Screwdriver: Difference between revisions

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__NOTOC__
{{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}}
{{languages|Screwdriver}}
{{Page version|41.78.16}}
{{header|The Game World|Items|Tools|version=Version 37|incver=13}}{{Weapons|image = Smallscrewdriver.png |weapontype = Melee |ammo = None|hands = One handed|weight = 0.4|mindamage = 0.2|maxdamage = 0.5|condition = 10|degrade = 7|id = Screwdriver}}The [[screwdriver]] is a weapon that is mostly found in the Hardware store and a couple of crates scattered around town. In times of emergency, the screwdriver will more than take care of a single undead attacker, but it is unfit for long term survival.  
{{Infobox item
<br><br>
|name=Screwdriver
It has finite durability and it has a low damage, requiring many well placed hits to kill a single undead. It is however able to do a jaw stab and kill a zombie instantly if you allow a zombie close enough. It also cannot be repaired, which makes it useless for its main function of disassembly and assembly of electronic items once broken.
|model=Screwdriver_Model.png
<br><br>
|icon=Screwdriver.png
Taking on undead with a screwdriver is risky as you can only hit one zombie at a time, and potentially with more than 1 zombie in a fight you could be open to being injured.
|icon_name=Screwdriver
<br><br>
|category=Tool/Weapon
If a screwdriver and [[saw]] is in the player's inventory, an option appears when right-clicking player-made objects (water barrels, crates, etc) to Dismantle the chosen object. Some of the materials that went into making an item will be returned to the player's inventory upon successfully dismantling it. Finally, the screwdriver can be used to add attachments to weapons which can alter weapon properties such as range, weight, damage, etc.
|weight=0.4
<br><br>
|function=[[Mechanics]]<br>[[Electrical]]<br>[[Weapon mods]]
== Crafting ==
|equipped=One-handed
{{Crafting table header}}
|skill_type=SmallBlade
{{RecipeLookup|4007}}
<!--DAMAGE-->
{{Crafting table footer}}
|type=Blade
|min_range=0.61
|max_range=0.85
|swing_time=2
|condition_max=10
|min_damage=0.3
|max_damage=0.7
|push_back=0.3
|kill_move=Jaw stab
|item_id=Base.Screwdriver
}}
A '''screwdriver''' is a one-handed, [[Weapons#Short_Blade|short blade weapon]] and a useful tool.
 
==Usage==
===Tool===
If a screwdriver, [[saw]], and [[hammer]] are in the player's inventory, a player can dismantle player-made objects (water barrels, crates, etc) and world objects (complex furniture, metal security doors, etc). When disassembling player-made objects, some of the materials that went into making an item will be returned to the player's inventory upon successfully dismantling it. The screwdriver is also needed to change [[Weapon mods|attachments]] on [[Weapons#Firearms|firearms]] (suppressors, sights, chokes, etc).
 
The screwdriver is also needed to disassemble electrical devices, such as [[Radio|radios]] and [[Digital_Watch|digital watches]]. It is also used to [[#crafting|create]] improvised electronic devices, such as [[Timer|timers]] and [[Crafted_Trigger|triggers]]. It is also needed to remove [[Headlight|headlights]], [[Taillight|taillights]], and the radio from [[vehicles]].
 
===Weapon===
In times of emergency the screwdriver can be used to quickly take out small groups of zombies, but it is unfit for hordes.
 
It has low durability and damage, requiring many well-placed hits to kill a single undead. However, it can perform jaw stab attacks.
 
The screwdriver cannot be repaired, which makes it useless once broken.
 
