Open Balaclava: Difference between revisions
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{{ | {{Languages}}{{Header|The Game World|Items|Clothing|version=Version 41|incver=65}} | ||
{{ | |||
{{Infobox clothing | {{Infobox clothing | ||
| display_name = Open Balaclava | | display_name = Open Balaclava | ||
| name_colour = Clothing | | name_colour = Clothing | ||
| name_text_colour = Clothing | | name_text_colour = Clothing | ||
| image_width = | | image_width = 200px | ||
| alternate_image = BalaclavaOpen.png | | alternate_image = BalaclavaOpen.png | ||
| alternate_name = Open Balaclava | | alternate_name = Open Balaclava | ||
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<!-- Technical details --> | <!-- Technical details --> | ||
| class_name = Base.Hat_BalaclavaFace | | class_name = Base.Hat_BalaclavaFace | ||
}} | }}An '''Open Balaclava''' is a mask that is the full face variant of the [[Balaclava]]. | ||
An '''Open Balaclava''' is a mask that is the full face variant of the [[Balaclava]]. | |||
==Usage== | ==Usage== | ||
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'''''From clothing_hats.txt (Project Zomboid directory/media/scripts/clothing)''''' | '''''From clothing_hats.txt (Project Zomboid directory/media/scripts/clothing)''''' | ||
{{Retrieved|version=41|incver=65}} | {{Retrieved|version=41|incver=65}} | ||
<pre> item Hat_BalaclavaFace | <pre> | ||
item Hat_BalaclavaFace | |||
DisplayCategory = Accessory, | DisplayCategory = Accessory, | ||
Type = Clothing, | Type = Clothing, |
Revision as of 20:21, 18 June 2023
Template:Infobox clothingAn Open Balaclava is a mask that is the full face variant of the Balaclava.
Usage
Open Balaclavas provide a great amount of insulation and wind resistance, which make them great attire for cold days.
Distribution
Open balaclavas can be found on private militia zombies.
Body location
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Code
From clothing_hats.txt (Project Zomboid directory/media/scripts/clothing) Retrieved: Build 41.65
item Hat_BalaclavaFace DisplayCategory = Accessory, Type = Clothing, DisplayName = Open Balaclava, ClothingItem = Hat_BalaclavaFace, BodyLocation = Mask, Icon = BalaclavaOpen, CanHaveHoles = false, BloodLocation = Head, Insulation = 0.8, WindResistance = 0.8, WorldStaticModel = BalaclavaFace_Ground,