Double Holster: Difference between revisions
m (Reupload) |
m (Added 3d Model, removed reupload tag, added trivia about model) |
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{{Languages}} | {{Languages}} | ||
{{Header|Project Zomboid|Items|Clothing|version=Version 41|incver=50}} | {{Header|Project Zomboid|Items|Clothing|version=Version 41|incver=50}} | ||
{{Infobox item | {{Infobox item | ||
|display_name=Double Holster | |display_name=Double Holster | ||
|name_colour=Normal | |name_colour=Normal | ||
|name_text_colour=Normal | |name_text_colour=Normal | ||
|model= | |model=GunHolster Model.png | ||
|model_width=128px | |model_width=128px | ||
|icon=GunHolsterDouble.png | |||
|weight=0.2 | |weight=0.2 | ||
|primary_use=Wearable | |primary_use=Wearable | ||
|class_name=HolsterDouble | |class_name=Base.HolsterDouble | ||
}} | }} | ||
A '''double holster''' is used to attach weapons to the character. Items attached this way can easily be equipped with hotkeys. | A '''double holster''' is used to attach weapons to the character. Items attached this way can easily be equipped with hotkeys. | ||
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==Distribution== | ==Distribution== | ||
Double holsters can be found in police and military locations, as well as police and military zombies. | Double holsters can be found in police and military locations, as well as police and military zombies. | ||
==Trivia== | |||
*The double holster uses the same 3d model as the [[holster]] | |||
==Code== | ==Code== |
Revision as of 14:03, 14 January 2024
A double holster is used to attach weapons to the character. Items attached this way can easily be equipped with hotkeys.
Usage
When equipped, a double holster allows the player to attach handguns to both hips which provides two additional hotbar slots, as well as reduce weight of each attached item by 30% when not held.
Distribution
Double holsters can be found in police and military locations, as well as police and military zombies.
Trivia
- The double holster uses the same 3d model as the holster
Code
Source: ProjectZomboid\media\scripts\clothing_others.txt (Project Zomboid directory/media/scripts/clothing/)
item HolsterDouble
{
Weight = 0.2,
Type = Clothing,
DisplayName = Double Holster,
Icon = GunHolsterDouble,
BodyLocation = BeltExtra,
ClothingItem = HolsterDouble,
AttachmentsProvided = HolsterLeft;HolsterRight,
}