==Condition==
The screwdriver has a maximum condition of 10. Its rate of degradation is influenced by the [[Skills|short blade]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (6 + maintenanceMod &times; 2)</code>. Where "maintenanceMod" is calculated using the short blade and maintenance skills.<br>
Below is an example of the chance of losing durability at varying levels of the [[Skills|maintenance]] and [[Skills|short blade]] skills.
{{Durability weapon|6}}
 
==Crafting==
===General===
{{Crafting/sandbox2
|notched_wooden_plank
|spear_with_screwdriver
|screwdriver
}}
 
===Electrical===
{{Main|Electrical}}
 
====Dismantling====
{{Crafting/sandbox2
|scrap_electronics
|scrap_electronics2
|motion_sensor
|amplifier
|receiver
|scrap_electronics3
|scrap_electronics4
|scrap_electronics5
}}
 
====Components====
{{Crafting/sandbox2
|crafted_trigger
|crafted_timer
|remote_controller_v1
|remote_controller_v2
|remote_controller_v3
}}
 
====Communication====
{{Crafting/sandbox2
|makeshift_radio
|makeshift_walkie_talkie
|makeshift_ham_radio
}}
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Screwdriver|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Screwdriver distribution
        <span class="mw-customtoggle-togglebox-Screwdriver" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Screwdriver">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | Not referenced
    | {{ll|LoggingFactoryTools}}
    | 4
    | 10.0
    |-
    | SafehouseLoot
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | all
    | {{ll|Bag_InmateEscapedBag}}
    | 1
    | 20.0
    |-
    | all
    | {{ll|Bag_JanitorToolbox}}
    | 1
    | 50.0
    |-
    | all
    | {{ll|Bag_ToolBag}}
    | 1
    | 10.0
    |-
    | all
    | {{ll|ToolsBox}}
    | 4
    | 10.0
    |-
    | all
    | {{ll|crate}}
    | 1
    | 1.0
    |-
    | all
    | {{ll|toolcabinet}}
    | 4
    | 10.0
    |-
    | armyhanger
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | bedroom
    | {{ll|crate}}
    | 1
    | 0.8
    |-
    | cabinetfactory
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | carsupply
    | {{ll|clothingrack}}
    | 4
    | 10.0
    |-
    | carsupply
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | carsupply
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | carsupply
    | {{ll|shelves}}
    | 4
    | 10.0
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | closet
    | {{ll|metal_shelves}}
    | 4
    | 8.0
    |-
    | controlroom
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | drugshack
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | factory
    | {{ll|crate}}
    | 4
    | 10.0
    |-
    | firestorage
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | garagestorage
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | garagestorage
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | garagestorage
    | {{ll|locker}}
    | 4
    | 10.0
    |-
    | gasstorage
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | generalstore
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | kitchen
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | mechanic
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | metalshipping
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | pawnshop
    | {{ll|counter}}
    | 4
    | 10.0
    |-
    | toolstorestorage
    | {{ll|metal_shelves}}
    | 4
    | 10.0
    |-
    | toolstorestorage
    | {{ll|metal_shelves}}
    | 4
    | 8.0
    |}
</div>
<div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Vehicles}}
    ! Vehicle Type/Location
    ! Rolls
    ! Chance
    |-
    | AmbulanceTruckBed
    | 1
    | 10
    |-
    | CarpenterGloveBox
    | 1
    | 8
    |-
    | CarpenterTruckBed
    | 1
    | 10
    |-
    | CarpenterTruckBed
    | 4
    | 10
    |-
    | ClothingTruckBed
    | 1
    | 10
    |-
    | ConstructionWorkerGloveBox
    | 1
    | 8
    |-
    | ConstructionWorkerTruckBed
    | 1
    | 10
    |-
    | DistilleryTruckBed
    | 1
    | 10
    |-
    | DoctorTruckBed
    | 1
    | 10
    |-
    | ElectricianTruckBed
    | 1
    | 10
    |-
    | ElectricianTruckBed
    | 4
    | 10
    |-
    | FarmerTruckBed
    | 1
    | 10
    |-
    | FireTruckBed
    | 1
    | 10
    |-
    | FishermanTruckBed
    | 1
    | 10
    |-
    | FossoilTruckBed
    | 1
    | 10
    |-
    | GolfTruckBed
    | 1
    | 10
    |-
    | GroceriesTruckBed
    | 1
    | 10
    |-
    | HeraldsTruckBed
    | 1
    | 10
    |-
    | MassGenFacTruckBed
    | 1
    | 10
    |-
    | MassGenFacTruckBed
    | 4
    | 10
    |-
    | McCoyGloveBox
    | 1
    | 8
    |-
    | McCoyTruckBed
    | 1
    | 10
    |-
    | MetalWelderTruckBed
    | 1
    | 10
    |-
    | MetalWelderTruckBed
    | 4
    | 10
    |-
    | PainterTruckBed
    | 1
    | 10
    |-
    | PoliceTruckBed
    | 1
    | 10
    |-
    | PostalTruckBed
    | 1
    | 10
    |-
    | RadioTruckBed
    | 1
    | 10
    |-
    | RangerTruckBed
    | 1
    | 10
    |-
    | SpiffoTruckBed
    | 1
    | 10
    |-
    | SurvivalistTruckBed
    | 1
    | 10
    |-
    | TaxiTruckBed
    | 1
    | 10
    |-
    | TransitTruckBed
    | 1
    | 10
    |-
    | TransitTruckBed
    | 4
    | 10
    |-
    | TrunkHeavy
    | 1
    | 10
    |-
    | TrunkSports
    | 1
    | 10
    |-
    | TrunkStandard
    | 1
    | 10
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Screwdriver" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Screwdriver|41.78.16-->


