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{{Languages|First Aid}}
{{Header|Project Zomboid|Game mechanics|Character|Skills}}
{{header|Gameplay|Player|Skills|type=Neutral|version=Version 41|incver=65}}
{{Page version|41.78.16}}
== Overview ==
{{About|the First Aid [[skill]]|category of items|Medical}}
'''First Aid''' is a [[Skills#Crafting|crafting skill]] used to treat the player's injuries. As the skill level increases, the player will perform medical interactions faster, make bandages and poultices last longer, make splints more effective and heal fractures faster and evaluate the severity of wounds and infections. Experience is gained by players treating themselves or other players.
{{Infobox skill
|name=First Aid
|icon=Bandage.png
|type=Crafting
|modifies=Perform medical actions faster<br>Bandages and poultices last longer
}}
'''First aid''' is a crafting [[skill]].


== Usage ==
==Overview==
Treatment is carried out by right clicking on the body in the health status window, or right clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as [[Ripped Sheets]] and/or [[Whiskey]]. Injuries are indicated by [[Moodles#Bleeding|bleeding]] and/or [[Moodles#Injured|injured]] moodles. First Aid will not reduce or change the chance of zombification from a [[zombie]] scratch or bite.
First aid is a [[Skills#Crafting|crafting skill]] used to treat the player's injuries. As the skill level increases, the player will perform medical interactions faster, make bandages and poultices last longer, make splints more effective and heal fractures faster and evaluate the severity of wounds and infections. Contrary to popular belief, first aid does not make wounds such as scratches or lacerations heal faster. Experience is gained by players treating themselves or other players.


== Occupations & Traits ==
==Skill effects==
=== Occupations ===
{{Underconstruction|section=true}}
{| class="pztable sortable" style="text-align:center;"  
First aid experience is gained by performing [[First Aid#First Aid flow|medical actions]] on either the player themselves or on other players.
|-  
{| class="wikitable theme-red" style="text-align: left;"
|-
! Level
| 0  || 1  ||  2  || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
|-
! Bandage life multiplier
| 100% || 115% || 130% || 145% || 160% || 175% || 190% || 205% || 220% || 235% || 250%
|-
! Fracture healing speed multiplier
| 50% || 100% || 150% || 200% || 250% || 300% || 350% || 400% || 450% || 500% || 550%
|-
! Fracture combat/run speed modifier
| 0.25 || 0.30 || 0.35 || 0.40 || 0.45 || 0.50 || 0.55 || 0.60 || 0.65 || 0.70 || 0.75
|}
 
==Usage==
Treatment is carried out by right-clicking on the body in the health status window, or right-clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as [[Ripped Sheets]] and/or [[bourbon]]. Injuries are indicated by [[bleeding]] and/or [[injured]] moodles. First Aid will not reduce or change the chance of zombification from a [[zombie]] scratch or bite.
 
==Occupations & traits==
===Occupations===
{| class="wikitable theme-red sortable" style="text-align: center;"
|-
! class="unsortable" | Name
! class="unsortable" | Name
! class="sortable" | Points
! class="sortable" | Points
! class="sortable" | Notes
! class="sortable" | Notes
|-
|-
| [[File:Doctor.png|link=Occupation#Doctor|left]] [[Occupation#Doctor|Doctor]]
| [[File:profession_doctor2.png|link=Occupation#Doctor]] [[Occupation#Doctor|Doctor]]
| +3 First Aid
| +3 First Aid<br>+1 Short Blade
|N/A
|N/A
|-
|-
| [[File:Nurse.png|link=Occupation#Nurse|left]] [[Occupation#Nurse|Nurse]]
| [[File:profession_nurse.png|link=Occupation#Nurse]] [[Occupation#Nurse|Nurse]]
| +2 First Aid<br>+1 Lightfooted
| +2 First Aid<br>+1 Lightfooted
|N/A
|N/A
|}
|}


=== Traits ===
===Traits===
{| class="pztable sortable" style="text-align:center;"  
{| class="wikitable theme-red sortable" style="text-align: center;"
|-  
|-
! class="unsortable" | Name
! class="unsortable" | Name
! class="sortable" | Points
! class="sortable" | Points
! class="sortable" | Notes
! class="sortable" | Notes
|-
|-
| [[File:TraitFirstAider.png|link=Traits|left]] [[Traits|First Aider]]
| [[File:trait_firstaid.png|link=Traits]] [[Traits|First Aider]]
| +1 First Aid
| +1 First Aid
| Both can be taken with either occupation
| Both can be taken with either occupation
|-
|-
| [[File:TraitFormerScout.png|link=Traits|left]] [[Traits|Former Scout]]
| [[File:trait_formerscout.png|link=Traits]] [[Traits|Former Scout]]
| +1 First Aid<br>+1 Foraging
| +1 First Aid<br>+1 Foraging
| Both can be taken with either occupation
| Both can be taken with either occupation
|}
|}


