Pen: Difference between revisions
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{{Header|Project Zomboid|Items|Miscellaneous items|Household|Stationery}} | |||
{{ | {{Page version|41.78.16}} | ||
{{Reupload|Missing 3D Model variants}} | |||
{{Infobox item | |||
|name=Pen | |||
|model=Pen_Model.png | |||
| | |icon=Pen.png | ||
| | |icon_name=Pen | ||
| | |icon2=RedPen.png | ||
| | |icon_name2=Red Pen | ||
|icon3=BluePen.png | |||
|alternete_name3=Blue Pen | |||
<!--GENERAL--> | |||
|category=Household | |||
|weight=0.1 | |||
|equipped=One-handed | |||
|skill_type=N/A | |||
|attachment_type=N/A | |||
<!--DAMAGE--> | |||
|type=Stab | |||
|min_range=0.61 | |||
|max_range=0.8 | |||
|base_speed=N/A | |||
|condition_max=2 | |||
|min_damage=0.1 | |||
|max_damage=0.1 | |||
|push_back=0.3 | |||
|knockdown=0 | |||
<!--TECHNICAL--> | |||
|item_id=Base.Pen<br>Base.RedPen<br>Base.BluePen | |||
}} | }} | ||
The '''pen''' is a writing implement and improvised [[Weapons|weapon]]. | |||
==Usage== | |||
===Writing=== | |||
A pen can be used with [[journal]]s, [[Empty Notebook|empty notebooks]] and a [[Sheet of Paper|sheet of paper]] to write notes that can be left for other players on [[multiplayer]] servers. The [[map]] can be annotated with a pen, adding symbols and text in the color of the pen used (blue, black, or red). | |||
== | ===Weapon=== | ||
The pen is an [[Weapons#Improvised|improvised]] weapon and is not associated with a weapon skill, but attacks like a [[Weapons#Short Blade|short blade]], including the special execution move. Pens have a very low [[#Condition|durability]] so will usually exhaust all of its durability; making it useless as a weapon. It can be used as a discardable stealth-kill weapon, as they are very common, it can be picked up, used to stealth kill a zombie then discarded. However, as the pen has a very low range, this can be dangerous. | |||
{| class="wikitable | |||
| | ==Condition== | ||
! | Pens have a maximum condition of 2. Its rate of degradation is influenced by the [[Skills|maintenance]] skill. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (1 + maintenanceMod × 2)</code>. Where "maintenanceMod" is calculated using the maintenance skill.<br> | ||
! class=" | Below is an example of the chance of losing durability at varying levels of the [[Skills|maintenance]] skill. | ||
! class=" | {{Durability weapon|1|weapon_skill=false}} | ||
{{ | |||
{{ | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Pen|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Pen distribution | |||
<span class="mw-customtoggle-togglebox-Pen" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Pen"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| Not referenced | |||
| {{ll|GolfLockers}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|Bag_Schoolbag}} | |||
| 1 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|desk}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|filingcabinet}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|inventoryfemale}} | |||
| 1 | |||
| 1.0 | |||
|- | |||
| all | |||
| {{ll|locker}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|officedrawers}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|other}} | |||
| 1 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|shelves}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|sidetable}} | |||
| 4 | |||
| 2.0 | |||
|- | |||
| artstore | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| artstore | |||
| {{ll|shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| artstore | |||
| {{ll|shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 1 | |||
| 0.8 | |||
|- | |||
| bedroom | |||
| {{ll|desk}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| bedroom | |||
| {{ll|sidetable}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| bookstore | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| classroom | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| classroom | |||
| {{ll|desk}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| classroom | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| empty | |||
| {{ll|crate}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| hall | |||
| {{ll|locker}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| kitchen | |||
| {{ll|shelves}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| livingroom | |||
| {{ll|shelves}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| livingroom | |||
| {{ll|sidetable}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| office | |||
| {{ll|counter}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| office | |||