== Code ==
== Code ==
<nowiki>
{{CodeBox
item Screwdriver
| {{CodeSnip
MaxRange = 0.9,
  | lang = java
WeaponSprite = Knife,
  | line = true
MinAngle = 0,
  | start = 4132
Type = Weapon,
  | source = items_weapons.txt
MinimumSwingTime = 2,
  | retrieved = true
KnockBackOnNoDeath = FALSE,
  | version = 41.78.16
SwingAmountBeforeImpact = 0.02,
  | code =
Categories = Improvised;Blade,
item Screwdriver
ConditionLowerChanceOneIn = 7,
{
Weight = 0.4,
    DisplayCategory = ToolWeapon,
SplatN.umber = 0,
MaxRange = 0.85,
PushBackMod = 0.3,
WeaponSprite = Screwdriver,
MaxDamage = 0.5,
MinAngle = 0.65,
SubCategory = Stab,
Type = Weapon,
AimingMod = 0.8,
MinimumSwingTime = 2,
ConditionMax = 10,
KnockBackOnNoDeath = FALSE,
MaxHitCount = 1,
SwingAmountBeforeImpact = 0.02,
IsAimedHandWeapon = TRUE,
Categories = Improvised;SmallBlade,
DoorDamage = 1,
ConditionLowerChanceOneIn = 6,
SwingAnim = Stab,
Weight = 0.4,
WeaponWeight = 0.4,
SplatNumber = 1,
DisplayName = Screwdriver,
PushBackMod = 0.3,
MinRange = 0.61,
SubCategory = Stab,
SwingTime = 2,
AimingMod = 0.8,
MinDamage = 0.2,
ConditionMax = 10,
KnockdownMod = 0,
MaxHitCount = 1,
SplatBloodOnNoDeath = FALSE,
IsAimedHandWeapon = TRUE,
Icon = Screwdriver,
DoorDamage = 1,
RunAnim = Run_Weapon2,
SwingAnim = Stab,
        IdleAnim = Idle_Weapon2,
DisplayName = Screwdriver,
        CloseKillMove = Jaw_Stab,
MinRange = 0.61,
        BreakSound = PZ_MetalSnap,
SwingTime = 2,
        TreeDamage = 1,
KnockdownMod = 0,
        EnduranceMod = 0.5,
SplatBloodOnNoDeath = FALSE,
        MetalValue = 5,
Icon = Screwdriver,
</nowiki>
RunAnim = Run_Weapon2,
        IdleAnim = Idle_Weapon2,
        CloseKillMove = Jaw_Stab,
        BreakSound =   ScrewdriverBreak,
        TreeDamage =   1,
        EnduranceMod = 0.5,
        MetalValue = 5,
        CriticalChance = 10,
        CritDmgMultiplier = 10,
        MinDamage = 0.3,
        MaxDamage = 0.7,
WeaponLength = 0.19,
HitFloorSound = ScrewdriverHit,
        ImpactSound = ScrewdriverHit,
        DoorHitSound = ScrewdriverHit,
HitSound = ScrewdriverHit,
SwingSound = ScrewdriverSwing,
AttachmentType = Screwdriver,
Tags = Screwdriver,
}
}}
}}
 
