Glasses: Difference between revisions
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==Variants== | ==Variants== | ||
{| class=" | {| class="wikitable theme-red" style="text-align:center;" | ||
! Icon | ! Icon | ||
! Name | ! Name |
Revision as of 06:02, 6 January 2024
Glasses | |||||||
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General | |||||||
Category | Clothing | ||||||
Encumbrance | 0.1 | ||||||
Body location | Eyes | ||||||
Technical details | |||||||
Item ID | See Variants |
Glasses are simple eyewear commonly found around the map.
Distribution
Buildings
The glasses are common around Knox Country, often stored in houses.
NPCs
Glasses are frequently found on zombie civilians.
Variants
Trivia
Glasses negate Short Sighted trait.
Code
From clothing_others.txt (Project Zomboid directory/media/scripts/clothing)
Aviator Glasses
Retrieved: Build 41.65
item Glasses_Aviators DisplayCategory = Accessory, Type = Clothing, DisplayName = Aviator Glasses, ClothingItem = Glasses_Aviators, BodyLocation = Eyes, Icon = GlassesAviator, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50,
Glasses Retrieved: Build 41.65
item Glasses_Normal DisplayCategory = Accessory, Type = Clothing, DisplayName = Glasses, ClothingItem = Glasses_Normal, BodyLocation = Eyes, IconsForTexture = GlassesBlack;GlassesBlue;GlassesRed, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50,
Reading Glasses Retrieved: Build 41.65
item Glasses_Reading DisplayCategory = Accessory, Type = Clothing, DisplayName = Reading Glasses, ClothingItem = Glasses_Reading, BodyLocation = Eyes, IconsForTexture = GlassesReading;GlassesReading;GlassesReading, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50,
Reflective Ski Sunglasses Retrieved: Build 41.65
item Glasses DisplayCategory = Accessory, Type = Clothing, DisplayName = Reflective Ski Sunglasses, ClothingItem = Glasses, BodyLocation = Eyes, Icon = ShootingGlasses, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 20,
Shooting Glasses Retrieved: Build 41.65
item Glasses_Shooting DisplayCategory = Accessory, Type = Clothing, DisplayName = Shooting Glasses, ClothingItem = Glasses_Shooting, BodyLocation = Eyes, Icon = ShootingGlasses_Reflective, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 20,
Sunglasses Retrieved: Build 41.65
item Glasses_Sun DisplayCategory = Accessory, Type = Clothing, DisplayName = Sunglasses, ClothingItem = Glasses_Sun, BodyLocation = Eyes, Icon = GlassesSun, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50,