| {{ll|desk}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| office | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 20.0 | |||
|- | |||
| office | |||
| {{ll|metal_shelves}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| post | |||
| {{ll|counter}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| post | |||
| {{ll|counter}} | |||
| 4 | |||
| 20.0 | |||
|} | |||
</div> | |||
<div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Vehicles}} | |||
! Vehicle Type/Location | |||
! Rolls | |||
! Chance | |||
|- | |||
| AmbulanceGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| CarpenterGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| ConstructionWorkerGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| DistilleryGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| DoctorGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| ElectricianGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| FarmerGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| FireGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| FishermanGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| FossoilGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| GloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| GolfGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| HeraldsGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| HunterGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| MassGenFacGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| McCoyGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| MetalWelderGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| PainterGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| PoliceGloveBox | |||
| 4 | |||
| 20 | |||
|- | |||
| PostalGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| RadioGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| RangerGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| SpiffoGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| SurvivalistGlovebox | |||
| 4 | |||
| 8 | |||
|- | |||
| TaxiGloveBox | |||
| 4 | |||
| 8 | |||
|- | |||
| TransitGloveBox | |||
| 4 | |||
| 8 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Pen" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Pen|41.78.16--> | |||
==Crafting== | |||
{{Obsolete|hidecat=true|text=Pens are no longer used in crafting, and can instead be used to [[#writing|write]].}} | |||
Formerly, the pen could be used to make [[doodle]] and with [[notepad]] to make [[journal]], this has since been removed. | |||
{{Crafting header|ing=2}} | |||
{{Crafting|ing=2 | |||
| product_image = [[File:Notebook.png|link=Journal]] | |||
| product_name = [[Journal]] | |||
| product_quantity = x20 | |||
| rec = | |||
| xp = <!-- Not present in the old template. Please fill in manually. --> | |||
| m1_1 = [[File:Pen.png|20px|link=Pen]] [[Pen]] | |||
| m1_2 = [[File:Pencil.png|20px|link=Pencil]] [[Pencil]] | |||
| q1 = | |||
| tag1 = (consumed) | |||
| f2 = [[File:Notebook.png|link=Empty Notebook]] | |||
| i2 = [[Empty Notebook]] | |||
| q2 = | |||
| tag2 = (consumed) | |||
| sl = ''none'' | |||
}} | |||
{{Crafting|ing=2 | |||
| product_image = [[File:Paper.png|link=Doodle]] | |||
| product_name = [[Doodle]]{{Sup|Removed}} | |||
| product_quantity = | |||
| rec = | |||
| xp = <!-- Not present in the old template. Please fill in manually. --> | |||
| m1_1 = [[File:Pen.png|20px|link=Pen]] [[Pen]] | |||
| m1_2 = [[File:Pencil.png|20px|link=Pencil]] [[Pencil]] | |||
| q1 = | |||
| tag1 = (consumed) | |||
| f2 = [[File:Paper.png|link=Sheet of Paper]] | |||
| i2 = [[Sheet of Paper]] | |||
| q2 = | |||
| tag2 = (consumed) | |||
| sl = ''none'' | |||
}} | |||
|} | |} | ||
== Code == | ==Code== | ||
{{CodeBox| | |||
[[File:Pen.png]] ''Pen''<br> | |||
MaxRange | {{CodeSnip | ||
WeaponSprite | | lang = java | ||
MinAngle | | line = true | ||
Type | | start = 4042 | ||
MinimumSwingTime | | source = items_weapons.txt | ||
KnockBackOnNoDeath | | retrieved = true | ||
SwingAmountBeforeImpact | | version = 41.78.16 | ||
Categories | | code = | ||
ConditionLowerChanceOneIn = 1, | item Pen | ||
Weight | { | ||
DisplayCategory = Household, | |||
MaxRange = 0.8, | |||
MaxDamage = 0.1, | WeaponSprite = Pen, | ||
SubCategory | MinAngle = 0.65, | ||
AimingMod | Type = Weapon, | ||
ConditionMax | MinimumSwingTime = 2, | ||
MaxHitCount | KnockBackOnNoDeath = FALSE, | ||
IsAimedHandWeapon | SwingAmountBeforeImpact = 0.02, | ||
DoorDamage = 0, | Categories = Improvised, | ||
ConditionLowerChanceOneIn = 1, | |||