==See also==
*[[Saw]]
*[[Hammer]]
*[[Wrench]]
 
{{Navbox items|blade}}
 


{{Navbox/Weapons}}{{Navbox/Tools}}


[[Category:Weapons]]
[[Category:Tools]]
[[Category:Carpentry tools]]
[[Category:Mechanic tools]]
[[Category:Metalwork tools]]
[[Category:Electrical tools]]
[[Category:Spiffo's Construction Crew (Project)]]
[[Category:Spiffo's Construction Crew (Project)]]

Latest revision as of 11:56, 25 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Screwdriver
Screwdriver Model.png
General
Category
Tool/Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.4
Equipped
One-handed
Skill
Properties
Max condition
10
Performance
Damage
0.3–0.7
Range
0.61–0.85
Knockback
0.3
Special ability
Jaw stab
Technical
Item ID
Base.Screwdriver

A screwdriver is a one-handed, short blade weapon and a useful tool.

Usage

Tool

If a screwdriver, saw, and hammer are in the player's inventory, a player can dismantle player-made objects (water barrels, crates, etc) and world objects (complex furniture, metal security doors, etc). When disassembling player-made objects, some of the materials that went into making an item will be returned to the player's inventory upon successfully dismantling it. The screwdriver is also needed to change attachments on firearms (suppressors, sights, chokes, etc).

The screwdriver is also needed to disassemble electrical devices, such as radios and digital watches. It is also used to create improvised electronic devices, such as timers and triggers. It is also needed to remove headlights, taillights, and the radio from vehicles.

Weapon

In times of emergency the screwdriver can be used to quickly take out small groups of zombies, but it is unfit for hordes.

It has low durability and damage, requiring many well-placed hits to kill a single undead. However, it can perform jaw stab attacks.

The screwdriver cannot be repaired, which makes it useless once broken.

Condition

The screwdriver has a maximum condition of 10. Its rate of degradation is influenced by the short blade and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (6 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the short blade and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and short blade skills.

For how this is calculated, see: Condition
Maintenance skill Weapon skill Durability lower chance
0 0 1/6 (17%)
0 4 1/8 (13%)
0 8 1/10 (10%)
4 0 1/10 (10%)
8 0 1/14 (7%)
4 4 1/12 (8%)
4 8 1/14 (7%)
8 8 1/18 (6%)
10 10 1/20 (5%)

Crafting

General

Product Ingredients Tools Requirements Workstation XP
TZ PerforatedWoodenPlank.png
Notched Wooden Plank
One of:
Screwdriver.png Screwdriver ×1
KnifeChopping.png Kitchen Knife ×1
KnifeButter.png Butter Knife ×1
KnifeButter.png Bread Knife ×1
HuntingKnife.png Hunting Knife ×1
RockSharpened.png Chipped Stone ×1
KnifeFlint.png Stone Knife ×1
One of:
Plank.png Plank ×1
Logs.png Log ×1
none none none none
SpearScrewdriver.png
Spear with Screwdriver
SpearStick.png Crafted Spear ×1
DuctTape.png Duct Tape ×2 unit(s)
Screwdriver.png Screwdriver ×1
none none none none
Screwdriver.png
Screwdriver
SpearScrewdriver.png Spear with Screwdriver ×1 none none none none