== First Aid Flow ==
==First Aid flow==
There are 5 types of injuries, basic treatment for any injury is a clean bandages and maintaining it, optionally but suggested to keep the chance of a wound infection at bay with disinfection. Treatment is also painful most of the time, even as the player's First Aid skill increases in level. The bandages should be cleaned with water in the inventory if it gets dirty.
First, identify the type of wound and its location.
* A minor injury such as scratches and lacerations. Bandage wound to stop bleeding, and change them when dirt to prevent wound infection.
*For a scratch or laceration, apply a bandage, so the wound will start to heal faster. Wounds do not heal when untreated, so it's better to have any bandage applied as soon as possible. Therefore, it isn't recommended to change bandages even if they get dirty. Dirty bandages don't affect healing rates, but in between times of wound not having any bandages applied does.
* Injuries with Foreign matters such as glass shards and bullets. Use a tweezer to remove them, and use a [[Needle|needle]] and [[Thread|thread]] or a [[Suture Needle|suture needle]] to stitch the deep wound after. Bandaging the stitched deep wound is optional, but doing so will slow down the healing speed.  
*For deeper injuries, first remove any foreign object (bullet, glass). It is recommended (and necessary in the case of a bullet) to use [[tweezers]] or [[Suture Needle Holder|suture needle holder]] for removal, you can use your hands, but it will give additional pain, then stitch up the wound using a [[needle]] and [[thread]] or [[suture needle]]. Bandaging is recommended as it halves recovery time.
* A fracture is treated with a splint. The fracture should be bandaged to maximum healing speed.
*For fractures, apply a splint if possible (note: head and torso fractures cannot be splinted), then bandage. Fractures can take a very long time to heal. If possible, apply [[comfrey]] reducing recovery time of a fracture by 50%.
* A burn should be cleaned frequently with a [[Ripped Sheet|ripped sheet]], and treated like a normal injury, bandages disinfected and bandages applied.<br>Burns take much longer to heal than normal injuries.
*When a character is caught on fire, you should immediately quench it. Otherwise, death is imminent, any source of water or [[Extinguisher|fire extinguisher]]. Burns should be treated like laceration and scratches. Note that burns take much longer to heal than normal injuries.
*For a bite, similar to a scratch or laceration, bandage to stop the bleeding. However, the player will die 100% of the time after a bite from [[zombification]], unless the option is turned off in the sandbox. If bites are survivable, they heal much longer than lacerations.
**Open wounds, like scratches and lacerations can get infected. Contrary to popular believes, this does not affect their healing rates, but merely doubles pain gain of an untreated infected wound.


== Items ==
Once the immediate crisis is averted, all that remains is to monitor the patient's status. Scratches and lacerations that were inflicted by a zombie still have a chance (7% for scratch and 25% for laceration) to kill via zombification, so should be monitored for at least the incubation period (24 hours in vanilla) for diagnostic.


=== Bandages ===
==Items==
Bandages are used to treat injuries and will stop wounds from bleeding. Bandages will become dirty over time, but can be washed with clean [[Water|water]] in the player's inventory. Getting bandaged by a doctor with high first aid skill will cause the bandages to last longer before becoming dirty. Sterilized bandages prevent the wound of getting infected and reduce the level of any current wound infection. Dirty bandages increases infection chance.  
===Bandages===
Bandages are used to treat injuries and will stop wounds from bleeding. Bandages will become dirty over time, but can be washed with clean [[water]] in the player's inventory. Getting bandaged by a doctor with high first aid skill will cause the bandages to last longer before becoming dirty. Sterilized bandages prevent the wound from getting infected and reduce the level of any current wound infection. Dirty bandages increases infection chance. It should be noted that each bandage has equal recovery rates, so the difference is only in their ability to prevent infections.


