ×1 Stone Knife ×1 One of: Plank ×1 Log ×1 |
none | none | none | none |
Cooking
- Main article: Cooking
A butter knife's usage in cooking is very limited.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Bread Slices ×3 |
One of: Kitchen Knife ×1 Hunting Knife ×1 Butter Knife ×1 Bread Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Bread ×1 |
none | none | none | 0.75 Cooking |
Cake Slice ×5 |
One of: Kitchen Knife ×1 Hunting Knife ×1 Butter Knife ×1 Bread Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Cake (Cooked) ×1 |
none | none | none | 0.75 Cooking |
Pie Slice ×5 |
One of: Kitchen Knife ×1 Hunting Knife ×1 Butter Knife ×1 Bread Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Pie (Cooked) ×1 |
none | none | none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
bakerykitchen | counter | 4 | 20.0 |
bakerykitchen | counter | 4 | 10.0 |
chinesekitchen | counter | 4 | 6.0 |
departmentstorage | metal_shelves | 4 | 10.0 |
dinerbackroom | counter | 4 | 10.0 |
knifefactory | crate | 4 | 20.0 |
knifefactory | crate | 4 | 10.0 |
prisoncells | wardrobe | 4 | 0.05 |
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item ButterKnife
{
DisplayCategory = Cooking,
MaxRange = 0.8,
WeaponSprite = ButterKnife,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
ConditionLowerChanceOneIn = 1,
Weight = 0.3,
SplatNumber = 2,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
CloseKillMove = Jaw_Stab,
ConditionMax = 3,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 1,
SwingAnim = Stab,
DisplayName = Butter Knife,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = KnifeButter,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = ButterKnifeBreak,
TreeDamage = 0,
EnduranceMod = 0.5,
MetalValue = 8,
CriticalChance = 7,
CritDmgMultiplier = 10,
MinDamage = 0.1,
MaxDamage = 0.4,
WeaponLength = 0.17,
HitFloorSound = ButterKnifeHit,
ImpactSound = ButterKnifeHit,
DoorHitSound = ButterKnifeHit,
HitSound = ButterKnifeHit,
SwingSound = ButterKnifeSwing,
AttachmentType = Screwdriver,
Tags = DullKnife,
}