Glasses: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|version=Version 41|incver=65}} | ||
{{Infobox clothing | {{Infobox clothing | ||
| display_name = Glasses | | display_name = Glasses |
Revision as of 11:04, 10 January 2024
Glasses | |||||||
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| |||||||
General | |||||||
Category | Clothing | ||||||
Encumbrance | 0.1 | ||||||
Body location | Eyes | ||||||
Technical details | |||||||
Item ID | See Variants |
Glasses are simple eyewear commonly found around the map.
Distribution
Buildings
The glasses are common around Knox Country, often stored in houses.
NPCs
Glasses are frequently found on zombie civilians.
Variants
Trivia
Glasses negate Short Sighted trait.
Code
Source: ProjectZomboid\media\scripts\Retrieved clothing item
item Glasses_Aviators
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Aviator Glasses,
ClothingItem = Glasses_Aviators,
BodyLocation = Eyes,
Icon = GlassesAviator,
Weight = 0.1,
Cosmetic = TRUE,
ChanceToFall = 50,
}
Source: ProjectZomboid\media\scripts\Retrieved clothing item
item Glasses_Normal
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Glasses,
ClothingItem = Glasses_Normal,
BodyLocation = Eyes,
IconsForTexture = GlassesBlack;GlassesBlue;GlassesRed,
Weight = 0.1,
Cosmetic = TRUE,
ChanceToFall = 50,
}
Source: ProjectZomboid\media\scripts\Retrieved clothing item
item Glasses_Reading
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Reading Glasses,
ClothingItem = Glasses_Reading,
BodyLocation = Eyes,
IconsForTexture = GlassesReading;GlassesReading;GlassesReading,
Weight = 0.1,
Cosmetic = TRUE,
ChanceToFall = 50,
}
Source: ProjectZomboid\media\scripts\Retrieved clothing item
item Glasses
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Reflective Ski Sunglasses,
ClothingItem = Glasses,
BodyLocation = Eyes,
Icon = ShootingGlasses,
Weight = 0.1,
Cosmetic = TRUE,
ChanceToFall = 20,
}
Source: ProjectZomboid\media\scripts\Retrieved clothing item
item Glasses_Shooting
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Shooting Glasses,
ClothingItem = Glasses_Shooting,
BodyLocation = Eyes,
Icon = ShootingGlasses_Reflective,
Weight = 0.1,
Cosmetic = TRUE,
ChanceToFall = 20,
}
Source: ProjectZomboid\media\scripts\Retrieved clothing item
item Glasses_Sun
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Sunglasses,
ClothingItem = Glasses_Sun,
BodyLocation = Eyes,
Icon = GlassesSun,
Weight = 0.1,
Cosmetic = TRUE,
ChanceToFall = 50,
}