{| class="pztable sortable" style="text-align:center;"
{| class="wikitable theme-red sortable" style="text-align: center;"
! width="50px" | {{T|Icon|no link}}
! width="50px" | Icon
! width="200px" | {{T|Name|no link}}
! width="200px" | Name
! width="50px" | {{T|Weight|no link}}
! width="50px" | Weight
! width="50px" | {{T|Bandage Power|no link}}
! width="50px" | Bandage Power
|-
|-
| {{Img_item|item=Bandaid}}
| [[File:Bandaid.png|link=Adhesive Bandages{{lcs}}]]
| {{T|Adhesive Bandages}}
| {{ll|Adhesive Bandages}}
| 0.1
| 0.05
| 1.5
| 1.5
|-
|-
| {{Img_item|item=Bandage}}
| [[File:Bandage.png|link=Bandage{{lcs}}]]
| {{T|Bandage}}
| {{ll|Bandage}}
| 0.1
| 0.1
| 4.0
| 4.0
|-
|-
| {{Img_item|item=AlcoholBandage}}
| [[File:Bandage.png|link=Bandage{{lcs}}]]
| {{T|Bandage|Sterilized Bandage}}
| {{ll|Bandage|Sterilized Bandage}}
| 0.1
| 0.1
| 4.0
| 4.0
|-
|-
| {{Img_item|item=BandageDirty}}
| [[File:Bandage.png|link=Bandage{{lcs}}]]
| {{T|Bandage|Dirty Bandage}}
| {{ll|Bandage|Dirty Bandage}}
| 0.1
| 0.1
| 0.5
| 0.5
|-
|-
| {{Img_item|item=DenimStrips}}
| [[File:DenimStrips.png|link=Denim Strips{{lcs}}]]
| {{T|Denim Strips}}
| {{ll|Denim Strips}}
| 0.05
| 0.05
| 2.0
| 2.0
|-
|-
| {{Img_item|item=DenimStripsDirty}}
| [[File:DenimStrips.png|link=Denim Strips{{lcs}}]]
| {{T|Denim Strips|Dirty Denim Strips}}
| {{ll|Denim Strips|Dirty Denim Strips}}
| 0.05
| 0.05
| 0.5
| 0.5
|-
|-
| {{Img_item|item=LeatherStrips}}
| [[File:LeatherStrips.png|link=Leather Strips{{lcs}}]]
| {{T|Leather Strips}}
| {{ll|Leather Strips}}
| 0.05
| 0.05
| 2.0
| 2.0
|-
|-
| {{Img_item|item=LeatherStripsDirty}}
| [[File:LeatherStrips.png|link=Leather Strips{{lcs}}]]
| {{T|Leather Strips|Dirty Leather Strips}}
| {{ll|Leather Strips|Dirty Leather Strips}}
| 0.05
| 0.05
| 0.5
| 0.5
|-
|-
| {{Img_item|item=RippedSheets}}
| [[File:Rag.png|link=Ripped Sheets{{lcs}}]]
| {{T|Ripped Sheets}}
| {{ll|Ripped Sheets}}
| 0.05
| 0.05
| 2.0
| 2.0
|-
|-
| {{Img_item|item=AlcoholRippedSheets}}
| [[File:Rag.png|link=Ripped Sheets{{lcs}}]]
| {{T|Ripped Sheets|Sterilized Rag}}
| {{ll|Ripped Sheets|Sterilized Rag}}
| 0.05
| 0.05
| 2.0
| 2.0
|-
|-
| {{Img_item|item=RippedSheetsDirty}}
| [[File:Rag.png|link=Ripped Sheets{{lcs}}]]
| {{T|Ripped Sheets|Dirty Rag}}
| {{ll|Ripped Sheets|Dirty Rag}}
| 0.05
| 0.05
| 0.5
| 0.5
|}
|}


=== Suture ===
===Suture===
Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.
Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.


{| class="pztable" style="text-align:center;"  
{| class="wikitable theme-red" style="text-align: center;"
|-  
|-
! Name
! Name
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:SutureNeedle.png|32px|link=Suture Needle]] <br> [[Suture Needle]] <br>
| [[File:SutureNeedle.png|link=Suture Needle]]<br>[[Suture Needle]]
|style="text-align:left"|Consumed when used, and the amount of pain when used is small.
|style="text-align:left"|Consumed when used, and the amount of pain when used is small.
| 0.1
| 0.1
|-
|-
| [[File:Needle.png|18px|link=Needle|Needle]] <br> [[Needle|Needle]] <br> + <br> [[File:Thread.png|18px|link=Thread|Thread]] <br> [[Thread|Thread]] <br>
| [[File:Needle.png|link=Needle|Needle]][[File:Thread.png|link=Thread|Thread]]<br>[[Needle]] + [[Thread]]
|style="text-align:left"|Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used.
|style="text-align:left"|Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used.
| 0.1 + 0.1
| 0.1 + 0.1
|-
|-
| [[File:SutureNeedleHolder.png|32px|link=Suture Needle Holder]] <br> [[Suture Needle Holder]] </br>
| [[File:SutureNeedleHolder.png|link=Suture Needle Holder]]<br>[[Suture Needle Holder]]
|style="text-align:left"| An optional item that increases the speed and reduces the pain when it's in inventory during the procedure.
|style="text-align:left"| An optional item that increases the speed and reduces the pain when it's in inventory during the procedure.
| 0.1
| 0.1
|}
|}


=== Disinfection ===
===Disinfection===
Wounds can be sterilized using [[Bottle of Disinfectant]], [[Bourbon]], [[Cotton Balls Doused in Alcohol]] or [[Alcohol Wipes]]. This prevents injuries from getting infected.
Wounds can be sterilized using [[Bottle of Disinfectant]], [[Bourbon]], [[Cotton Balls Doused in Alcohol]] or [[Alcohol Wipes]]. This prevents injuries from getting infected.
Existing infected wounds can be disinfected to improve their healing rate.


