Bucket Hat: Difference between revisions
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! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" |Chance | ||
|- | |- | ||
| rowspan="3"|all | | rowspan="3"|all | ||
| [[locker]] | | [[locker]] | ||
| 4 | | 4 | ||
| 0.1 | | 0.1 | ||
|- | |- | ||
Line 43: | Line 43: | ||
|0.1 | |0.1 | ||
|- | |- | ||
| bathroom | | bathroom | ||
| [[locker]] | | [[locker]] | ||
| 4 | | 4 | ||
| 0.1 | | 0.1 | ||
|- | |- | ||
| bedroom | | bedroom | ||
| [[wardrobe]] | | [[wardrobe]] | ||
| 4 | | 4 | ||
| 0.1 | | 0.1 | ||
|- | |- | ||
| closet | | closet | ||
| [[metal_shelves]] | | [[metal_shelves]] | ||
| 4 | | 4 | ||
| 0.1 | | 0.1 | ||
|- | |- | ||
| clothingstorage | | clothingstorage | ||
| [[crate]] | | [[crate]] | ||
| 4 | | 4 | ||
| 6 | | 6 | ||
|- | |- | ||
| rowspan="2"|clothingstore | | rowspan="2"|clothingstore | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 6 | | 6 | ||
|- | |- | ||
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|6 | |6 | ||
|- | |- | ||
| hall | | hall | ||
| [[locker]] | | [[locker]] | ||
| 4 | | 4 | ||
| 0.1 | | 0.1 | ||
|} | |} |
Revision as of 06:03, 28 February 2024
Bucket Hat
Properties
Insulation
50%
Wind resistance
30%
Technical
Item ID
Base.Hat_BucketHat
A nucket hat is a hat that provides no protection but moderate insulation.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | locker | 4 | 0.1 |
wardrobe | 4 | 0.1 | |
wardrobe | 4 | 0.1 | |
bathroom | locker | 4 | 0.1 |
bedroom | wardrobe | 4 | 0.1 |
closet | metal_shelves | 4 | 0.1 |
clothingstorage | crate | 4 | 6 |
clothingstore | counter | 4 | 6 |
counter | 4 | 6 | |
hall | locker | 4 | 0.1 |
Bucket hats can be found in clothing stores, lockers, and wardrobes. They can also be found on tourist zombies.
Body location
|
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_BucketHat
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Bucket Hat,
ClothingItem = Hat_BucketHat,
BodyLocation = Hat,
Icon = BobHat,
CanHaveHoles = false,
ChanceToFall = 60,
BloodLocation = Head,
Insulation = 0.5,
WindResistance = 0.3,
}