Holster: Difference between revisions
m (Updated distribution table) |
m (Automated CodeBox update) |
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 748 | ||
| source = clothing_others.txt | | source = clothing_others.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41. | | version = 41.78.16 | ||
| code = | | code = | ||
item HolsterSimple | item HolsterSimple | ||
{ | { | ||
DisplayCategory = Accessory, | |||
Weight = 0.2, | |||
Type = Clothing, | |||
DisplayName = Holster, | |||
Icon = GunHolster, | |||
BodyLocation = BeltExtra, | |||
ClothingItem = Holster, | |||
} | AttachmentsProvided = HolsterRight, | ||
WorldStaticModel = Holster_Ground, | |||
} | |||
}} | |||
}} | }} | ||
Revision as of 01:31, 25 March 2024
A holster is used to attach weapons to the character. Items attached this way can easily be equipped with hotkeys.
Usage
When equipped, a holster allows the player to attach a handgun to their right hip which provides an additional hotbar slot, as well as reduce weight of the attached item by 30% when not held.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | locker | 4 | 4 |
militarycrate | 4 | 6 | |
militarycrate | 4 | 4 | |
armysurplus | counter | 4 | 4 |
bathroom | locker | 4 | 2 |
locker | 4 | 2 | |
office | desk | 4 | 4 |
policestorage | locker | 4 | 4 |
security | locker | 4 | 2 |
Holsters can be found in police and military locations, and on police and military zombies.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt
item HolsterSimple
{
DisplayCategory = Accessory,
Weight = 0.2,
Type = Clothing,
DisplayName = Holster,
Icon = GunHolster,
BodyLocation = BeltExtra,
ClothingItem = Holster,
AttachmentsProvided = HolsterRight,
WorldStaticModel = Holster_Ground,
}