Ear Protectors: Difference between revisions
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{{Infobox item | {{Infobox item | ||
| name = Ear Protectors | |name=Ear Protectors | ||
| model = Model_EarMuff_Protectors.png | |model=Model_EarMuff_Protectors.png | ||
| icon = EarProtectors.png | |icon=EarProtectors.png | ||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 1.0 | |weight=1.0 | ||
| equipped = Hat | |equipped=Hat | ||
| insulation = 0.35 | |insulation=0.35 | ||
| wind_resistance= 0.35 | |wind_resistance=0.35 | ||
<!-- Technical details --> | <!-- Technical details --> | ||
| item_id = Base.Hat_EarMuff_Protectors | |item_id=Base.Hat_EarMuff_Protectors | ||
}} | }} | ||
Revision as of 16:05, 25 March 2024
Ear protectors are a pair of protective ear-muffs that can be worn on the head.
Usage
Ear protectors provide a minor amount of insulation and wind resistance for the wearer's head. They have a high chance of being knocked off of the wearer's head when they're attacked.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | crate | 4 | 8 |
all | locker | 4 | 8 |
militarycrate | 4 | 8 | |
armyhanger | locker | 4 | 8 |
armysurplus | counter | 4 | 8 |
bathroom | locker | 4 | 8 |
locker | 4 | 8 | |
carsupply | clothingrack | 4 | 8 |
closet | crate | 4 | 8 |
garagestorage | locker | 4 | 8 |
gunstore | counter | 4 | 8 |
pawnshopoffice | crate | 4 | 8 |
toolstore | counter | 4 | 8 |
Ear protectors can usually be found on construction worker zombies. Construction worker zombies can usually be found in the vicinity of a construction site.
Body location
|
Trivia
- Ear protectors won't modify your hearing in any way.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_EarMuff_Protectors
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Ear Protectors,
ClothingItem = Hat_EarMuff_Protectors,
BodyLocation = Hat,
Icon = EarProtectors,
CanHaveHoles = false,
ChanceToFall = 30,
BloodLocation = Head,
Insulation = 0.35,
WindResistance = 0.35,
Weight = 0.3,
}