Leek: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Vegetables}} | ||
{{Page version|41.78.16}} | |||
| | {{Infobox item | ||
| | |name=Leek | ||
| | |model=Leek_Model.png | ||
| | |icon=Leek.png | ||
| | |icon_name=Leek | ||
| | |model2=LeekRotten_Model.png | ||
|icon2=LeekRotten.png | |||
|icon_name2=Leek (Rotten) | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 21: | Line 22: | ||
|carbohydrates=12.59 | |carbohydrates=12.59 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Leek | ||
}}A '''leek''' is a [[ | }} | ||
A '''leek''' is a perishable [[food]] [[Items|item]]. | |||
==Usage== | ==Usage== | ||
=== Consumable properties === | ===Consumable properties=== | ||
Leek can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | |||
{{ | {{Consumables | ||
|image = Leek.png | |image = Leek.png | ||
|hunger = -12 | |hunger = -12 | ||
Line 43: | Line 45: | ||
|rotten image = LeekRotten.png | |rotten image = LeekRotten.png | ||
}} | }} | ||
== Crafting == | ==Crafting== | ||
Leek can be preserved to extend their lifespan by using a [[Empty Jar|jar]]. | |||
{{Crafting | {{Crafting/sandbox2 | ||
|jar_of_leeks | |||
}} | |||
== Evolved recipes == | |||
==Evolved recipes== | |||
{{EvolvedRecipesForItem|soup=12|stew=12|pie=12|stirfry=12|salad=12|roastedvegetables=12| | Leek is a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem|omelette=6|soup=12|stew=12|pie=12|stirfry=12|salad=12|roastedvegetables=12|rice=12|pasta=12}} | |||
===Sack of Leek=== | |||
{{Crafting/sandbox2 | |||
|leek | |||
}} | |||
==Distribution== | ==Distribution== | ||
Leeks are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. | The loot distributions can be found in the table(s) below. | ||
<!--BOT FLAG|Leek|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Leek distribution | |||
<span class="mw-customtoggle-togglebox-Leek" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Leek"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| GroceryBag1 | |||
| {{ll|GroceryBag1}} | |||
| 1.61% | |||
|- | |||
| GroceryBag2 | |||
| {{ll|GroceryBag2}} | |||
| 2.81% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| chinesekitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|- | |||
| dinerkitchen | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| grocery | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| sushikitchen | |||
| {{ll|fridge}} | |||
| 19.27% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
{| class="wikitable theme-red" style="width: 98%;" | |||
|+ {{ll|Foraging}} | |||
! rowspan="2" | Amount | |||
! rowspan="2" | Skill level | |||
! rowspan="2" | Biomes | |||
! colspan="4" style="text-align: center;" | Weather modifiers | |||
! colspan="3" style="text-align: center;" | Month modifiers | |||
|- | |||
! Snow | |||
! Rain | |||
! Day | |||
! Night | |||
! Months available | |||
! Bonus months | |||
! Malus months | |||
|- | |||
| --- | |||
| 2 | |||
| Forest 10<br> DeepForest 10<br> Vegitation 10<br> FarmLand 10<br> Farm 10 | |||
| -30 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| May<br>June<br>July | |||
| March<br>September | |||
|} | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Leek" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Leek|41.78.16--> | |||
Leeks are often found in [[refrigerator]]s and [[Containers#Displays|grocery displays]]. They can also be found through [[foraging]]. | |||
Sacks of leeks can be found in grocery stores and warehouses. | |||
==Code== | |||
{{CodeBox|[[File:Leek.png]] {{ID|Base.Leek}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 1214 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Leek | |||
{ | |||
DisplayName = Leek, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.2, | |||
Icon = Leek, | |||
EvolvedRecipe = Omelette:6;Soup:12;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Salad:6;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12, | |||
FoodType = Vegetables, | |||
DaysFresh = 5, | |||
DaysTotallyRotten = 8, | |||
HungerChange = -12, | |||
ThirstChange = -5, | |||
Calories = 54, | |||
Carbohydrates = 12.59, | |||
Lipids = 0.27, | |||
Proteins = 1.34, | |||
StaticModel = CylinderFood_Green, | |||
WorldStaticModel = Leek_Ground, | |||
} | |||
}} | |||
[[File:Sandbag.png]] {{ID|Base.SackProduce_Leek}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 8135 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item SackProduce_Leek | |||
{ | |||
DisplayName = Sack of Leeks, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 2, | |||
Icon = Sandbag, | |||
CantEat = TRUE, | |||
DaysFresh = 5, | |||
DaysTotallyRotten = 8, | |||
WorldStaticModel = SandBag, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Onion]] | |||
*[[Wild Garlic]] | |||
{{Navbox items|plants}} | |||
{{ | |||
[[Category:Perishable food]] |
Latest revision as of 19:22, 30 April 2024
A leek is a perishable food item.
Usage
Consumable properties
Leek can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Leek can be preserved to extend their lifespan by using a jar.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Jar of Leeks |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Leek ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Evolved recipes
Leek is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
12 |
Stew |
12 |
Salad |
12 |
Stir Fry |
12 |
Roasted Vegetables |
12 |
Pie (savory) |
12 |
Rice Pot/Saucepan |
12 |
Pasta Pot/Saucepan |
12 |
Omelette |
6 |
Sack of Leek
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Leek ×12 |
Sack of Leek ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
GroceryBag1 | GroceryBag1 | 1.61% |
GroceryBag2 | GroceryBag2 | 2.81% |
all | fridge | 6.29% |
chinesekitchen | fridge | 19.27% |
dinerkitchen | fridge | 6.29% |
gigamart | grocerstand | 23.28% |
gigamart | grocerstand | 41.14% |
grocery | grocerstand | 23.28% |
grocery | grocerstand | 41.14% |
restaurantkitchen | fridge | 6.29% |
sushikitchen | fridge | 19.27% |
Amount | Skill level | Biomes | Weather modifiers | Month modifiers | |||||
---|---|---|---|---|---|---|---|---|---|
Snow | Rain | Day | Night | Months available | Bonus months | Malus months | |||
--- | 2 | Forest 10 DeepForest 10 Vegitation 10 FarmLand 10 Farm 10 |
-30 | - | - | - | - | May June July |
March September |
Leeks are often found in refrigerators and grocery displays. They can also be found through foraging.
Sacks of leeks can be found in grocery stores and warehouses.
Code
Base.Leek
Source: ProjectZomboid\media\scripts\items_food.txt
item Leek
{
DisplayName = Leek,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Leek,
EvolvedRecipe = Omelette:6;Soup:12;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Salad:6;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12,
FoodType = Vegetables,
DaysFresh = 5,
DaysTotallyRotten = 8,
HungerChange = -12,
ThirstChange = -5,
Calories = 54,
Carbohydrates = 12.59,
Lipids = 0.27,
Proteins = 1.34,
StaticModel = CylinderFood_Green,
WorldStaticModel = Leek_Ground,
}
Base.SackProduce_Leek
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Leek
{
DisplayName = Sack of Leeks,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 5,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}