[[Bandage|Bandages]] can be disinfected with [[Bottle of Disinfectant]], [[Bourbon]] or boiled water in a [[Cooking Pot]] or [[Saucepan]].
[[Bandage]]s can be disinfected with [[Bottle of Disinfectant]], [[Bourbon]] or boiled water in a [[Cooking Pot]] or [[Saucepan]].


Infected wounds cause additional pain.
{| class="wikitable theme-red sortable" style="text-align: center;"
 
|-
{| class="pztable sortable" style="text-align:center;"  
|-  
! class="unsortable" | Name
! class="unsortable" | Name
! class="sortable" | Disinfect Power
! class="sortable" | Disinfect Power
! class="sortable" | Weight
! class="sortable" | Weight
|-
|-
| [[File:Alcohol.png|32px|link=Bottle of Disinfectant]] <br> [[Bottle of Disinfectant]] <br>
| [[File:Alcohol.png|link=Bottle of Disinfectant]]<br>[[Bottle of Disinfectant]]
| 3
| 3
| 0.3
| 0.3
|-
|-
| [[File:WhiskeyFull.png|32px|link=Whiskey|Whiskey]] <br> [[Bourbon|Bourbon]] <br>
| [[File:WhiskeyFull.png|link=Bourbon]]<br>[[Bourbon]]
| 2
| 2
| 1.4
| 0.7
|-
|-
| [[File:CottonBalls.png|32px|link=Cotton Balls Doused in Alcohol]] <br> [[Cotton Balls|Cotton Balls Doused in Alcohol]] <br>
| [[File:CottonBalls.png|link=Cotton Balls Doused in Alcohol]]<br>[[Cotton Balls|Cotton Balls Doused in Alcohol]]
| 4
| 4
| 0.1
| 0.1
|-
|-
| [[File:AlcoholWipes.png|32px|link=Alcohol Wipes]] <br> [[Alcohol Wipes]] <br>
| [[File:AlcoholWipes.png|link=Alcohol Wipes]]<br> [[Alcohol Wipes]]
| 4
| 4
| 0.3
| 0.3
|-
|}
|}


=== Medicine ===
===Medicine===
Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie [[Moodle#Sick|sicknesses]], allowing them to get better sooner.
Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie [[Moodle#Sick|sicknesses]], allowing them to get better sooner.


{| class="pztable" style="text-align:center;"  
{| class="wikitable theme-red" style="text-align: center;"
|-  
|-
! Item
! Item
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:Antibiotics.png|32px|link=Antibiotics]] <br> [[Antibiotics]] <br>
| [[File:Antibiotics.png|link=Antibiotics]]<br>[[Antibiotics]]
|style="text-align:left"|Reduces the strength wound infection
|Reduces the strength wound infection
| 0.1
| 0.1
|-
|-
| [[File:PillsAntidepressant.png|32px|link=Anti-depressants]] <br> [[Anti-depressants]] <br>
| [[File:PillsAntidepressant.png|link=Antidepressants]]<br>[[Antidepressants]]
|style="text-align:left"|Reduces the player's [[Moodles#Unhappiness|unhappiness]]
|Reduces the player's [[unhappiness]]
| 0.2
| 0.2
|-
|-
| [[File:PillsBetablocker.png|32px|link=Beta Blockers]] <br> [[Beta Blockers]] <br>
| [[File:PillsBetablocker.png|link=Beta Blockers]]<br>[[Beta Blockers]]
|style="text-align:left"|Reduces the player's [[Moodles#Panicked|panic]]
|Reduces the player's [[Panicked|panic]]
| 0.2
| 0.2
|-
|-
| [[File:PillsPainkiller.png|32px|link=Painkillers]] <br> [[Painkillers]] <br>
| [[File:PillsPainkiller.png|link=Painkillers]]<br>[[Painkillers]]
|style="text-align:left"|Reduces the player's [[Moodles#In_Pain|pain]]
|Reduces the player's [[In_Pain|pain]]
| 0.2
| 0.2
|-
|-
| [[File:PillsSleeping.png|32px|link=Sleeping Tablets]] <br> [[Sleeping Tablets]] <br>
| [[File:PillsSleeping.png|link=Sleeping Tablets]]<br>[[Sleeping Tablets]]
|style="text-align:left"|Increases the player's [[Moodles#Tired|tiredness]]
|Increases the player's [[Tired|tiredness]]
| 0.2
| 0.2
|-
|-
| [[File:Vitamins.png|32px|link=Vitamins]] <br> [[Vitamins]] <br>
| [[File:Vitamins.png|link=Vitamins]]<br>[[Vitamins]]
|style="text-align:left"|Decreases the player's [[Moodles#Tired|tiredness]]
|Decreases the player's [[Tired|tiredness]]
| 0.2
| 0.2
|}
|}


=== Splint ===
===Splint===
Splints are used to help treat [[Moodles#Injured|fractured limbs]], which severely reduce a player's capabilities.
Splints are used to help treat [[Health#Types of injuries|fractured limbs]], which severely reduce player's capabilities.
 
In combination with level 4 First Aid, fractures heal 250% faster.
 
