Baseball Helmet
Baseball Helmet | ||||
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General | ||||
Category | Clothing | |||
Encumbrance | 1.0 | |||
Body location | Hat | |||
Speed | ||||
Combat speed | 0.95 | |||
Protection | ||||
Scratch defense | 100 | |||
Bite defense | 100 | |||
Insulation | ||||
Insulation | 0.30 | |||
Technical details | ||||
Item ID | See Variants |
A baseball hat is a hat that provides low insulation and great protection. It has three variants that correspond to three different baseball teams.
Usage
A baseball helmet can be used to protect the wearer from attacks to the head.
Distribution
Baseball helmets can be found on certain zombies.
Body Location
|
Variants
Icon | Name | Base ID |
---|---|---|
Kentucky Baseball Helmet | Base.Hat_BaseballHelmet_KY | |
Riverside Rangers Baseball Helmet | Base.Hat_BaseballHelmet_Rangers | |
Z Hurricanes Baseball Helmet | Base.Hat_BaseballHelmet_Z |
Code
From clothing_hats.txt (Project Zomboid directory/media/scripts/clothing)
Kentucky Baseball Helmet
Retrieved: Build 41.65
item Hat_BaseballHelmet_KY DisplayCategory = Accessory, Type = Clothing, DisplayName = Kentucky Baseball Helmet, ClothingItem = Hat_BaseballHelmet_KY, BodyLocation = Hat, Icon = HelmetBaseballRed, BloodLocation = FullHelmet, CanHaveHoles = false, CombatSpeedModifier = 0.95, BiteDefense = 100, ScratchDefense = 100, ChanceToFall = 0, Insulation = 0.3,
Riverside Rangers Baseball Helmet Retrieved: Build 41.65
item Hat_BaseballHelmet_Rangers DisplayCategory = Accessory, Type = Clothing, DisplayName = Riverside Rangers Baseball Helmet, ClothingItem = Hat_BaseballHelmet_Rangers, BodyLocation = Hat, Icon = HelmetBaseballGreen, BloodLocation = FullHelmet, CanHaveHoles = false, CombatSpeedModifier = 0.95, BiteDefense = 100, ScratchDefense = 100, ChanceToFall = 0, Insulation = 0.3,
Z Hurricanes Baseball Helmet Retrieved: Build 41.65
item Hat_BaseballHelmet_Z DisplayCategory = Accessory, Type = Clothing, DisplayName = Z Hurricanes Baseball Helmet, ClothingItem = Hat_BaseballHelmet_Z, BodyLocation = Hat, Icon = HelmetBaseballBlue, BloodLocation = FullHelmet, CanHaveHoles = false, CombatSpeedModifier = 0.95, BiteDefense = 100, ScratchDefense = 100, ChanceToFall = 0, Insulation = 0.3,