Electrical

Main article: Electrical

Dismantling

Product Ingredients Tools Requirements Workstation XP
ElectronicsParts.png
Scrap Electronics
One of:
CordlessPhone.png Cordless Phone ×1
DigitalWatch.png Digital Watch ×1
Earbuds.png Earbuds ×1
Flashlight.png Flashlight ×1
Flashlight2.png Hand Torch ×1
Headphones.png Headphones ×1
VideoGame.png Video Game ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
CDplayer.png ValuTech PortaDisc ×1 Screwdriver.png
Screwdriver
none none 0.5 Electrical
MotionSensor.png
Motion Sensor
HomeAlarm.png Home Alarm ×1 Screwdriver.png
Screwdriver
none none 0.5 Electrical
Amplifier.png
Amplifier
Speaker.png Speaker ×1 Screwdriver.png
Screwdriver
none none 0.5 Electrical
Receiver.png
Receiver
Remote.png TV Remote ×1 Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
Radio.png Valutech Radio ×1
Radio.png Premium Technologies Radio ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
Television.png Antique Television ×1
Television.png ValuTech Television ×1
Television.png Premium Technologies Television ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical
ElectronicsParts.png
Scrap Electronics
One of:
HamRadioCivilian.png Premium Technologies Ham Radio ×1
HamRadioMilitary.png US Army Ham Radio ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical

Components

Product Ingredients Tools Requirements Workstation XP
TriggerCrafted.png
Crafted Trigger
One of:
RadioReceiver.png Radio Receiver ×1
Receiver.png Receiver ×1
Each of:
ElectronicsScrap.png Scrap Electronics ×2
Glue.png Glue ×2 unit(s)
Screwdriver.png
Screwdriver
Electrical 2
(and)
MagazineElectronics04.png
Electronics Magazine Vol.4
none none
TimerCrafted.png
Crafted Timer
One of:
AlarmClock.png Alarm Clock ×1
Timer.png Timer ×1
Each of:
ElectronicsScrap.png Scrap Electronics ×1
Glue.png Glue ×1 unit(s)
Screwdriver.png
Screwdriver
Electrical 1
(and)
MagazineElectronics02.png
Electronics Magazine Vol.2
none none
RemoteCrafted.png
Remote Controller V1
Remote.png TV Remote ×1
ElectronicsScrap.png Scrap Electronics ×2
Glue.png Glue ×2 unit(s)
Screwdriver.png
Screwdriver
Electrical 2
(and)
MagazineElectronics01.png
Electronics Magazine Vol.1
none none
RemoteCrafted.png
Remote Controller V2
Remote.png TV Remote ×1
ElectronicsScrap.png Scrap Electronics ×3
Glue.png Glue ×2 unit(s)
Screwdriver.png
Screwdriver
Electrical 4
(and)
MagazineElectronics01.png
Electronics Magazine Vol.1
none none
RemoteCrafted.png
Remote Controller V3
Remote.png TV Remote ×1
ElectronicsScrap.png Scrap Electronics ×4
Glue.png Glue ×2 unit(s)
Screwdriver.png
Screwdriver
Electrical 6
(and)
MagazineElectronics01.png
Electronics Magazine Vol.1
none none

Communication

Product Ingredients Tools Requirements Workstation XP
Radio.png
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×2
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
RadioReceiver.png Radio Receiver ×1
ElectricWire.png Electric Wire ×1
Aluminum.png Aluminum ×2
Screwdriver.png
Screwdriver

MagazineElectronics01.png
Guerilla Radio vol.1
none none
WalkieTalkieBudget.png
Makeshift Walkie Talkie
ElectronicsScrap.png Scrap Electronics ×3
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×2
Aluminum.png Aluminum ×3
Screwdriver.png
Screwdriver

MagazineElectronics04.png
Guerilla Radio vol.2
none none
HamRadioCivilian.png
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×4
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×3
Aluminum.png Aluminum ×4
Screwdriver.png
Screwdriver

MagazineMechanics.png
Guerilla Radio vol.3
none none

Distribution

The loot distributions can be found in the table(s) below.

