Hockey Helmet: Difference between revisions
m (Automated navbox update) |
m (Updated distribution table) |
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| SafehouseLoot | |SafehouseLoot | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 2 | |2 | ||
|- | |- | ||
| all | |all | ||
| [[postbox]] | |[[postbox]] | ||
| 4 | |4 | ||
| 2 | |2 | ||
|- | |- | ||
| bedroom | |bedroom | ||
| [[crate]] | |[[crate]] | ||
| 1 | |1 | ||
| 0.2 | |0.2 | ||
|- | |- | ||
| closet | |closet | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 2 | |2 | ||
|- | |- | ||
| rowspan="2"|schoolstorage | |rowspan="2"|schoolstorage | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|2 | |2 | ||
|} | |} |
Revision as of 08:48, 20 March 2024
This article may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.
Hockey Helmet
Properties
Insulation
0%
Wind resistance
0%
Technical
Item ID
Base.Hat_HockeyHelmet
A hockey helmet is a helmet used by hockey players.
Usage
The hockey helmet provides bite and scratch defense.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | crate | 4 | 2 |
all | postbox | 4 | 2 |
bedroom | crate | 1 | 0.2 |
closet | crate | 4 | 2 |
schoolstorage | crate | 4 | 1 |
crate | 4 | 2 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_BicycleHelmet
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Hockey Helmet,
ClothingItem = Hat_HockeyHelmet,
BodyLocation = Hat,
Icon = HelmetHockeyBlack,
CanHaveHoles = false,
BloodLocation = Head,
BiteDefense = 100,
ScratchDefense = 100,
}