Leather Gloves: Difference between revisions

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| SafehouseLoot  
| SafehouseLoot
| [[crate]]  
| [[crate]]
| 4  
| 4
| 4
| 4
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| rowspan="5"|all  
| rowspan="5"|all
| [[wardrobe]]  
| [[wardrobe]]
| 4  
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|0.05
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| rowspan="2"|closet  
| rowspan="2"|closet
| [[crate]]  
| [[crate]]
| 4  
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| rowspan="2"|clothingstore  
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| [[counter]]  
| [[counter]]
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| rowspan="4"|leatherclothesstore  
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| [[shelves]]  
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| 4  
| 4
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Revision as of 08:33, 28 February 2024

Project ZomboidItemsClothingLeather Gloves
Leather Gloves
GlovesLeatherBrown Model.png
Leather Gloves (Black)
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Equipped
Hands
Properties
Scratch defence
30%
Bite defence
15%
Insulation
75%
Wind resistance
75%
Technical
Item ID
Base.Gloves_LeatherGloves

Leather gloves are worn on the hands, and are the only clothing option in the hands slot that provide bite and scratch protection.

Usage

Pros and cons

Pros Cons

Body location

Protection Hands.png
  • Hands

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
SafehouseLoot crate 4 4
all wardrobe 4 0.05
wardrobe 4 0.05
wardrobe 4 0.05
wardrobe 4 0.05
wardrobe 4 0.05
closet crate 4 6
metal_shelves 4 0.05
clothingstore counter 4 6
counter 4 6
leatherclothesstore shelves 4 1
shelves 4 1
shelves 4 1
shelves 4 1

Areas

Leather gloves are most commonly found in clothing stores, wardrobes, and closets. And most commonly on zombies near McCoy Logging.

Zombies

Leather gloves can be looted off of construction worker zombies that are often found wearing them.

Code

Leather Gloves

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt

Retrieved: Build 41.52
item Gloves_LeatherGloves
{
  DisplayCategory = Accessory,
  Type = Clothing,
  DisplayName = Leather Gloves,
  ClothingItem = Gloves_LeatherGloves,
  BodyLocation = Hands,
  IconsForTexture = GlovesLeatherBlackpng;GlovesLeatherBrown,
  BloodLocation = Hands,
  ScratchDefense = 30,
  BiteDefense = 15,
  Weight = 0.1,
  Insulation = 0.75,
  WindResistance = 0.75,
  FabricType = Leather,
  WorldStaticModel = Gloves_Ground,
}