Being well fed adds a separate and additional 30% to the healing rate of [[Injured|Injuries]].


{| class="pztable" style="text-align:center;"  
{| class="wikitable theme-red" style="text-align: center;"
|-  
|-
! Item
! Item
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:Splint.png|32px|link=Splint]] <br> [[Splint]] <br>
| [[File:Splint.png|link=Splint]]<br>[[Splint]]
|A suppоrt used to help mend a fractured bone
|A support used to help mend a fractured bone
| 1
| 1
|}
===Medicinal Plants===
{{Main|Medicinal Plants}}
There are seven different types of medicinal plants, with each having a unique effect applying to the [[player]]'s [[health]] once consumed. Plantain, comfrey, and wild garlic must first be [[#Crafting|crafted]] into a [[poultice]] using a [[Mortar and Pestle|mortar and pestle]], whilst the others can be consumed raw.
{| class="wikitable theme-red" style="text-align:center;"
! Item
! Description
! Weight
|-
|-
|  [[File:BlackSage.png|link=Black Sage]]<br>[[Black Sage]] || Provides mild [[In Pain|pain]] relief. || 0.1
|-
|  [[File:Comfrey.png|link=Comfrey]]<br>[[Comfrey]] || Aids recovery from [[Health#Fracture|broken bones]] when applied as a poultice. || 0.1 / {{Tooltip|0.2|Poultice}}
|-
|  [[File:CommonMallow.png|link=Common Mallow]]<br>[[Common Mallow]] || Eat to relieve [[Has a Cold|cold and flu]] symptoms. || 0.1
|-
|  [[File:Ginseng.png|link=Ginseng]]<br>[[Ginseng]] || Eat to restore [[endurance]]. || 0.1
|-
|  [[File:LemonGrass.png|link=Lemon Grass]]<br>[[Lemon Grass]] || Eat to soothe bouts of [[Sick|food poisoning]]. || 0.1
|-
|  [[File:Plantain.png|link=Plantain]]<br>[[Plantain]] || Aids recovery from [[Health#Types of injuries|wounds]] when applied as a poultice. || 0.1 / {{Tooltip|0.2|Poultice}}
|-
|  [[File:WildGarlic.png|link=Wild Garlic]]<br>[[Wild Garlic]] || Helps to fight against [[Health#Infections|infection]] when applied as a poultice. || 0.1 / {{Tooltip|0.2|Poultice}}
|}
|}


=== Misc ===
===Misc===
Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.
Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.


{| class="pztable" style="text-align:center;"  
{| class="wikitable theme-red" style="text-align: center;"
|-  
|-
! Item
! Item
! Description
! Description
! Weight
! Weight
|-
|-
| [[File:Tweezers.png|32px|link=Tweezers]] <br> [[Tweezers]] <br>
| [[File:Tweezers.png|link=Tweezers]]<br>[[Tweezers]]
|Used to remove foreign objects in the body
|Used to remove foreign objects in the body
| 0.1
| 0.1
|-
|-
| [[File:SutureNeedleHolder.png|32px|link=Suture Needle Holder]] <br> [[Suture Needle Holder]] <br>
| [[File:SutureNeedleHolder.png|link=Suture Needle Holder]]<br>[[Suture Needle Holder]]
|Used to remove foreign objects in the body
|Used to remove foreign objects in the body
| 0.1
| 0.1
|-
|-
| [[File:Tissues.png|32px|link=Tissue]] <br> [[Tissue]] <br>
| [[File:Tissues.png|32px|link=Tissue]]<br>[[Tissue]]
|Used to mute cough and sneezes caused by a cold
|Used to mute cough and sneezes caused by a cold
| 0.1
| 0.1
|-
|}
|}


===Skill Books===
===Skill books===
[[Skill Books]] give an experience multiplier.
[[Skill books]] give an experience multiplier.


{| class="pztable sortable" style="text-align:center;"  
{| class="wikitable theme-red sortable" style="text-align: center;"
|-  
|-
! class="unsortable" | Item
! class="unsortable" | Item
! class="unsortable" | Effect
! class="unsortable" | Effect
! class="sortable" | Weight
! class="sortable" | Weight
! class="sortable" | Pages
! class="sortable" | Pages
! class="unsortable" | Base ID
! class="unsortable" | Item ID
|-
|-
 
| [[File:Book2.png|link=Skill books|First Aid Vol. 1]]<br>[[Skill books|First Aid Vol. 1]]
| [[File:FirstaidSkillbook.png|32px|link=Skill Books|First Aid for Beginners]] <br> [[Skill Books|First Aid for Beginners]]
| 3x experience for levels 1-2 in First Aid
| 3x experience for levels 1-2 in First Aid
| 0.8
| 0.8
Line 258: Line 308:
| Base.BookFirstAid1
| Base.BookFirstAid1
|-
|-
 