Weight = 0.1, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Stab, | |||
AimingMod = 0.8, | |||
KnockdownMod | ConditionMax = 2, | ||
SplatBloodOnNoDeath | MaxHitCount = 1, | ||
Icon | IsAimedHandWeapon = TRUE, | ||
RunAnim | DoorDamage = 0, | ||
IdleAnim = | SwingAnim = Stab, | ||
DisplayName = Pen, | |||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = Pen, | |||
[[ | RunAnim = Run_Weapon2, | ||
[[ | IdleAnim = Idle_Weapon2, | ||
TreeDamage = 0, | |||
[[Category: | EnduranceMod = 0.5, | ||
CriticalChance = 0, | |||
MinDamage = 0.1, | |||
MaxDamage = 0.1, | |||
WeaponLength = 0.15, | |||
Tags = Write;Pen, | |||
BreakSound = PenBreak, | |||
HitFloorSound = PenHit, | |||
ImpactSound = PenHit, | |||
DoorHitSound = PenHit, | |||
HitSound = PenHit, | |||
SwingSound = PenSwing, | |||
} | |||
}} | |||
[[File:RedPen.png]] ''Red Pen''<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 3946 | |||
| source = items_weapons.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item RedPen | |||
{ | |||
DisplayCategory = Household, | |||
MaxRange = 0.8, | |||
WeaponSprite = Pen, | |||
MinAngle = 0.65, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Improvised, | |||
ConditionLowerChanceOneIn = 1, | |||
Weight = 0.1, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Stab, | |||
AimingMod = 0.8, | |||
ConditionMax = 2, | |||
MaxHitCount = 1, | |||
IsAimedHandWeapon = TRUE, | |||
DoorDamage = 0, | |||
SwingAnim = Stab, | |||
DisplayName = Red Pen, | |||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = Pen, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
TreeDamage = 0, | |||
EnduranceMod = 0.5, | |||
ColorRed = 220, | |||
ColorGreen = 10, | |||
ColorBlue = 10, | |||
CriticalChance = 0, | |||
MinDamage = 0.1, | |||
MaxDamage = 0.1, | |||
WeaponLength = 0.15, | |||
Tags = Write;RedPen, | |||
BreakSound = PenBreak, | |||
HitFloorSound = PenHit, | |||
ImpactSound = PenHit, | |||
DoorHitSound = PenHit, | |||
HitSound = PenHit, | |||
SwingSound = PenSwing, | |||
} | |||
}} | |||
[[File:BluePen.png]] ''Blue Pen''<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 3994 | |||
| source = items_weapons.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item BluePen | |||
{ | |||
DisplayCategory = Household, | |||
MaxRange = 0.8, | |||
WeaponSprite = Pen, | |||
MinAngle = 0.65, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Improvised, | |||
ConditionLowerChanceOneIn = 1, | |||
Weight = 0.1, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Stab, | |||
AimingMod = 0.8, | |||
ConditionMax = 2, | |||
MaxHitCount = 1, | |||
IsAimedHandWeapon = TRUE, | |||
DoorDamage = 0, | |||
SwingAnim = Stab, | |||
DisplayName = Blue Pen, | |||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = Pen, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
TreeDamage = 0, | |||
EnduranceMod = 0.5, | |||
ColorRed = 50, | |||
ColorGreen = 50, | |||
ColorBlue = 210, | |||
CriticalChance = 0, | |||
MinDamage = 0.1, | |||
MaxDamage = 0.1, | |||
WeaponLength = 0.15, | |||
Tags = Write;BluePen, | |||
BreakSound = PenBreak, | |||
HitFloorSound = PenHit, | |||
ImpactSound = PenHit, | |||
DoorHitSound = PenHit, | |||
HitSound = PenHit, | |||
SwingSound = PenSwing, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Pencil]] | |||
*[[Eraser]] | |||
{{Navbox items|other_weapons}} | |||
[[Category:Melee weapons]] |
Latest revision as of 16:16, 24 April 2024
Base.RedPen
Base.BluePen
The pen is a writing implement and improvised weapon.
Usage
Writing
A pen can be used with journals, empty notebooks and a sheet of paper to write notes that can be left for other players on multiplayer servers. The map can be annotated with a pen, adding symbols and text in the color of the pen used (blue, black, or red).
Weapon
The pen is an improvised weapon and is not associated with a weapon skill, but attacks like a short blade, including the special execution move. Pens have a very low durability so will usually exhaust all of its durability; making it useless as a weapon. It can be used as a discardable stealth-kill weapon, as they are very common, it can be picked up, used to stealth kill a zombie then discarded. However, as the pen has a very low range, this can be dangerous.
Condition
Pens have a maximum condition of 2. Its rate of degradation is influenced by the maintenance skill. The chance of losing durability can be simplified to the following formula: 1 in (1 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the maintenance skill.
Below is an example of the chance of losing durability at varying levels of the maintenance skill.