Screwdriver distribution Show / Hide
Containers
Building / Room Container Rolls Chance
Not referenced LoggingFactoryTools 4 10.0
SafehouseLoot crate 4 10.0
all Bag_InmateEscapedBag 1 20.0
all Bag_JanitorToolbox 1 50.0
all Bag_ToolBag 1 10.0
all ToolsBox 4 10.0
all crate 1 1.0
all toolcabinet 4 10.0
armyhanger counter 4 10.0
bedroom crate 1 0.8
cabinetfactory crate 4 10.0
carsupply clothingrack 4 10.0
carsupply counter 4 10.0
carsupply metal_shelves 4 10.0
carsupply shelves 4 10.0
closet crate 4 10.0
closet metal_shelves 4 8.0
controlroom counter 4 10.0
drugshack counter 4 10.0
factory crate 4 10.0
firestorage metal_shelves 4 10.0
garagestorage counter 4 8.0
garagestorage counter 4 10.0
garagestorage locker 4 10.0
gasstorage counter 4 10.0
generalstore metal_shelves 4 10.0
kitchen counter 4 10.0
mechanic metal_shelves 4 10.0
metalshipping metal_shelves 4 10.0
pawnshop counter 4 10.0
toolstorestorage metal_shelves 4 10.0
toolstorestorage metal_shelves 4 8.0
Vehicles
Vehicle Type/Location Rolls Chance
AmbulanceTruckBed 1 10
CarpenterGloveBox 1 8
CarpenterTruckBed 1 10
CarpenterTruckBed 4 10
ClothingTruckBed 1 10
ConstructionWorkerGloveBox 1 8
ConstructionWorkerTruckBed 1 10
DistilleryTruckBed 1 10
DoctorTruckBed 1 10
ElectricianTruckBed 1 10
ElectricianTruckBed 4 10
FarmerTruckBed 1 10
FireTruckBed 1 10
FishermanTruckBed 1 10
FossoilTruckBed 1 10
GolfTruckBed 1 10
GroceriesTruckBed 1 10
HeraldsTruckBed 1 10
MassGenFacTruckBed 1 10
MassGenFacTruckBed 4 10
McCoyGloveBox 1 8
McCoyTruckBed 1 10
MetalWelderTruckBed 1 10
MetalWelderTruckBed 4 10
PainterTruckBed 1 10
PoliceTruckBed 1 10
PostalTruckBed 1 10
RadioTruckBed 1 10
RangerTruckBed 1 10
SpiffoTruckBed 1 10
SurvivalistTruckBed 1 10
TaxiTruckBed 1 10
TransitTruckBed 1 10
TransitTruckBed 4 10
TrunkHeavy 1 10
TrunkSports 1 10
TrunkStandard 1 10

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item Screwdriver
	{
	    DisplayCategory = ToolWeapon,
		MaxRange	=	0.85,
		WeaponSprite	=	Screwdriver,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Improvised;SmallBlade,
		ConditionLowerChanceOneIn	=	6,
		Weight	=	0.4,
		SplatNumber	=	1,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	Screwdriver,
		MinRange	=	0.61,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	Screwdriver,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        CloseKillMove = Jaw_Stab,
        BreakSound  =   ScrewdriverBreak,
        TreeDamage  =   1,
        EnduranceMod = 0.5,
        MetalValue = 5,
        CriticalChance	=	10,
        CritDmgMultiplier = 10,
        MinDamage	=	0.3,
        MaxDamage	=	0.7,
		WeaponLength = 0.19,
		HitFloorSound	=	ScrewdriverHit,
        ImpactSound	=	ScrewdriverHit,
        DoorHitSound = ScrewdriverHit,
		HitSound	=	ScrewdriverHit,
		SwingSound = ScrewdriverSwing,
		AttachmentType = Screwdriver,
		Tags = Screwdriver,
 	}

See also