| [[File:Book2.png|link=Skill books|First Aid Vol. 2]]<br>[[Skill books|First Aid Vol. 2]]
| [[File:FirstaidSkillbook.png|32px|link=Skill Books|First Aid for Intermediates]] <br> [[Skill Books|First Aid for Intermediates]]
| 5x experience for levels 3-4 in First Aid
| 5x experience for levels 3-4 in First Aid
| 0.8
| 0.8
Line 265: Line 314:
| Base.BookFirstAid2
| Base.BookFirstAid2
|-
|-
 
| [[File:Book2.png|link=Skill books|First Aid Vol. 3]]<br>[[Skill books|First Aid Vol. 3]]
| [[File:FirstaidSkillbook.png|32px|link=Skill Books|Advanced First Aid]] <br> [[Skill Books|Advanced First Aid]]
| 8x experience for levels 5-6 in First Aid
| 8x experience for levels 5-6 in First Aid
| 0.8
| 0.8
Line 272: Line 320:
| Base.BookFirstAid3
| Base.BookFirstAid3
|-
|-
 
| [[File:Book2.png|link=Skill books|First Aid Vol. 4]]<br>[[Skill Books|First Aid Vol. 4]]
| [[File:FirstaidSkillbook.png|32px|link=Skill Books|Expert First Aid]] <br> [[Skill Books|Expert First Aid]]
| 12x experience for levels 7-8 in First Aid
| 12x experience for levels 7-8 in First Aid
| 0.8
| 0.8
Line 279: Line 326:
| Base.BookFirstAid4
| Base.BookFirstAid4
|-
|-
 
| [[File:Book2.png|link=Skill books|First Aid Vol. 5]]<br>[[Skill Books|First Aid Vol. 5]]
| [[File:FirstaidSkillbook.png|32px|link=Skill Books|Master First Aid]] <br> [[Skill Books|Master First Aid]]
| 16x experience for levels 9-10 in First Aid
| 16x experience for levels 9-10 in First Aid
| 0.8
| 0.8
| 380
| 380
| Base.BookFirstAid5
| Base.BookFirstAid5
|-
|}
|}


== Recipes ==
==Recipes==
{{Main|Crafting/Health}}
{{Main|Health (crafting)}}
 
===General===
===General===
{{Crafting header|ing=2}}
{{Crafting/sandbox2
{{Crafting health|001|ing=2}}|-
|bandage
{{Crafting health|002|ing=2}}|-
|clean_ripped_sheets
{{Crafting health|003|ing=2}}|-
|clean_leather_strips
{{Crafting health|004|ing=2}}|-
|clean_denim_strips
{{Crafting health|005|ing=2}}|-
|bandage_sterilized_bandage
{{Crafting health|006|ing=2}}|-
|ripped_sheets_sterilized_rag
{{Crafting health|007|ing=2}}|-
|splint
{{Crafting health|008|ing=2}}|-
|cotton_balls_cotton_balls_doused_in_alcohol
|}
}}
 
===Poultices===
===Poultices===
{{Main|Poultice}}
{{Main|Poultice}}
{{Crafting header|ing=2}}
{{Crafting/sandbox2
{{Crafting health|101|ing=2}}|-
|plantain_plantain_poultice
{{Crafting health|102|ing=2}}|-
|comfrey_comfrey_poultice
{{Crafting health|103|ing=2}}|-
|wild_garlic_wild_garlic_poultice
|}
}}
 
==Trivia==
*Similar to [[First Aid Kit]], First Aid [[trait]] has its icon changed from a brown cross to green, after issues other games had with the depiction of the Red Cross. Old image: [[File:trait_firstaid-old.png]].
 
==See also==
*[[Moodle#Sick|Sickness]]
*[[Moodle#HasaCold|Cold]]
 
{{Navbox stats|skills}}
 
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 00:56, 28 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
PlushSpiffo.pngThis article is about the First Aid skill. For category of items, see Medical.
First Aid
First Aid
General
Type
Crafting
Modifies
Perform medical actions faster
Bandages and poultices last longer

First aid is a crafting skill.

Overview

First aid is a crafting skill used to treat the player's injuries. As the skill level increases, the player will perform medical interactions faster, make bandages and poultices last longer, make splints more effective and heal fractures faster and evaluate the severity of wounds and infections. Contrary to popular belief, first aid does not make wounds such as scratches or lacerations heal faster. Experience is gained by players treating themselves or other players.

Skill effects

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First aid experience is gained by performing medical actions on either the player themselves or on other players.

Level 0 1 2 3 4 5 6 7 8 9 10
Bandage life multiplier 100% 115% 130% 145% 160% 175% 190% 205% 220% 235% 250%
Fracture healing speed multiplier 50% 100% 150% 200% 250% 300% 350% 400% 450% 500% 550%
Fracture combat/run speed modifier 0.25 0.30 0.35 0.40 0.45 0.50 0.55 0.60 0.65 0.70 0.75

Usage

Treatment is carried out by right-clicking on the body in the health status window, or right-clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as Ripped Sheets and/or bourbon. Injuries are indicated by bleeding and/or injured moodles. First Aid will not reduce or change the chance of zombification from a zombie scratch or bite.