Maintenance skill | Durability lower chance |
---|---|
0 | 1/1 (100%) |
2 | 1/3 (33%) |
4 | 1/5 (20%) |
6 | 1/7 (14%) |
8 | 1/9 (11%) |
10 | 1/11 (9%) |
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
Not referenced | GolfLockers | 4 | 8.0 |
all | Bag_Schoolbag | 1 | 8.0 |
all | counter | 4 | 8.0 |
all | desk | 4 | 8.0 |
all | filingcabinet | 4 | 8.0 |
all | inventoryfemale | 1 | 1.0 |
all | locker | 4 | 8.0 |
all | officedrawers | 4 | 8.0 |
all | other | 1 | 8.0 |
all | shelves | 4 | 8.0 |
all | sidetable | 4 | 2.0 |
artstore | counter | 4 | 8.0 |
artstore | shelves | 4 | 20.0 |
artstore | shelves | 4 | 10.0 |
bedroom | crate | 1 | 0.8 |
bedroom | desk | 4 | 8.0 |
bedroom | sidetable | 4 | 8.0 |
bookstore | counter | 4 | 10.0 |
classroom | counter | 4 | 8.0 |
classroom | desk | 4 | 8.0 |
classroom | metal_shelves | 4 | 8.0 |
closet | crate | 4 | 8.0 |
empty | crate | 4 | 8.0 |
garagestorage | crate | 4 | 8.0 |
generalstore | shelves | 4 | 8.0 |
hall | locker | 4 | 8.0 |
kitchen | counter | 4 | 8.0 |
kitchen | shelves | 4 | 8.0 |
livingroom | shelves | 4 | 8.0 |
livingroom | sidetable | 4 | 8.0 |
office | counter | 4 | 8.0 |
office | desk | 4 | 8.0 |
office | metal_shelves | 4 | 20.0 |
office | metal_shelves | 4 | 10.0 |
post | counter | 4 | 10.0 |
post | counter | 4 | 20.0 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
AmbulanceGloveBox | 4 | 8 |
CarpenterGloveBox | 4 | 8 |
ConstructionWorkerGloveBox | 4 | 8 |
DistilleryGloveBox | 4 | 8 |
DoctorGloveBox | 4 | 8 |
ElectricianGloveBox | 4 | 8 |
FarmerGloveBox | 4 | 8 |
FireGloveBox | 4 | 8 |
FishermanGloveBox | 4 | 8 |
FossoilGloveBox | 4 | 8 |
GloveBox | 4 | 8 |
GolfGloveBox | 4 | 8 |
HeraldsGloveBox | 4 | 8 |
HunterGloveBox | 4 | 8 |
MassGenFacGloveBox | 4 | 8 |
McCoyGloveBox | 4 | 8 |
MetalWelderGloveBox | 4 | 8 |
PainterGloveBox | 4 | 8 |
PoliceGloveBox | 4 | 20 |
PostalGloveBox | 4 | 8 |
RadioGloveBox | 4 | 8 |
RangerGloveBox | 4 | 8 |
SpiffoGloveBox | 4 | 8 |
SurvivalistGlovebox | 4 | 8 |
TaxiGloveBox | 4 | 8 |
TransitGloveBox | 4 | 8 |
Crafting
Formerly, the pen could be used to make doodle and with notepad to make journal, this has since been removed.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Journal x20 |
none | (consumed) |
Empty Notebook (consumed) | ||
DoodleRemoved |
none | (consumed) |
Sheet of Paper (consumed) |
Code
Pen
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Pen
{
DisplayCategory = Household,
MaxRange = 0.8,
WeaponSprite = Pen,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised,
ConditionLowerChanceOneIn = 1,
Weight = 0.1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 2,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 0,
SwingAnim = Stab,
DisplayName = Pen,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = Pen,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
EnduranceMod = 0.5,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.15,
Tags = Write;Pen,
BreakSound = PenBreak,
HitFloorSound = PenHit,
ImpactSound = PenHit,
DoorHitSound = PenHit,
HitSound = PenHit,
SwingSound = PenSwing,
}
Red Pen
Source: ProjectZomboid\media\scripts\items_weapons.txt
item RedPen
{
DisplayCategory = Household,
MaxRange = 0.8,
WeaponSprite = Pen,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised,
ConditionLowerChanceOneIn = 1,
Weight = 0.1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 2,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 0,
SwingAnim = Stab,
DisplayName = Red Pen,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = Pen,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
EnduranceMod = 0.5,
ColorRed = 220,
ColorGreen = 10,
ColorBlue = 10,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.15,
Tags = Write;RedPen,
BreakSound = PenBreak,
HitFloorSound = PenHit,
ImpactSound = PenHit,
DoorHitSound = PenHit,
HitSound = PenHit,
SwingSound = PenSwing,
}
Blue Pen
Source: ProjectZomboid\media\scripts\items_weapons.txt
item BluePen
{
DisplayCategory = Household,
MaxRange = 0.8,
WeaponSprite = Pen,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised,
ConditionLowerChanceOneIn = 1,
Weight = 0.1,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Stab,
AimingMod = 0.8,
ConditionMax = 2,
MaxHitCount = 1,
IsAimedHandWeapon = TRUE,
DoorDamage = 0,
SwingAnim = Stab,
DisplayName = Blue Pen,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = Pen,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
TreeDamage = 0,
EnduranceMod = 0.5,
ColorRed = 50,
ColorGreen = 50,
ColorBlue = 210,
CriticalChance = 0,
MinDamage = 0.1,
MaxDamage = 0.1,
WeaponLength = 0.15,
Tags = Write;BluePen,
BreakSound = PenBreak,
HitFloorSound = PenHit,
ImpactSound = PenHit,
DoorHitSound = PenHit,
HitSound = PenHit,
SwingSound = PenSwing,
}