Occupations & traits

Occupations

Name Points Notes
Profession doctor2.png Doctor +3 First Aid
+1 Short Blade
N/A
Profession nurse.png Nurse +2 First Aid
+1 Lightfooted
N/A

Traits

Name Points Notes
Trait firstaid.png First Aider +1 First Aid Both can be taken with either occupation
Trait formerscout.png Former Scout +1 First Aid
+1 Foraging
Both can be taken with either occupation

First Aid flow

First, identify the type of wound and its location.

  • For a scratch or laceration, apply a bandage, so the wound will start to heal faster. Wounds do not heal when untreated, so it's better to have any bandage applied as soon as possible. Therefore, it isn't recommended to change bandages even if they get dirty. Dirty bandages don't affect healing rates, but in between times of wound not having any bandages applied does.
  • For deeper injuries, first remove any foreign object (bullet, glass). It is recommended (and necessary in the case of a bullet) to use tweezers or suture needle holder for removal, you can use your hands, but it will give additional pain, then stitch up the wound using a needle and thread or suture needle. Bandaging is recommended as it halves recovery time.
  • For fractures, apply a splint if possible (note: head and torso fractures cannot be splinted), then bandage. Fractures can take a very long time to heal. If possible, apply comfrey reducing recovery time of a fracture by 50%.
  • When a character is caught on fire, you should immediately quench it. Otherwise, death is imminent, any source of water or fire extinguisher. Burns should be treated like laceration and scratches. Note that burns take much longer to heal than normal injuries.
  • For a bite, similar to a scratch or laceration, bandage to stop the bleeding. However, the player will die 100% of the time after a bite from zombification, unless the option is turned off in the sandbox. If bites are survivable, they heal much longer than lacerations.
    • Open wounds, like scratches and lacerations can get infected. Contrary to popular believes, this does not affect their healing rates, but merely doubles pain gain of an untreated infected wound.

Once the immediate crisis is averted, all that remains is to monitor the patient's status. Scratches and lacerations that were inflicted by a zombie still have a chance (7% for scratch and 25% for laceration) to kill via zombification, so should be monitored for at least the incubation period (24 hours in vanilla) for diagnostic.

Items

Bandages

Bandages are used to treat injuries and will stop wounds from bleeding. Bandages will become dirty over time, but can be washed with clean water in the player's inventory. Getting bandaged by a doctor with high first aid skill will cause the bandages to last longer before becoming dirty. Sterilized bandages prevent the wound from getting infected and reduce the level of any current wound infection. Dirty bandages increases infection chance. It should be noted that each bandage has equal recovery rates, so the difference is only in their ability to prevent infections.

Icon Name Weight Bandage Power
Bandaid.png Adhesive Bandages 0.05 1.5
Bandage.png Bandage 0.1 4.0
Bandage.png Sterilized Bandage 0.1 4.0
Bandage.png Dirty Bandage 0.1 0.5
DenimStrips.png Denim Strips 0.05 2.0
DenimStrips.png Dirty Denim Strips 0.05 0.5
LeatherStrips.png Leather Strips 0.05 2.0
LeatherStrips.png Dirty Leather Strips 0.05 0.5
Rag.png Ripped Sheets 0.05 2.0
Rag.png Sterilized Rag 0.05 2.0
Rag.png Dirty Rag 0.05 0.5

Suture

Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.

Name Description Weight
SutureNeedle.png
Suture Needle
Consumed when used, and the amount of pain when used is small. 0.1
NeedleThread
Needle + Thread
Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used. 0.1 + 0.1
SutureNeedleHolder.png
Suture Needle Holder
An optional item that increases the speed and reduces the pain when it's in inventory during the procedure. 0.1

Disinfection

Wounds can be sterilized using Bottle of Disinfectant, Bourbon, Cotton Balls or Alcohol Wipes. This prevents injuries from getting infected.

Bandages can be disinfected with Bottle of Disinfectant, Bourbon or boiled water in a Cooking Pot or Saucepan.

Name Disinfect Power Weight
Alcohol.png
Bottle of Disinfectant
3 0.3
WhiskeyFull.png
Bourbon
2 0.7
CottonBalls.png
Cotton Balls Doused in Alcohol
4 0.1
AlcoholWipes.png
Alcohol Wipes
4 0.3

Medicine

Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie sicknesses, allowing them to get better sooner.

Item Description Weight
Antibiotics.png
Antibiotics
Reduces the strength wound infection 0.1
PillsAntidepressant.png
Antidepressants
Reduces the player's unhappiness 0.2
PillsBetablocker.png
Beta Blockers
Reduces the player's panic 0.2
PillsPainkiller.png
Painkillers
Reduces the player's pain 0.2
PillsSleeping.png
Sleeping Tablets
Increases the player's tiredness 0.2
Vitamins.png
Vitamins
Decreases the player's tiredness 0.2

Splint

Splints are used to help treat fractured limbs, which severely reduce player's capabilities.

In combination with level 4 First Aid, fractures heal 250% faster.

Being well fed adds a separate and additional 30% to the healing rate of Injuries.

Item Description Weight
Splint.png
Splint
A support used to help mend a fractured bone 1

Medicinal Plants

Main article: Medicinal plants

There are seven different types of medicinal plants, with each having a unique effect applying to the player's health once consumed. Plantain, comfrey, and wild garlic must first be crafted into a poultice using a mortar and pestle, whilst the others can be consumed raw.

Item Description Weight
BlackSage.png
Black Sage
Provides mild pain relief. 0.1
Comfrey.png
Comfrey
Aids recovery from broken bones when applied as a poultice. 0.1 / 0.2
CommonMallow.png
Common Mallow
Eat to relieve cold and flu symptoms. 0.1
Ginseng.png
Ginseng
Eat to restore endurance. 0.1
LemonGrass.png
Lemongrass
Eat to soothe bouts of food poisoning. 0.1
Plantain.png
Plantain
Aids recovery from wounds when applied as a poultice. 0.1 / 0.2
WildGarlic.png
Wild Garlic
Helps to fight against infection when applied as a poultice. 0.1 / 0.2

Misc

Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.

Item Description Weight
Tweezers.png
Tweezers
Used to remove foreign objects in the body 0.1
SutureNeedleHolder.png
Suture Needle Holder
Used to remove foreign objects in the body 0.1
Tissues.png
Tissue
Used to mute cough and sneezes caused by a cold 0.1

Skill books

Skill books give an experience multiplier.

Item Effect Weight Pages Item ID
First Aid Vol. 1
First Aid Vol. 1
3x experience for levels 1-2 in First Aid 0.8 220 Base.BookFirstAid1
First Aid Vol. 2
First Aid Vol. 2
5x experience for levels 3-4 in First Aid 0.8 260 Base.BookFirstAid2
First Aid Vol. 3
First Aid Vol. 3
8x experience for levels 5-6 in First Aid 0.8 300 Base.BookFirstAid3
First Aid Vol. 4
First Aid Vol. 4
12x experience for levels 7-8 in First Aid 0.8 340 Base.BookFirstAid4
First Aid Vol. 5
First Aid Vol. 5
16x experience for levels 9-10 in First Aid 0.8 380 Base.BookFirstAid5

Recipes

Main article: Health (crafting)

General

Product Ingredients Tools Requirements Workstation XP
Bandage.png
Bandage
BandageDirty.png Dirty Bandage ×1
WaterDrop.png Water ×1 unit(s)
none none none none
Rag.png
Ripped Sheets
RagDirty.png Dirty Rag ×1
WaterDrop.png Water ×1 unit(s)
none none none none
LeatherStrips.png
Leather Strips
LeatherStrips.png Dirty Leather Strips ×1
WaterDrop.png Water ×1 unit(s)
none none none none
DenimStrips.png
Denim Strips
DenimStrips.png Dirty Denim Strips ×1
WaterDrop.png Water ×1 unit(s)
none none none none
Bandage.png
Sterilized Bandage
One of:
Alcohol.png Bottle of Disinfectant ×3 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Pot Water.png Cooking Pot ×1
SaucepanEmpty.png Saucepan ×1
Each of:
Bandage.png Bandage ×1
none none none none
Rag.png
Sterilized Rag
One of:
Alcohol.png Bottle of Disinfectant ×3 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Pot Water.png Cooking Pot ×1
SaucepanEmpty.png Saucepan ×1
Each of:
Rag.png Ripped Sheets ×1
none none none none
Splint.png
Splint
One of:
Plank.png Plank ×1
Branch.png Tree Branch ×1
TZ WoodenStick.png Sturdy Stick ×1
One of:
Rag.png Ripped Sheets ×1
RagDirty.png Dirty Rag ×1
none none none none
CottonBalls.png
Cotton Balls Doused in Alcohol
One of:
Alcohol.png Bottle of Disinfectant ×1 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Each of:
CottonBalls.png Cotton Balls ×1
none none none none

Poultices

Main article: Poultice
Product Ingredients Tools Requirements Workstation XP
MashedHerbs.png
Plantain Poultice
PlantainPlantago.png Plantain ×5 MortarPestle.png
Mortar and Pestle
none none none
MashedHerbs.png
Comfrey Poultice
Comfrey.png Comfrey ×5 MortarPestle.png
Mortar and Pestle
none none none
MashedHerbs.png
Wild Garlic Poultice
WildGarlic.png Wild Garlic ×5 MortarPestle.png
Mortar and Pestle
none none none

Trivia

  • Similar to First Aid Kit, First Aid trait has its icon changed from a brown cross to green, after issues other games had with the depiction of the Red Cross. Old image: Trait firstaid-old.png.

See also